Ravn

Level 1 of the Dungeon
[Shop] Huckuofal's Book Emporium
  the Anthology of Assembling and Bodies (440 gold)
    Spells                            Type                      Level
     a - Summon Mana Viper             Hexes/Summoning               5
     b - Spellforged Servitor          Conjuration/Summoning         7
     c - Haunt                         Necromancy/Summoning          7
  Luuroiff's Compilation of Flaming Coordinates (400 gold)
    Spells                            Type                      Level
     a - Foxfire                       Conjuration/Fire              1
     b - Volatile Blastmotes           Fire/Translocation            3
     c - Summon Blazeheart Golem       Fire/Summoning                4
     d - Disjunction                   Translocation                 8
  a Young Poisoner's Handbook (200 gold)
  a book of Battle (320 gold)
  a book of the Tundra (440 gold)
  a book of Weapons (280 gold)
  a book of Cantrips (160 gold)
  Maxwell's Memoranda (420 gold)
(0, 0, D:1)
  a bat skeleton
(2, 17, D:1)
  a +0 ring mail
(3, 16, D:1)
  a bat corpse (skeletalised by now)
(3, 27, D:1)
  a +0 robe
  a human skeleton
(14, 8, D:1)
  a +0 leather armour
(14, 20, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(16, -6, D:1)
  a +0 mace
(18, -15, D:1)
  a +0 short sword
(19, -10, D:1)
  2 potions of magic
(22, 15, D:1)
  a ring of poison resistance
(25, -8, D:1)
  a bat corpse (skeletalised by now)
(25, 16, D:1)
  a +0 club
  a goblin skeleton
(28, 7, D:1)
  a hobgoblin corpse (skeletalised by now)
(28, 17, D:1)
  a rat skeleton
(28, 19, D:1)
  a +0 dagger
  a goblin skeleton
(29, 3, D:1)
  7 stones
(33, -10, D:1)
  a rat corpse (skeletalised by now)
(41, -5, D:1)
  a potion of cancellation
(41, 3, D:1)
  a ball python skeleton
(53, 28, D:1)
  4 stones

Level 2 of the Dungeon
[Shop] Are Dono's Antique Weapon Shoppe
  a +0 sling (33 gold)
  a +0 spear (66 gold)
  a +0 dagger (44 gold)
  a +0 falchion (66 gold)
  a +0 mace (66 gold)
  a +0 whip (55 gold)
  the +7 orcbow of Qazlal's Esteem {elec, ^Contam Str+3 Dex+2 Stlth+} (1284 gold)
    Str+3:      It affects your strength (+3).
    Dex+2:      It affects your dexterity (+2).
    ^Contam:    It causes magical contamination when unequipped.
    Stlth+:     It makes you more stealthy.
  a +0 trident (77 gold)
  a +3 executioner's axe of venom (638 gold)
  a +0 flail (77 gold)
(0, 0, D:2)
  a +0 hand axe
(9, 12, D:2)
  a +0 spear
(12, 24, D:2)
  4 stones
(12, 40, D:2)
  a +0 dagger
(14, 11, D:2)
  a +0 pair of boots
(15, 23, D:2)
  a +0 dagger
(15, 32, D:2)
  a +0 dagger
(16, 40, D:2)
  a hobgoblin corpse (skeletalised by now)
(17, 40, D:2)
  a +0 sling
  a +0 club
  a goblin corpse (skeletalised by now)
(19, 2, D:2)
  a +0 buckler
(22, 7, D:2)
  a hobgoblin skeleton
(22, 40, D:2)
  a frilled lizard skeleton
(24, 16, D:2)
  a +0 dagger
  a goblin skeleton
(24, 38, D:2)
  a +0 club
(25, 13, D:2)
  a frilled lizard skeleton
(25, 15, D:2)
  a potion of magic
(26, 40, D:2)
  a +0 hand axe
(27, 13, D:2)
  a potion of might
(27, 15, D:2)
  a potion of magic
(28, 12, D:2)
  a +0 hand axe
(30, 25, D:2)
  a +0 long sword
(35, 37, D:2)
  2 potions of heal wounds
(39, 22, D:2)
  a bat corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 sling
(1, 29, D:3)
  a +0 robe
(5, 16, D:3)
  a hobgoblin corpse (skeletalised by now)
(16, 36, D:3)
  a +0 dagger
  a +0 robe
(16, 37, D:3)
  a +0 club
(17, 11, D:3)
  a potion of resistance
(18, 34, D:3)
  a +0 trident
  a +0 leather armour
  an orc skeleton
  a jackal skeleton
(18, 35, D:3)
  a jackal skeleton
(26, 46, D:3)
  a +0 dagger
(30, 23, D:3)
  a ball python skeleton
(33, 4, D:3)
  a +0 sling
(34, 31, D:3)
  a +0 dagger
  an orc skeleton
(36, 29, D:3)
  a potion of magic
(39, 3, D:3)
  a ball python corpse (skeletalised by now)
(41, 2, D:3)
  a frilled lizard corpse (skeletalised by now)
(41, 7, D:3)
  a +0 whip
(49, 28, D:3)
  a +0 club
(58, 18, D:3)
  a +0 club

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 club
(19, 10, D:4)
  a giant cockroach corpse
(19, 28, D:4)
  6 stones