Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 sling a frilled lizard corpse (skeletalised by now) (2, -5, D:1) a +4 ring of slaying (8, -35, D:1) a ball python skeleton (9, 0, D:1) a +0 dagger a stone (11, -45, D:1) 4 stones (14, -4, D:1) a +0 broad axe (15, -17, D:1) a ball python skeleton (16, -53, D:1) a +1 whip of draining (18, -45, D:1) 7 stones (21, -16, D:1) a quill talisman (21, -5, D:1) a +0 short sword (23, -7, D:1) a +0 dagger a stone (24, -19, D:1) a +0 leather armour (28, -39, D:1) a +0 dagger (35, -37, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -17, D:1) a +0 dagger (46, -32, D:1) a ball python skeleton (56, -29, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zuissoas's Magic Scroll Emporium a scroll of amnesia (unknown) (48 gold) 2 scrolls of teleportation (72 gold) a scroll of enchant weapon (unknown) (90 gold) 3 scrolls of fear (unknown) (144 gold) a scroll of fear (unknown) (48 gold) a scroll of torment (unknown) (114 gold) [Shop] Kurot's Antique Weapon Shop the +8 storm bow {elec, penet} (2011 gold) a +0 sling (40 gold) a +0 trident (94 gold) a +4 great sword of freezing (1080 gold) a +0 whip (67 gold) a +0 spear (81 gold) a +0 dagger (54 gold) a +0 trident (94 gold) [Shop] Ustront's Book Shop a book of Necromancy (252 gold) a book of Debilitation (308 gold) a book of Storms (364 gold) a book of Spatial Translocations (252 gold) a book of Death (616 gold) My Sojourn through Swampland (336 gold) a book of Burglary (308 gold) a book of Air (308 gold) a book of Necromancy (252 gold) a book of Minor Magic (224 gold) (0, 0, D:2) a +0 short sword (4, 24, D:2) a +0 dagger of holy wrath a goblin skeleton (5, 22, D:2) a +0 dagger 4 stones (10, 7, D:2) a +0 robe (10, 19, D:2) a staff of air (11, 3, D:2) an adder corpse (skeletalised by now) (21, 35, D:2) a rat skeleton (29, 22, D:2) a +0 hand axe (30, 3, D:2) a +0 robe (31, -5, D:2) a +0 leather armour (32, -5, D:2) a bat corpse (skeletalised by now) (39, 13, D:2) a +0 spear (40, 4, D:2) a bat skeleton (40, 5, D:2) a frilled lizard corpse (skeletalised by now) (46, 12, D:2) a hobgoblin corpse (skeletalised by now) (55, 27, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, 19, D:3) a rat corpse (skeletalised by now) (1, 23, D:3) a +0 long sword (5, 2, D:3) a storm talisman (5, 16, D:3) a ball python corpse (skeletalised by now) (5, 22, D:3) an adder corpse (skeletalised by now) (5, 28, D:3) a rat corpse (skeletalised by now) (14, 8, D:3) a +0 dagger a goblin skeleton (26, 19, D:3) a +0 dagger a quokka skeleton (27, 19, D:3) a bat skeleton (27, 42, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (35, 5, D:3) a +0 ring mail (42, 5, D:3) a +0 spear (43, 0, D:3) 5 stones (44, 15, D:3) a +0 ring mail (51, 30, D:3) 5 stones (58, -2, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 6, D:4) a ball python corpse (skeletalised by now) (17, -5, D:4) a +0 short sword a kobold skeleton (17, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -25, D:4) a +0 scale mail (22, -7, D:4) a +0 chain mail (26, -7, D:4) a hound skeleton (36, -32, D:4) a +0 spear (37, -27, D:4) a +0 leather armour (37, -22, D:4) 5 gold pieces (48, -2, D:4) the +5 dagger "Wiph" {drain, *Corrode rElec rPois Dex+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Level 5 of the Dungeon (1, 7, D:5) a scroll of identify (13, 20, D:5) 6 stones (16, 7, D:5) a maw talisman (20, 7, D:5) 6 stones (24, 1, D:5) a +0 robe (27, -4, D:5) a hound corpse (skeletalised by now) (32, 7, D:5) a +0 robe (42, -5, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (13, 45, D:6) 6 poisoned darts (13, 49, D:6) a +0 ring mail (19, 31, D:6) an adder skeleton (19, 43, D:6) an orb of light (26, 33, D:6) a +0 giant club (27, 35, D:6) a water moccasin skeleton (32, 23, D:6) an adder skeleton (34, 24, D:6) 6 stones (35, 33, D:6) a hound skeleton (38, 4, D:6) 5 boomerangs (40, 28, D:6) a +0 flail a +0 flail a gnoll skeleton (41, 28, D:6) a +0 club a +0 club a +0 robe a gnoll skeleton (41, 33, D:6) the +3 chain mail "Bedah" {Harm rF+ Regen+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (42, 24, D:6) a ring of see invisible (42, 28, D:6) a +0 halberd a gnoll skeleton (45, 32, D:6) a +0 ring mail (46, 36, D:6) a +0 flail a gnoll skeleton (47, 42, D:6) an amulet of the acrobat (48, 41, D:6) a +3 mace (52, 29, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (0, 1, D:7) the +0 pair of boots of Bad Feelings {SInv} SInv: It lets you see invisible. (13, 13, D:7) a +0 dagger an orc corpse (28, 14, D:7) 4 stones (33, 12, D:7) a +0 leather armour the Ecumenical Temple