Ravn Level 1 of the Dungeon (0, 0, D:1) a potion of lignification (14, -5, D:1) a hobgoblin corpse (skeletalised by now) (14, 23, D:1) 3 stones (17, 15, D:1) a hobgoblin corpse (skeletalised by now) (20, -21, D:1) a +0 robe (24, 20, D:1) a ball python corpse (skeletalised by now) (27, 1, D:1) a quokka skeleton (27, 8, D:1) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, 31, D:1) 6 javelins (34, 25, D:1) a frilled lizard corpse (skeletalised by now) (34, 30, D:1) a +0 club (36, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 5, D:1) a frilled lizard corpse (skeletalised by now) (49, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lirres's Armour Emporium an orb of light (224 gold) the +2 helmet of Trumpets {rPois SInv} (418 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 barding of fire resistance (420 gold) a +1 leather armour of willpower (196 gold) a +2 leather armour of cold resistance (266 gold) a +0 helmet (63 gold) [Shop] Suruxuem's Antique Weapon Shop a +1 great mace of protection (340 gold) the +9 war axe "Cesa" {heavy, rPois rF++ rC+ Stlth+} (2065 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 war axe (80 gold) the +1 rapier of Wariness {drain, rElec rN+ Int+4 Dex-2} (795 gold) Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 trident (80 gold) a +0 sling (34 gold) a +0 spear (69 gold) [Shop] Arghobb's Jewellery Shop a ring of fire (275 gold) a ring of positive energy (220 gold) a +6 ring of intelligence (396 gold) a ring of protection from cold (275 gold) a +6 ring of dexterity (396 gold) an amulet of reflection (330 gold) the ring of Niffon {Will+ Dex-3 Slay+2 SInv} (421 gold) [ring of willpower] Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. SInv: It lets you see invisible. a ring of protection from fire (275 gold) [Shop] Meklupy's Jewellery Shoppe a ring of protection from cold (300 gold) the ring "Tishrounk" {rF+ Dex+5} (510 gold) [ring of protection from fire] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a serpent talisman (360 gold) a ring of fire (300 gold) a ring of protection from fire (300 gold) a beast talisman (240 gold) a ring of resist corrosion (240 gold) a ring of positive energy (240 gold) an amulet of the acrobat (360 gold) a +5 ring of evasion (432 gold) the ring "Samul" {rElec Will+ rCorr} (475 gold) [ring of resist corrosion] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 dagger a stone (3, 12, D:2) a hobgoblin corpse (skeletalised by now) (7, 9, D:2) a flux talisman (7, 11, D:2) a ball python corpse (skeletalised by now) (14, -25, D:2) a +0 dagger (15, 4, D:2) a potion of resistance (20, -17, D:2) a rat skeleton (22, -5, D:2) 7 stones (22, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 26, D:2) 2 stones (26, -10, D:2) a potion of curing (26, 3, D:2) a +0 trident Level 3 of the Dungeon [Shop] Maarin's Assorted Antiques a potion of mutation (240 gold) a wand of flame (3) (63 gold) a wand of charming (9) (648 gold) a +0 club (30 gold) a blade talisman (900 gold) a +2 ring mail of poison resistance (540 gold) a potion of magic (240 gold) a potion of degeneration (30 gold) (1, 25, D:3) a +0 dagger (2, 19, D:3) a potion of brilliance (3, -23, D:3) a +0 short sword (6, -10, D:3) a +0 scale mail (6, -6, D:3) an adder skeleton (8, -14, D:3) 8 stones (13, -26, D:3) a +0 club a goblin skeleton a ball python skeleton (13, -23, D:3) a +0 club (19, -20, D:3) a ball python skeleton (20, -8, D:3) a +1 dagger of protection a kobold skeleton (20, 18, D:3) a potion of magic (21, 12, D:3) a potion of might (22, 14, D:3) a potion of attraction (23, -24, D:3) a jackal skeleton (27, -1, D:3) 4 stones (30, -26, D:3) a +0 club a goblin skeleton (47, -28, D:3) a +0 dagger (47, -3, D:3) 3 stones (51, -2, D:3) 4 stones a +0 whip Level 4 of the Dungeon (0, 0, D:4) a potion of curing (9, 9, D:4) a +0 mace (11, -23, D:4) a +0 club a goblin corpse (skeletalised by now) (15, 20, D:4) a +0 short sword (17, 8, D:4) a +0 chain mail (20, -14, D:4) a +0 dagger a goblin corpse (skeletalised by now) (20, -1, D:4) a +0 whip 6 poisoned darts (38, -27, D:4) a +1 heavy trident (39, -27, D:4) 3 stones a hobgoblin corpse (skeletalised by now) (40, -27, D:4) a hobgoblin corpse (skeletalised by now) (41, 9, D:4) a +0 whip a +0 club a gnoll skeleton (42, 9, D:4) a +0 whip an orc skeleton (45, -2, D:4) a +0 quarterstaff (48, -35, D:4) a +0 club a goblin corpse (skeletalised by now) (48, -8, D:4) a hound skeleton (48, 0, D:4) a hound skeleton (48, 15, D:4) a +0 spear a gnoll corpse (skeletalised by now) (48, 16, D:4) a +0 club a gnoll corpse (skeletalised by now) (50, 11, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (54, 16, D:4) a +0 flail a gnoll corpse (skeletalised by now)