Ravn Level 1 of the Dungeon (0, 0, D:1) a staff of death (0, 13, D:1) a ball python corpse (skeletalised by now) (3, -2, D:1) a +0 leather armour (17, -5, D:1) a hobgoblin skeleton (35, 45, D:1) a hobgoblin corpse (skeletalised by now) (42, -3, D:1) a ball python skeleton (42, 40, D:1) a bat corpse (skeletalised by now) (45, 10, D:1) a rat skeleton (49, 7, D:1) a frilled lizard skeleton (50, 37, D:1) a sanguine talisman (52, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, 27, D:2) a quokka corpse (9, -4, D:2) 7 stones (10, -9, D:2) an adder corpse (skeletalised by now) (10, 6, D:2) a hobgoblin corpse (skeletalised by now) (11, -9, D:2) a rat corpse (skeletalised by now) (13, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -15, D:2) a +0 hammer (21, -14, D:2) a +0 hammer (21, -13, D:2) a +0 hammer (22, -14, D:2) a +0 hammer (22, -13, D:2) the +5 hammer "Gyxol" {spect, *Rage rPois rN+++ Str+4} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). (unseen) (22, -11, D:2) a +0 hammer (23, -15, D:2) a +0 hammer (23, -14, D:2) a +0 hammer (23, -13, D:2) a +0 hammer (23, -10, D:2) a +0 hammer (23, -9, D:2) a +0 hammer (23, -7, D:2) a +0 hammer (23, 11, D:2) a jackal skeleton a jackal skeleton (24, -8, D:2) a +0 hammer (24, -6, D:2) a +0 hammer (33, -11, D:2) a +0 dagger (36, 21, D:2) 7 stones (40, -1, D:2) a +0 dagger (41, -13, D:2) 8 stones (43, 16, D:2) a +0 whip (48, 14, D:2) a bat skeleton (63, 15, D:2) a hobgoblin corpse (skeletalised by now)