Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 494625102923404314 23 Ravn the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Mar 24, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (813 turns). Ravn the Conjurer (Tengu Conjurer) Turns: 813, Time: 00:02:02 Health: 0/15 AC: 3 Str: 7 XL: 2 Next: 95% Magic: 6/6 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Missiles f - 2 boomerangs Armour a - a +0 robe (worn) e - a +0 cloak (worn) Potions c - a potion of heal wounds g - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Dazzling Flash Hex/Fire 4% N/A 45% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. A ball python comes into view. The ball python moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Without enough magic to sustain it, your searing ray dissipates. You hit Terence but do no damage. Your kick misses Terence. Terence hits you with a +0 hand axe. You barely miss Terence. You claw Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence. You peck Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. As you read the scroll labelled GEORERGHENORCH, it crumbles to dust. It is a scroll of identify. c - a potion of heal wounds Terence hits you with a +0 hand axe. Magic courses through your body. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #.# ......# #.# #.....# #.# #.~~..# #.#####.~⌠... #.......~~... #######...... .#### ####..% #.....##### #... #.....@@..###########.## #.###...........>.....# #####.############# #.# #.# #.# #.# #.. ### You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 4 bats 3 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 661 | D:2 | Found a faded altar of an unknown god. 694 | D:2 | Found Reow's General Store. 733 | D:2 | Learned a level 2 spell: Searing Ray 802 | D:2 | Noticed Terence 813 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, kennysheep_small_spiral D:2: cheibrodos_pilgrimage, layout_loops_ring, serial_shops, shop, ebering_ecumenical_altar_webs, chequers_big_river, chequers_serial_rivers_large_a, corexii_leaking_fountain, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 2 Peck || 1 Cast: Magic Dart || 42 Searing Ray || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 3