Ravn Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (4, 12, D:1) a +0 dagger (6, 12, D:1) a frilled lizard corpse (skeletalised by now) (12, 25, D:1) a +0 short sword 5 stones (17, 7, D:1) a +0 robe (18, 2, D:1) 5 stones (20, -11, D:1) a +0 mace (24, 23, D:1) a +0 mace (34, -2, D:1) a +0 short sword (35, 10, D:1) a quill talisman (38, 8, D:1) a rat corpse (skeletalised by now) (43, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 36, D:2) a +3 club of chaos a hobgoblin corpse (skeletalised by now) (10, 50, D:2) a +0 hand axe (12, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, -5, D:2) a +0 whip (14, -6, D:2) a +0 spear (14, -5, D:2) a +0 flail a gnoll corpse (skeletalised by now) (15, 50, D:2) a frilled lizard skeleton (16, 5, D:2) a +0 ring mail (18, 29, D:2) the +1 short sword of the Enfolding Priest {chaos, rN+ rCorr Str+4 Dex-5} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). (28, 40, D:2) the +0 barding of the Gate {Int+4 Slay+2} Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (36, 37, D:2) a bat skeleton (44, 38, D:2) a quill talisman (44, 49, D:2) a bat skeleton (45, 6, D:2) a +0 whip (45, 48, D:2) a +0 hand axe (49, 39, D:2) a +0 hand axe (51, -5, D:2) a +0 ring mail Level 3 of the Dungeon (24, 4, D:3) a +0 dagger (33, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (34, 32, D:3) a +0 ring mail (38, -11, D:3) 3 poisoned darts (41, 2, D:3) a +0 spear (46, 21, D:3) a ball python corpse (skeletalised by now) (52, 26, D:3) a +0 ring mail