Ravn Level 1 of the Dungeon (11, 17, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, 18, D:1) a +0 ring mail (18, 1, D:1) a jackal corpse (skeletalised by now) (18, 29, D:1) a +0 leather armour (22, 31, D:1) a +0 dagger a goblin skeleton (22, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 27, D:1) a +0 robe (42, 14, D:1) a bat corpse (skeletalised by now) (42, 20, D:1) a ball python corpse (skeletalised by now) (50, 24, D:1) a +0 short sword 3 stones (51, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Pymyoty's Armour Emporium a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) the +2 leather armour of Inevitability {rC+ rN+ Regen+} (392 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) (10, 9, D:2) 3 flux baubles (10, 14, D:2) an inkwell talisman (13, 17, D:2) 5 stones (14, 21, D:2) a hobgoblin corpse (skeletalised by now) (17, 2, D:2) a +0 whip (17, 32, D:2) a hobgoblin skeleton (18, 33, D:2) a +0 hand axe (21, 26, D:2) a +0 robe (22, 3, D:2) a ring of see invisible (29, -2, D:2) a +1 hand axe of freezing (43, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 32, D:3) an adder corpse (skeletalised by now) (4, 2, D:3) a hobgoblin corpse (skeletalised by now) (4, 32, D:3) a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (11, 28, D:3) a +0 flail 5 stones a +0 scale mail a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (12, 28, D:3) a +0 mace a +0 ring mail a +0 trident 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 28, D:3) a +0 club a +0 chain mail (26, 29, D:3) a +0 club (31, 24, D:3) a +1 vampiric whip a +0 halberd a gnoll skeleton a bat skeleton (31, 25, D:3) a +0 club a +0 club a gnoll skeleton a frilled lizard skeleton (35, 7, D:3) a ball python skeleton (41, 23, D:3) a rat skeleton (42, 7, D:3) a +0 club a +0 hand axe 2 boomerangs a +0 dagger a +0 robe a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 23, D:3) a +0 whip (45, 0, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Qakeros's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) [Shop] Perphaq's Book Shoppe a book of Touch (264 gold) a book of Hexes (432 gold) a book of Battle (528 gold) Sif Muna's Folio of Creation (528 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Hydra Summoning 7 c - Summon Horrible Things Summoning 8 a book of Frost (240 gold) a book of the Spheres (744 gold) a book of Decay (360 gold) a book of Blood (384 gold) Great Wizards, Vol. VII (360 gold) [Shop] Epap's Magic Scroll Shoppe a scroll of brand weapon (unknown) (133 gold) a scroll of identify (28 gold) a scroll of summoning (unknown) (133 gold) a scroll of enchant weapon (105 gold) a scroll of blinking (unknown) (133 gold) a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Qaw Lyo's Antique Weapon Shop a +0 club (9 gold) a +1 hand axe of electrocution (275 gold) the +5 whip of the Devouring Gods {heavy, rElec SInv} (906 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 flail of holy wrath (252 gold) a +0 war axe (66 gold) a +0 hand axe (57 gold) (0, 0, D:4) a +0 whip a kobold skeleton (16, -2, D:4) 5 stones (25, 31, D:4) 6 stones (28, 27, D:4) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (38, 5, D:4) a +0 leather armour (43, -3, D:4) a +0 giant spiked club (47, 25, D:4) a +0 dagger (47, 45, D:4) the ring "Atafaq" {^Contam Wiz Str+6 SInv} [ring of wizardry] ^Contam: It causes magical contamination when unequipped. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (56, 22, D:4) Sif Muna's Teachings on Albedo Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (56, 23, D:4) Sif Muna's Atlas of Unholy Mysteries Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (56, 24, D:4) Sif Muna's Reference Book on the Salvo Spells Type Level a - Shock Conjuration/Air 1 (unseen) Level 5 of the Dungeon (1, -1, D:5) a +0 dagger an orc corpse (2, -17, D:5) a scroll of enchant armour (6, -11, D:5) an amulet of reflection (7, -16, D:5) a medusa talisman (7, -12, D:5) 4 stones (11, -9, D:5) a scroll of identify