Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 3, D:1) a bat corpse (skeletalised by now) (6, 45, D:1) a +0 short sword 2 stones a kobold skeleton (14, -3, D:1) a +0 helmet (14, 15, D:1) a +0 ring mail (15, -4, D:1) a +0 club (37, 36, D:1) a +0 mace (44, 1, D:1) a +0 hand axe (44, 48, D:1) a +0 plate armour (49, 39, D:1) a +0 robe (49, 45, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, 22, D:2) a hobgoblin corpse (skeletalised by now) (13, 46, D:2) 5 stones (17, 14, D:2) a bat corpse (skeletalised by now) (17, 43, D:2) a hobgoblin corpse (skeletalised by now) (18, 0, D:2) 5 stones (20, -3, D:2) a +0 leather armour (23, 16, D:2) a +0 robe (24, 9, D:2) a rat corpse (skeletalised by now) (24, 11, D:2) a +0 plate armour (25, 44, D:2) a +0 chain mail (29, 14, D:2) a +0 club (30, 43, D:2) a +0 club (36, 41, D:2) 7 stones (38, 54, D:2) an inkwell talisman (39, 3, D:2) a hobgoblin skeleton (40, 4, D:2) a rat skeleton (49, 43, D:2) a +0 mace (50, 15, D:2) a rat skeleton (53, 33, D:2) a frilled lizard corpse (skeletalised by now) (58, 11, D:2) a quokka skeleton Level 3 of the Dungeon (0, 3, D:3) a +0 whip (1, 6, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, 6, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (4, 7, D:3) a +0 falchion a +0 chain mail a hobgoblin corpse (skeletalised by now) (5, 7, D:3) a +0 flail a +0 ring mail (10, 2, D:3) a stone (18, -6, D:3) a +0 dagger (18, -2, D:3) a ball python corpse (skeletalised by now) (21, 14, D:3) a ball python corpse (skeletalised by now) (24, 1, D:3) a +0 dagger (32, 18, D:3) 3 stones (34, -10, D:3) a +0 robe (38, -12, D:3) 5 stones (38, -2, D:3) 4 stones (40, -4, D:3) a +0 flail (40, 4, D:3) the +1 ring mail "Uxanev" {rC- rN+++ Slay-6 Stlth+} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. (42, -4, D:3) a +0 dagger of protection a goblin skeleton (46, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (0, 38, D:4) a +0 club (2, 15, D:4) a +0 ring mail (5, 31, D:4) an iguana corpse (skeletalised by now) (7, -3, D:4) a +2 dagger of venom 4 stones (10, 9, D:4) an adder corpse (skeletalised by now) (16, 5, D:4) a hound skeleton (23, -11, D:4) a +0 chain mail (27, 10, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Sibrur's Superlative Supplies a manual of Spellcasting (1200 gold) a +6 ring of strength (unknown) (540 gold) a book of the Spheres (930 gold) a book of Scorching (450 gold) a book of Spectacle (600 gold) a serpent talisman (450 gold) a book of Spontaneous Combustion (750 gold) a +0 scimitar (90 gold) a book of Storms (390 gold) a book of Sloth (480 gold) (2, 3, D:5) a +0 hand axe (9, -26, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (29, -25, D:5) a +0 club (36, -22, D:5) an iguana skeleton (41, -13, D:5) a +0 short sword (43, 22, D:5) a +0 plate armour (60, -18, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -15, D:6) a +0 scale mail (3, -1, D:6) a +0 hand axe (4, -2, D:6) a +0 hand axe a +0 ring mail (4, -1, D:6) a +0 dagger (26, -31, D:6) a +0 leather armour a +0 rapier the human skeleton of Eustachio (26, 8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 9, D:6) a +0 club (29, 0, D:6) a +0 falchion a +0 robe a +3 short sword a +0 robe (29, 1, D:6) a +0 great sword a +0 robe (30, -1, D:6) a +0 club (38, -35, D:6) an adder corpse (skeletalised by now) (40, -23, D:6) a +0 trident (41, -12, D:6) a +0 spear (41, -11, D:6) a +0 club a +0 club a +0 spear a +0 robe a +0 club (41, -10, D:6) a +0 robe a +3 short sword (41, -9, D:6) a +0 robe a +0 spear Level 7 of the Dungeon (18, -26, D:7) the -2 pair of boots of Badghu Jaicos {rElec rPois rC+} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. (23, -27, D:7) a +0 war axe (23, 8, D:7) a +0 short sword a stone (23, 9, D:7) a +0 dagger a +0 short sword (26, 21, D:7) a +0 scale mail (27, 3, D:7) a +0 giant club (33, -13, D:7) a +0 ring mail (34, 14, D:7) a +0 club (35, -19, D:7) 7 stones (38, 19, D:7) a +0 dagger a +0 robe (38, 21, D:7) a +0 robe (39, 7, D:7) a +0 dagger (39, 19, D:7) a +0 robe (46, 17, D:7) a +0 giant spiked club a +0 giant spiked club (47, 9, D:7) a +0 short sword a +0 robe (50, -7, D:7) a staff of earth (52, -3, D:7) a +0 dagger (54, 11, D:7) a +0 mace (56, 16, D:7) a +0 mace a +0 plate armour (57, -3, D:7) the +6 war axe of Bloody Death {freeze, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (57, 12, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (10, 11, D:8) 7 stones (11, 21, D:8) a +0 robe a +5 morningstar (13, -10, D:8) a +0 long sword (16, 19, D:8) a +0 robe a +5 mace of freezing a +0 robe a +4 great sword a +0 robe a +2 morningstar (16, 20, D:8) a +0 robe a +0 falchion (17, 31, D:8) a +0 giant club a +0 giant club (21, -3, D:8) a +0 whip of flaming a +0 robe (22, 34, D:8) a +0 scale mail (26, 36, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 37, D:8) a +0 dagger a +0 robe (30, 36, D:8) a +0 chain mail (35, 33, D:8) 6 stones (46, 10, D:8) a +1 whip of electrocution (47, 11, D:8) a +0 dagger a +0 robe (47, 12, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +2 great sword a +0 robe (0, 1, D:9) a +1 war axe a +0 robe (2, -1, D:9) a +2 hand axe of venom a +0 robe (2, 27, D:9) a +2 whip of venom (3, -2, D:9) a +0 flail a +0 robe (3, 29, D:9) a +0 ring mail (3, 30, D:9) a +0 spear (4, 30, D:9) a +0 club a +0 club a +0 robe (4, 31, D:9) a +0 spear (5, 31, D:9) a +0 whip (6, 31, D:9) a +1 spear a +0 animal skin (11, 32, D:9) a +0 dagger (12, 31, D:9) a +0 dagger 3 stones (12, 32, D:9) a +0 dagger (12, 33, D:9) a +0 club (12, 34, D:9) a +1 short sword of venom a +0 ring mail (12, 35, D:9) a +1 whip of freezing a stone (13, 33, D:9) a +0 dagger (15, 9, D:9) 6 stones (16, 10, D:9) a +0 war axe (19, 8, D:9) a +0 whip (19, 9, D:9) a +0 robe a +0 dagger (20, 8, D:9) a +0 short sword (20, 9, D:9) a +0 short sword (21, 10, D:9) a +0 robe a +0 club (21, 12, D:9) a +0 club (21, 15, D:9) a +0 spear (23, 14, D:9) a +0 ring mail a +0 halberd (23, 15, D:9) a +0 flail (23, 16, D:9) a +0 halberd (31, 22, D:9) a +0 war axe (35, 32, D:9) a +0 flail a +0 leather armour a +0 dagger (36, 30, D:9) a +0 dagger a +0 leather armour (36, 31, D:9) a +0 short sword a +0 chain mail a +0 flail (39, 1, D:9) 3 stones (44, 36, D:9) a +0 mace (50, 24, D:9) a +1 dagger a +0 robe (51, 24, D:9) a +5 falchion of freezing a +0 robe a +2 heavy hand axe a +0 robe (51, 25, D:9) a +1 great sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (0, 30, D:10) a +0 halberd a +0 robe (1, 29, D:10) a +0 giant spiked club a +0 giant club (1, 37, D:10) a +0 war axe an amulet of the acrobat (1, 39, D:10) a +0 trident (2, 28, D:10) a +2 short sword (2, 29, D:10) a +0 long sword (2, 36, D:10) a +0 dagger a +0 robe (2, 39, D:10) a +0 flail (3, 1, D:10) a +0 club a +0 leather armour (3, 2, D:10) a +0 dire flail a +0 chain mail (5, 0, D:10) a +0 trident (24, 7, D:10) a +0 trident (29, 15, D:10) the +11 quarterstaff "Fejee" {drain, Str+4} Str+4: It affects your strength (+4). (30, 5, D:10) a +0 halberd (32, 26, D:10) a +0 war axe (39, 11, D:10) 6 stones (46, 9, D:10) a +0 short sword (50, 4, D:10) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (2, -3, Lair:1) the +0 pair of gloves of Fedhas's Whim {rPois rF+ Int+3 Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (7, -7, Lair:1) 5 poisoned darts (9, -5, Lair:1) a potion of moonshine an ice cave (0, 0, IceCv) a scroll of teleportation (0, 8, IceCv) a scroll of identify