Ravn Level 1 of the Dungeon (0, 0, D:1) a book of the Hunter (9, -12, D:1) a +0 sling (15, -13, D:1) a +0 club (15, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 28, D:1) 5 stones (16, -14, D:1) a quokka skeleton a frilled lizard skeleton (17, -18, D:1) a staff of cold (27, -5, D:1) a hobgoblin corpse (skeletalised by now) (28, -14, D:1) a hobgoblin skeleton (33, -18, D:1) a bat skeleton (36, -12, D:1) a +0 leather armour (38, -7, D:1) a +0 dagger of electrocution (42, -14, D:1) 4 stones (46, 8, D:1) a +0 animal skin (54, -12, D:1) a bat corpse (skeletalised by now) (54, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (21, 25, D:2) a +0 robe (29, -3, D:2) a +0 scale mail (31, 21, D:2) a +0 club (33, 3, D:2) a +0 scale mail (38, -8, D:2) a quokka corpse (skeletalised by now) (41, 25, D:2) a +0 hand axe (41, 30, D:2) a +0 spear Level 3 of the Dungeon [Shop] Juithrod's Weapon Boutique 4 poisoned darts (33 gold) a +0 trident (49 gold) the +8 whip of Bile {speed, rF+ rC- Will+} (841 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. 4 stones (5 gold) 2 poisoned darts (16 gold) a +0 orcbow (49 gold) a +0 club (14 gold) a +0 spear (42 gold) a +0 trident (49 gold) a +1 short sword of draining (173 gold) a stone (1 gold) (0, 0, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (13, 0, D:3) a +0 hammer (15, 22, D:3) a +0 club (24, 17, D:3) a hobgoblin skeleton (27, 27, D:3) a rat corpse (skeletalised by now) (31, -15, D:3) a bat corpse (skeletalised by now) (31, -10, D:3) a bat corpse (skeletalised by now) (32, -2, D:3) a +0 whip (34, -14, D:3) a bat corpse (skeletalised by now) (35, -15, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (35, -11, D:3) a bat skeleton (38, 13, D:3) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (41, 24, D:3) a +0 short sword (45, 0, D:3) a +0 dagger a kobold skeleton (45, 31, D:3) the +0 short sword "Beiriu" {heavy, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (47, 25, D:3) a +0 sling (47, 26, D:3) a bat skeleton (48, 26, D:3) a hobgoblin skeleton (49, 37, D:3) a +0 dagger (53, 33, D:3) a +0 robe (64, 29, D:3) a +0 helmet (66, 28, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -1, D:4) a +0 club (5, -22, D:4) a +0 trident an orc corpse (6, -21, D:4) 5 gold pieces a +0 mace a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail a +0 flail of protection a +0 leather armour a +0 hand axe a +0 short sword a +0 scale mail an orc corpse an orc corpse an orc corpse the elf corpse of Duvessa (13, -1, D:4) a dart slug corpse (20, -23, D:4) a +0 short sword a kobold corpse (21, -38, D:4) a +0 club a kobold corpse (skeletalised by now)