Ravn Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 14, D:1) a +0 leather armour (1, 46, D:1) a ring of fire (2, 45, D:1) a +0 robe (5, 20, D:1) a +0 leather armour (7, 7, D:1) a hobgoblin skeleton (15, 1, D:1) a +0 mace (15, 39, D:1) a hobgoblin skeleton (25, 20, D:1) a kobold corpse (skeletalised by now) (26, 20, D:1) a jackal corpse (skeletalised by now) (28, 15, D:1) a hobgoblin corpse (skeletalised by now) (28, 36, D:1) a quokka skeleton (36, 39, D:1) a +0 leather armour (37, 7, D:1) a +0 dagger 4 stones a kobold skeleton (39, 29, D:1) a +0 dagger (48, 31, D:1) a hobgoblin skeleton (48, 56, D:1) a jackal skeleton (48, 57, D:1) a jackal skeleton (49, 31, D:1) a rat skeleton (52, 56, D:1) a +0 dagger a goblin skeleton (59, 34, D:1) a ring of resist corrosion (64, -2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gial's General Store a book of Callings (280 gold) 4 poisoned darts (24 gold) a potion of mutation (unknown) (80 gold) a potion of lignification (30 gold) a +0 leather armour (20 gold) 4 stones (4 gold) a +0 club (5 gold) 8 stones (8 gold) a phial of floods (400 gold) a condenser vane (400 gold) a sack of spiders (400 gold) [Shop] Ycergh's Weapon Boutique 2 poisoned darts (13 gold) a +0 long sword (38 gold) the +4 long sword "Killer Klown's Curse" {reap, rN+ Str-3 Int+4 Dex-4} (312 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). a +0 hand axe (33 gold) the +7 mace of Variability {chaos, chaos arc} (660 gold) a +0 hand axe (33 gold) 7 stones (7 gold) the +2 war axe of Exquisite Torment {vamp, rF+ Dex+4} (471 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). [Shop] Ufaur's Assorted Antiques a sack of spiders (960 gold) a +0 robe (21 gold) a sack of spiders (960 gold) a +0 sling (36 gold) a +0 leather armour (48 gold) a wand of charming (4) (230 gold) a lightning rod (4/4) (960 gold) a +0 longbow (264 gold) [Shop] Wuverria's Armour Boutique a +0 hat (44 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (605 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. the +5 scale mail of the Mashing Gods {Harm rC- rCorr Dex+3} (449 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +2 scale mail of willpower (231 gold) a +0 pair of gloves (49 gold) (0, 0, D:2) a frilled lizard skeleton (1, 0, D:2) a +0 dagger (2, 0, D:2) a quokka skeleton (3, -18, D:2) 8 stones (13, 5, D:2) a stone (16, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -25, D:2) a +0 dagger a quokka skeleton (31, 3, D:2) a +0 club (37, -23, D:2) an adder skeleton (39, -24, D:2) a hobgoblin skeleton (41, 5, D:2) a +0 leather armour (42, 12, D:2) a +0 short sword (46, -9, D:2) an adder corpse (skeletalised by now) (48, 0, D:2) a +6 ring of intelligence (50, 3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (4, -9, D:3) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 5, D:3) a +0 club the felid corpse of Natasha (11, -7, D:3) a +0 flail an orc corpse (skeletalised by now) (20, -3, D:3) a frilled lizard corpse (22, 6, D:3) a +0 scale mail