Ravn Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, 10, D:1) a +0 dagger (5, 5, D:1) a frilled lizard corpse (skeletalised by now) (8, -10, D:1) a jackal corpse (skeletalised by now) (9, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -12, D:1) a rat corpse (skeletalised by now) (13, 13, D:1) a ring of protection from cold (14, -14, D:1) an inkwell talisman (19, 13, D:1) a +0 club a goblin skeleton (20, 13, D:1) a +0 dagger a goblin skeleton (21, -24, D:1) 3 flux baubles (24, 14, D:1) a +0 club (25, -20, D:1) 6 stones (26, 8, D:1) a bat skeleton (43, -18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 5, D:2) 7 stones (1, -2, D:2) a +0 dagger (1, 3, D:2) a +0 leather armour (11, 18, D:2) a bat skeleton (12, 32, D:2) a bat corpse (skeletalised by now) (21, 10, D:2) a +0 club a goblin skeleton (28, 18, D:2) 5 stones (30, 8, D:2) a +0 club (41, 22, D:2) a rat skeleton (41, 44, D:2) a bat skeleton (46, -6, D:2) a hobgoblin corpse (skeletalised by now) (47, -1, D:2) a ring of fire (48, 11, D:2) a +0 leather armour (51, 0, D:2) a +0 ring mail (53, 18, D:2) a +0 whip (55, 18, D:2) an adder corpse (skeletalised by now) (57, 19, D:2) a rat corpse (skeletalised by now) (61, 40, D:2) a ring of ice (62, 35, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, -33, D:3) a +0 dagger (4, -32, D:3) a +0 war axe (5, 9, D:3) a +0 scale mail (6, -6, D:3) a +4 ring of protection (11, -11, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (12, -11, D:3) a +0 falchion (13, -11, D:3) a +0 dagger a +0 robe a +0 hand axe (16, -30, D:3) a rat corpse (skeletalised by now) (16, -25, D:3) a +0 short sword 6 poisoned darts (17, 0, D:3) an adder corpse (skeletalised by now) (17, 5, D:3) a hobgoblin corpse (skeletalised by now) (35, -6, D:3) a +0 leather armour (42, -9, D:3) a +0 leather armour (43, -45, D:3) a stone (47, -32, D:3) a +0 ring mail (57, -44, D:3) a ball python corpse (skeletalised by now) (62, -44, D:3) 2 poisoned darts Level 4 of the Dungeon [Shop] Nunuipt's Neck Hole a +0 cloak (58 gold) a +0 cloak (58 gold) a scarf of harm (117 gold) a scarf of invisibility (156 gold) the amulet "Soobisun" {Faith ^Fragile +Inv rPois rCorr Int-4} (647 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). an amulet of guardian spirit (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) (0, 0, D:4) a +0 short sword (4, 0, D:4) a +0 club (9, -11, D:4) a +0 whip (19, -7, D:4) a +1 hand axe of venom 2 boomerangs a +2 ring mail of willpower an orc skeleton (20, -6, D:4) a +0 club a +0 club 4 stones a +0 ring mail a +0 short sword of freezing a +0 hand axe an orc skeleton (22, -4, D:4) a +0 dagger a goblin skeleton (22, -3, D:4) a +0 sling a +0 club (25, -4, D:4) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (26, -4, D:4) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (27, -4, D:4) a +0 dagger (27, 12, D:4) the ring of Peace {rElec rC+ Will+ Str-2} [ring of willpower] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Str-2: It affects your strength (-2). (29, -4, D:4) a +0 dagger a goblin skeleton (30, -4, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (32, -4, D:4) a +0 spear (33, -1, D:4) a +0 short sword (39, -13, D:4) a +0 scale mail (43, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -12, D:4) a +0 dagger (47, -12, D:4) a +0 short sword an orc corpse (skeletalised by now) (47, -11, D:4) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (49, 13, D:4) a hobgoblin corpse (skeletalised by now) (50, -2, D:4) a staff of fire (52, 3, D:4) a +0 flail Level 5 of the Dungeon (5, -19, D:5) the inkwell talisman of Atraaje {Harm *Corrode Fly Str-2} [inkwell talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str-2: It affects your strength (-2). (6, -13, D:5) a +0 club (7, -16, D:5) a +0 flail a gnoll skeleton (7, -15, D:5) a +0 flail a gnoll skeleton (8, -12, D:5) a +0 club a +0 robe (9, -13, D:5) a +0 flail a +2 whip of pain a gnoll skeleton (11, -13, D:5) a +0 hand axe a +0 chain mail an orc skeleton (12, 30, D:5) 5 stones (13, -6, D:5) a hound skeleton (16, 13, D:5) a ring of ice (21, 7, D:5) a bullfrog corpse (skeletalised by now) (28, 11, D:5) an inkwell talisman (44, 5, D:5) a +0 trident (50, -17, D:5) the +9 short sword of Crusades {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (65, 29, D:5) a +0 leather armour Level 6 of the Dungeon (1, 0, D:6) a howler monkey corpse (skeletalised by now) (1, 8, D:6) an adder corpse (skeletalised by now) (2, -3, D:6) a +0 plate armour (12, 30, D:6) a +0 robe (13, 25, D:6) a staff of fire (13, 28, D:6) a +0 war axe (17, 3, D:6) a +0 giant club an ogre skeleton (17, 15, D:6) a +0 short sword (23, 1, D:6) a +0 ring mail (24, 15, D:6) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 15, D:6) a +0 flail a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (27, 6, D:6) a +0 rapier (28, 19, D:6) a +0 robe (44, -5, D:6) a +3 heavy spear a +0 spear (44, -4, D:6) a +0 halberd a +0 spear a +0 ring mail (44, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (47, 17, D:6) 2 boomerangs Level 7 of the Dungeon (2, -13, D:7) a +0 dagger (2, 13, D:7) a +0 club (3, -2, D:7) a +0 barding (3, 12, D:7) a +0 sling 8 poisoned darts (22, 23, D:7) a +0 leather armour (23, 26, D:7) 4 stones the Ecumenical Temple