Ravn Level 1 of the Dungeon [Shop] Tehejuis's Assorted Antiques a potion of invisibility (184 gold) a potion of heal wounds (115 gold) a scroll of identify (46 gold) a staff of earth (575 gold) a beast talisman (460 gold) a +0 quarterstaff (92 gold) a potion of attraction (69 gold) a potion of cancellation (184 gold) (0, 0, D:1) 6 poisoned darts (3, -22, D:1) a frilled lizard corpse (skeletalised by now) (3, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -22, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (17, -12, D:1) a +0 mace (18, -22, D:1) a rat skeleton (19, -17, D:1) a rat skeleton (21, 1, D:1) a +0 leather armour (25, -23, D:1) a rat skeleton (26, -23, D:1) a bat skeleton (27, -7, D:1) a hobgoblin skeleton (27, -1, D:1) a hobgoblin skeleton (42, -28, D:1) a quokka corpse (skeletalised by now) (44, -19, D:1) a +4 whip (46, -18, D:1) a +0 whip (47, -28, D:1) a potion of degeneration (47, -21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jaherphuu's Weapon Boutique the +10 short sword of Wariness {antimagic, *Rage Will+ Int+2} (958 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) the +8 dagger of Turmoil {venom, *Rage rC+ rN+++ Will+} (1051 gold) rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) 5 stones (6 gold) the +2 shortbow of Inconvenience {elec, Fly rPois Stlth+} (436 gold) rPois: It protects you from poison. Fly: It grants you flight. Stlth+: It makes you more stealthy. 2 boomerangs (52 gold) 2 stones (2 gold) (0, 0, D:2) a +0 dagger (2, 36, D:2) a +3 dagger a goblin skeleton (5, 2, D:2) a +0 flail (6, 10, D:2) 3 stones (8, -3, D:2) a quokka skeleton (12, 0, D:2) a +0 leather armour a +0 scythe the human skeleton of Sigmund (12, 18, D:2) a +0 club (12, 19, D:2) 5 stones a hobgoblin skeleton (12, 32, D:2) a bat skeleton (18, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 51, D:2) a hobgoblin corpse (skeletalised by now) (22, 43, D:2) a potion of enlightenment (25, 41, D:2) a potion of enlightenment (28, 38, D:2) a +0 whip (30, 42, D:2) a rat corpse (skeletalised by now) (34, 7, D:2) a +0 spear (36, 28, D:2) a rat corpse (skeletalised by now) (37, 29, D:2) a +0 robe (41, 51, D:2) a ball python corpse (skeletalised by now) (42, -14, D:2) a potion of curing (51, 24, D:2) a +0 leather armour (55, 25, D:2) a rat corpse (skeletalised by now) (56, -5, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 2 stones (7, 12, D:3) a quokka skeleton (12, 25, D:3) a stone (15, 28, D:3) a +0 dagger (17, 16, D:3) a +0 club a +0 robe an orc skeleton (20, 36, D:3) a potion of haste (26, 0, D:3) a +0 chain mail (26, 34, D:3) a +0 dagger an orc corpse (skeletalised by now) (27, 34, D:3) a +0 short sword (29, 17, D:3) a +0 ring mail (29, 32, D:3) a +0 hand axe a +0 short sword a +0 short sword (35, 18, D:3) a +0 mace (37, 0, D:3) a +0 hand axe of venom (38, 32, D:3) an adder corpse (skeletalised by now) (39, 36, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (41, 30, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 chain mail a +0 hand axe a +0 hand axe a +0 ring mail an orc corpse an orc corpse (7, -25, D:4) a hobgoblin skeleton (18, -5, D:4) a quokka corpse (skeletalised by now) (24, -7, D:4) a +0 ring mail (32, -37, D:4) 4 stones (32, -18, D:4) a potion of attraction (33, -26, D:4) a +0 leather armour (36, -29, D:4) a +0 ring mail (37, -32, D:4) a +0 club 4 stones (38, -29, D:4) 2 boomerangs (40, -43, D:4) a potion of mutation (56, -37, D:4) 4 stones the Ecumenical Temple