Ravn Level 1 of the Dungeon (3, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 3, D:1) a +0 ring mail (10, -5, D:1) 2 stones (13, 4, D:1) a +0 whip (14, -10, D:1) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (16, -12, D:1) a +0 sling (18, -12, D:1) a +0 spear (18, -10, D:1) a +0 robe (18, -8, D:1) a +0 short sword (18, 11, D:1) a +0 whip (19, -15, D:1) a +0 dagger (21, 16, D:1) 5 stones (32, -18, D:1) a +0 club (33, 5, D:1) a rat skeleton (34, 9, D:1) a hobgoblin skeleton (40, -17, D:1) a +0 dagger (42, -6, D:1) a +0 dagger (44, -14, D:1) a bat corpse (skeletalised by now) (46, -17, D:1) a rat corpse (skeletalised by now) (48, 15, D:1) 5 stones (48, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of fire (10, 2, D:2) a +0 ring mail (15, 15, D:2) a rat corpse (skeletalised by now) (17, 14, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (17, 20, D:2) a ball python corpse (skeletalised by now) (23, -8, D:2) a quill talisman (25, 14, D:2) a +0 robe (25, 20, D:2) a bat corpse (skeletalised by now) (27, 9, D:2) a +0 club (57, -3, D:2) a +0 ring mail (57, 1, D:2) a bat skeleton Level 3 of the Dungeon (3, 25, D:3) 5 stones (5, 12, D:3) an adder corpse (skeletalised by now) (5, 20, D:3) 5 stones (7, 3, D:3) a +0 dagger (7, 15, D:3) an adder corpse (skeletalised by now) (14, 11, D:3) a +0 robe a +0 dagger (15, 18, D:3) 2 boomerangs a +0 dagger a frilled lizard skeleton (16, 17, D:3) a +0 ring mail a +0 short sword an orc skeleton (17, 16, D:3) a +0 scale mail a +0 club (19, 11, D:3) a bat corpse (skeletalised by now) (23, -1, D:3) a +0 ring mail (24, 7, D:3) a +0 ring mail (25, 25, D:3) a +0 spear a +0 spear a +0 club a gnoll corpse (skeletalised by now) (26, -3, D:3) a +0 sling (31, -1, D:3) a quokka corpse (skeletalised by now) (38, 4, D:3) 4 poisoned darts (47, 10, D:3) a +0 club (48, 8, D:3) a +0 hand axe a boomerang (48, 9, D:3) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (49, 10, D:3) a +0 flail a +0 leather armour (51, 2, D:3) a +0 ring mail Level 4 of the Dungeon (5, -1, D:4) 7 stones (7, 0, D:4) 4 stones (12, -8, D:4) a +0 robe (19, -29, D:4) 2 stones (23, -29, D:4) a +0 short sword a kobold corpse (skeletalised by now) (24, -5, D:4) a quokka corpse (skeletalised by now) (26, -10, D:4) 3 flux baubles (29, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (46, -9, D:4) 4 stones a hobgoblin skeleton (55, -39, D:4) an amulet of reflection (57, -36, D:4) a +0 barding (58, -29, D:4) 2 poisoned darts Level 5 of the Dungeon [Shop] Jibbiff's General Store a box of beasts (560 gold) 6 stones (8 gold) a scroll of enchant armour (105 gold) a book of the Warp (672 gold) a potion of might (56 gold) [Shop] Quima's General Store a potion of curing (39 gold) a stone (1 gold) a potion of might (52 gold) a box of beasts (520 gold) a tin of tremorstones (2/2) (520 gold) a scroll of poison (52 gold) the +1 robe "Oceiryaj" {Rampage MP+7 Stlth+} (395 gold) Rampage: It bestows one free step when moving towards enemies. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. 3 stones (3 gold) the +0 helmet of the Pink Corner {-Tele Str+4 Dex+2} (222 gold) -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). [Shop] Quthroil's Book Shop a book of Maladies (408 gold) a book of Cryoformation (504 gold) Dispater's Anthology of Energy (552 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fireball Conjuration/Fire 5 d - Fulsome Fusillade Conjuration/Alchemy 8 a book of Ice (576 gold) a book of the Earth (432 gold) a Compendium of Siegecraft (624 gold) a book of Necromancy (216 gold) a book of the Wilderness (576 gold) a book of the Earth (432 gold) a book of Dangerous Friends (504 gold) [Shop] Olagamei's General Store a +0 robe (11 gold) a scroll of vulnerability (52 gold) a +0 mace (39 gold) a scroll of amnesia (52 gold) a potion of haste (130 gold) a wand of quicksilver (6) (327 gold) (0, 0, D:5) a +0 club a +0 chain mail a +0 dagger a +0 ring mail a +0 mace a +0 ring mail (0, 4, D:5) a +0 club (4, 31, D:5) a +0 whip a boomerang (7, 30, D:5) a +0 short sword a +0 ring mail (14, -1, D:5) a +0 leather armour a +0 whip (24, -7, D:5) a +0 club (29, 20, D:5) a +0 giant spiked club (43, 20, D:5) a +0 scale mail (49, 4, D:5) a +4 ring of slaying (51, 8, D:5) a potion of moonshine Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 4, D:6) 3 stones (10, 1, D:6) 4 darts of disjunction (10, 22, D:6) a +0 falchion (11, 23, D:6) 8 stones (12, 22, D:6) 3 stones (16, 12, D:6) a +0 ring mail (29, 11, D:6) a rimehorn talisman (32, 0, D:6) a +0 hand axe (38, 12, D:6) 4 stones (41, -7, D:6) a +0 dagger a +0 flail a +0 club (43, -5, D:6) a +0 leather armour a +0 short sword (43, 41, D:6) a +0 giant club (44, -3, D:6) a +0 club (51, 44, D:6) a quill talisman (52, 41, D:6) a +0 giant spiked club (58, 37, D:6) 6 stones Level 7 of the Dungeon (3, -12, D:7) a +0 scale mail a +0 short sword (4, -13, D:7) 3 boomerangs a +0 short sword of venom a +0 hand axe (4, -12, D:7) a +0 club (5, -12, D:7) a +0 ring mail a +0 short sword (16, -2, D:7) a +0 dagger a +0 robe (17, -4, D:7) 6 stones (17, -2, D:7) a +0 spear (19, -3, D:7) a +0 shortbow a +0 hand axe (21, -5, D:7) a +0 shortbow (22, -9, D:7) a potion of moonshine (22, -1, D:7) a +4 spear of venom (23, -1, D:7) the ring "Miefraf" {rElec Str+4 SInv} [ring of see invisible] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (24, -9, D:7) 18 gold pieces (24, -3, D:7) the +6 quarterstaff "Soaqoni" {spect, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (24, -2, D:7) a staff of earth (24, -1, D:7) a staff of death (29, -4, D:7) 6 stones (31, -25, D:7) 4 poisoned darts (32, 0, D:7) a +0 helmet (41, -7, D:7) a +0 hand axe (41, -5, D:7) a +0 giant club (41, 6, D:7) a +0 dagger a +0 robe (42, 6, D:7) a +0 scale mail a +0 short sword (50, -29, D:7) a fortress talisman a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (9, -30, D:8) a +0 orcbow (9, -29, D:8) a +0 mace a +0 robe (12, -30, D:8) a +0 dagger (13, -23, D:8) a +0 flail a +0 scale mail (18, -10, D:8) a rimehorn talisman (19, 2, D:8) a +0 rapier (20, -13, D:8) a +0 hand axe a +0 short sword a +0 leather armour (42, -20, D:8) 2 stones Level 9 of the Dungeon [Shop] Bar Diur's Demolitions Depot a phial of floods (680 gold) a book of Flames (476 gold) a staff of conjuration (425 gold) a book of Duality (782 gold) a book of Flames (476 gold) a wand of mindburst (2) (unknown) (50 gold) a book of Conjurations (340 gold) a manual of Conjurations (1360 gold) a wand of iceblast (2) (86 gold) (2, 31, D:9) a +0 shortbow (4, 35, D:9) a +0 great sword a +0 ring mail (6, 3, D:9) a +0 scale mail (6, 38, D:9) a +0 shortbow (8, 5, D:9) a +0 ring mail (14, -7, D:9) the ring "Qiut" {Int+9} [ring of intelligence] Int+9: It affects your intelligence (+9). (24, -1, D:9) 3 stones (28, 14, D:9) a +0 helmet (29, 13, D:9) 5 stones (43, 36, D:9) a +0 spear (47, 40, D:9) 3 stones (51, -3, D:9) 3 stones (52, -2, D:9) a +0 dagger a +0 robe (52, -1, D:9) a +0 short sword a +0 leather armour a +0 dagger a boomerang (53, -1, D:9) a +0 morningstar (53, 0, D:9) a +0 dagger a +0 leather armour (55, 26, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (25, 1, D:10) a +0 scale mail (33, -42, D:10) a +1 dagger of draining a +0 robe (45, -44, D:10) a +0 leather armour (49, -33, D:10) 6 stones (55, -30, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Bacramn's Weapon Shoppe a +0 broad axe (144 gold) 4 stones (6 gold) a +0 war axe (56 gold) a +0 club (8 gold) 2 stones (3 gold) a +0 scimitar (96 gold) a +0 long sword (56 gold) a +0 orcbow (64 gold) a +0 dire flail (80 gold) [Shop] Xacewe's Armour Shoppe a +0 pair of boots (63 gold) a +0 pair of boots (63 gold) a +0 plate armour (252 gold) a +0 barding (322 gold) the +4 chain mail of Nurefis {rF+ rN+ Str-3 Dex+4} (648 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). a +0 helmet (63 gold) +0 storm dragon scales (910 gold) (0, 0, D:11) 5 stones (4, 4, D:11) a +0 orcbow (5, 2, D:11) a +0 shortbow (6, 2, D:11) a +0 shortbow (11, 20, D:11) a +2 whip of venom a +1 hand axe of freezing 3 boomerangs a +0 chain mail (12, 20, D:11) a +0 dagger a +0 ring mail (14, 20, D:11) a +0 club 2 boomerangs a +0 dagger a +0 robe (18, 5, D:11) 3 large rocks (22, 15, D:11) 5 stones (25, -7, D:11) a potion of moonshine (29, -21, D:11) a +0 club a boomerang a +0 leather armour (32, -12, D:11) a +0 dagger (33, 17, D:11) a +0 quarterstaff (34, -27, D:11) a +0 mace (34, -21, D:11) a +0 falchion a +0 leather armour (34, -15, D:11) a +0 hand axe (36, -23, D:11) a +0 mace (36, 9, D:11) a +0 robe a +0 giant club (37, -24, D:11) a +2 dagger of holy wrath (43, 4, D:11) a +0 hand axe (45, -6, D:11) 6 large rocks (46, -5, D:11) a +4 dagger of chaos a +0 robe (47, 20, D:11) a +2 cloak the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a scarf of repulsion (55, -1, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -20, Lair:1) a +0 robe (3, 4, Lair:1) a +2 spectral quarterstaff (4, 1, Lair:1) an inkwell talisman (8, -41, Lair:1) 18 gold pieces (9, -41, Lair:1) 22 gold pieces (10, -41, Lair:1) 12 gold pieces (25, -46, Lair:1) a staff of conjuration (27, -39, Lair:1) 5 silver javelins (27, 7, Lair:1) a +0 rapier (44, -25, Lair:1) a +0 ring mail (45, -5, Lair:1) a +0 trident (48, -1, Lair:1) 2 poisoned darts (56, 2, Lair:1) 2 stones