Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (13, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 7, D:1) a +0 club a goblin skeleton (16, 10, D:1) a +0 club (19, 10, D:1) 4 stones (27, 31, D:1) a jackal skeleton a jackal skeleton (42, 29, D:1) a frilled lizard skeleton (43, 4, D:1) 4 stones (46, 16, D:1) 4 stones (46, 17, D:1) 5 stones (48, 27, D:1) a bat skeleton (52, 44, D:1) a +0 dagger (53, 52, D:1) a +0 scale mail (68, 39, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, -3, D:2) a +0 spear (9, -13, D:2) a +0 dagger 3 stones (15, -35, D:2) 5 stones (16, -16, D:2) a +0 quarterstaff (20, -23, D:2) a rat skeleton (20, -17, D:2) a +0 leather armour (26, -12, D:2) a ball python skeleton (26, -11, D:2) a +0 sling a +0 club a goblin skeleton (32, -2, D:2) a +0 robe (34, -18, D:2) a +0 dagger (42, -38, D:2) a bat corpse (skeletalised by now) (46, -7, D:2) an orb of mayhem (50, -25, D:2) 7 stones (51, -23, D:2) a +0 short sword a stone a +0 pair of gloves a kobold skeleton (52, -4, D:2) a hobgoblin corpse (skeletalised by now) (55, -1, D:2) a hobgoblin corpse (skeletalised by now) (56, -27, D:2) a +0 trident a +0 scale mail the human skeleton of Terence (57, -25, D:2) a bat skeleton (61, -13, D:2) an adder corpse (skeletalised by now) (61, -4, D:2) the +1 leather armour of the Devil {rC- Will+ Stlth+} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (4, -38, D:3) a +0 long sword (6, -26, D:3) 5 stones (10, -37, D:3) a bat skeleton (11, -43, D:3) 5 stones (11, 9, D:3) a +0 quarterstaff (26, -10, D:3) 5 stones (30, -8, D:3) a ball python skeleton (32, -35, D:3) an adder skeleton (37, -22, D:3) 2 stones (43, -36, D:3) an adder corpse (skeletalised by now) (45, -41, D:3) a ball python skeleton (54, -4, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Humestat's Distillery a potion of might (40 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of resistance (100 gold) a potion of attraction (30 gold) a potion of cancellation (80 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of might (40 gold) (1, 1, D:4) a +0 club (21, -2, D:4) a +0 chain mail (22, 1, D:4) a hobgoblin skeleton (23, 2, D:4) a +0 club (24, 22, D:4) an adder corpse (skeletalised by now) (26, -17, D:4) a +0 dagger (33, -20, D:4) a +0 robe (33, -11, D:4) a +0 trident (35, 17, D:4) a hound corpse (skeletalised by now) (40, 3, D:4) 6 javelins (48, -10, D:4) a +0 war axe (51, 4, D:4) a +0 flail (59, -7, D:4) a +0 giant spiked club (59, -5, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 1, D:5) 8 stones (7, 3, D:5) a scroll of vulnerability (9, 0, D:5) 11 gold pieces