Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, 1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, -2, D:1) a +0 short sword (14, -45, D:1) 6 stones (17, -17, D:1) a rat skeleton (18, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -22, D:1) a +0 short sword 4 stones a kobold skeleton (22, -8, D:1) a hobgoblin skeleton (29, -51, D:1) a +0 mace (33, -30, D:1) a +0 spear (49, -38, D:1) 6 poisoned darts (53, -13, D:1) 2 silver javelins (59, -59, D:1) a rat corpse (skeletalised by now) (64, -41, D:1) 9 stones (65, -21, D:1) a +0 club (65, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (66, -41, D:1) 3 stones (67, -23, D:1) 4 stones (68, -38, D:1) a rat corpse (skeletalised by now) (68, -37, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (13, -9, D:2) a frilled lizard corpse (skeletalised by now) (17, -22, D:2) 2 boomerangs (19, -15, D:2) a +0 dagger a +0 leather armour a kobold skeleton (20, -16, D:2) a +0 dagger a +6 ring of strength a kobold skeleton (26, 11, D:2) the +1 hammer of Vidon {flame, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (26, 12, D:2) a +2 hammer of protection (27, -31, D:2) a +0 scale mail (27, 2, D:2) a +0 hammer (27, 14, D:2) a +0 hammer (28, -20, D:2) a jackal skeleton (33, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 0, D:2) a bat corpse (skeletalised by now) (34, 22, D:2) 5 stones (38, 12, D:2) a ball python skeleton (42, -22, D:2) a bat skeleton (42, 6, D:2) a +2 scythe of protection a +0 robe (48, -28, D:2) the +3 ring mail of Kashrulac {*Slow rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. *Slow: It may slow you when you take damage. (51, 6, D:2) a ring of protection from fire Level 3 of the Dungeon (2, 1, D:3) a hobgoblin corpse (skeletalised by now) (7, -32, D:3) a +0 flail (38, -2, D:3) an adder corpse (skeletalised by now) (43, -15, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, -15, D:3) a +0 spear (51, -33, D:3) a hobgoblin corpse (skeletalised by now) (55, 9, D:3) a +0 long sword (56, -36, D:3) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (60, -15, D:3) a +0 ring mail (62, -49, D:3) a hobgoblin corpse (skeletalised by now) (64, -40, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Teod's Distillery a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) a potion of enlightenment (60 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) (12, 23, D:4) 5 stones (31, -17, D:4) a +0 helmet (31, 2, D:4) a +0 ring mail (32, 23, D:4) a +0 ring mail (38, 29, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a howler monkey corpse (skeletalised by now) (1, -8, D:5) a +0 falchion (2, -1, D:5) a hound corpse (skeletalised by now) (14, -23, D:5) a +0 dagger a +0 war axe 3 boomerangs a +0 leather armour (14, -22, D:5) a +0 morningstar (18, -31, D:5) a +0 buckler (18, -25, D:5) a +0 heavy hand axe an orc corpse (skeletalised by now)