Seeded DCSS version 0.33-a0-51-ge99af74eb8 (webtiles) character file. Game seed: 16 (custom seed) 30 Ravn the Shooter (level 3, 27/27 HPs) Began as a Coglin Hunter on Sept 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:33 (928 turns). Ravn the Shooter (Coglin Hunter) Turns: 928, Time: 00:03:34 Health: 27/27 AC: 7 Str: 11 XL: 3 Next: 20% Magic: 3/3 EV: 11 Int: 8 God: Gold: 1556 SH: 0 Dex: 22 Spells: 2/2 levels left rFire . . . a - +2 sling {Yongsun} rCold . . . d - +0 sling {Muriel} rNeg . . . b - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +3 pair of boots of Eternal Night {rPois Dex+3} Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1556 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yongsun} d - a +0 sling (offhand) {Muriel} Armour b - a +0 leather armour (worn) l - the +3 pair of boots of Eternal Night (worn) {rPois Dex+3} (You acquired it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Scrolls c - a scroll of butterflies e - a scroll of vulnerability {unknown} f - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} i - a scroll of revelation {unknown} Potions j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the jackal. The jackal is almost dead. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A jackal comes into view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal but does no damage. The jackal is almost dead. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! This is a scroll of acquirement! Something appears at your feet! You now have 770 gold pieces (gained 717). There are no items here. Something appears at your feet! l - the +3 pair of boots of Eternal Night {rPois Dex+3} Okay, then. You start putting on your armour. You continue putting on the +3 pair of boots of Eternal Night {rPois Dex+3}. x4 You finish putting on the +3 pair of boots of Eternal Night {rPois Dex+3}. You feel agile. Something appears at your feet! You now have 1556 gold pieces (gained 786). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######.### #.. ..... #.### #.####.### #...# ##.##..<..# ....# ...†..###.### #... ##.##.# #...# #..# #.##.# #[#.# #†.# #.##.....#.# #..# ##.####..##.####@.###### .........##............. ##.####..#######.....#.# .#.# #... ..###.?.# .#.# ##. #### ... .#.# .. ...# . ...# %..## There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 ball pythons 4 endoplasms 2 goblins (D:1) 2 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 bats A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 305 | D:1 | Reached skill level 4 in Ranged Weapons 305 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 844 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 917 | D:2 | Identified 3 scrolls of acquirement 917 | D:2 | Acquired 717 gold pieces 919 | D:2 | Acquired the +3 pair of boots of Eternal Night {rPois | Dex+3} 926 | D:2 | Acquired 786 gold pieces 928 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 100 Use: Scroll || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 931 | 8 | 0 | 804 | 2 | 469.5 | Dungeon | 939 | 931 | 8 | 0 | 804 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 832 daAuts D:2: 107 daAuts