Ravn Level 1 of the Dungeon [Shop] Ekhliol's Jewellery Shop a ring of positive energy (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) an amulet of reflection (unknown) (330 gold) an amulet of regeneration (unknown) (330 gold) an inkwell talisman (220 gold) a ring of protection from cold (unknown) (275 gold) an amulet of faith (unknown) (440 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -29, D:1) a +0 dagger (3, -14, D:1) 4 stones (3, -11, D:1) a quill talisman (4, -35, D:1) a +0 club (11, -25, D:1) a +0 barding (13, -12, D:1) a +0 dagger a goblin skeleton (14, -28, D:1) a ball python skeleton (14, -9, D:1) a +0 leather armour (19, -20, D:1) a +0 ring mail (19, -17, D:1) a frilled lizard skeleton (21, -30, D:1) a bat skeleton (31, -53, D:1) 8 stones (34, -48, D:1) 8 stones (35, -55, D:1) a +0 spear (36, -54, D:1) a +0 dagger (38, -53, D:1) a rat corpse (skeletalised by now) (40, -46, D:1) a ring of poison resistance (42, -48, D:1) a +0 ring mail (42, -41, D:1) a +3 hand axe (43, -56, D:1) a +0 dagger (44, -32, D:1) 3 datura-tipped darts (45, -21, D:1) a +0 flail a gnoll corpse (skeletalised by now) (46, -21, D:1) a frilled lizard corpse (skeletalised by now) (49, -45, D:1) a jackal skeleton (49, -36, D:1) 3 stones (51, -38, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, -13, D:2) a +0 morningstar (2, -11, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (7, 0, D:2) a +0 spear (8, 19, D:2) a staff of conjuration (14, 7, D:2) a +0 hand axe of distortion (14, 16, D:2) a +0 short sword (15, 9, D:2) a +0 dagger (17, -4, D:2) a hobgoblin corpse (skeletalised by now) (17, 19, D:2) a +0 dagger (17, 20, D:2) a +0 ring mail (21, 23, D:2) a +0 club (32, 2, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (33, 3, D:2) a frilled lizard corpse (skeletalised by now) (33, 20, D:2) a rat corpse (skeletalised by now) (34, 2, D:2) a hobgoblin corpse (skeletalised by now) (40, -8, D:2) a bat corpse (skeletalised by now) (40, 7, D:2) a +0 sling (42, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 9, D:2) a bat corpse (skeletalised by now) (45, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 7, D:3) the +1 whip of Disarray {flame, ^Contam rElec rF++ Dex+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). (4, -5, D:3) an adder corpse (skeletalised by now) (7, -27, D:3) a +0 dagger (8, -23, D:3) a +0 dagger of venom (9, -21, D:3) a quokka corpse (skeletalised by now) (14, 0, D:3) a +0 dagger (17, 19, D:3) a rat corpse (skeletalised by now) (18, -24, D:3) a +0 dagger (22, 11, D:3) 4 poisoned darts (27, 12, D:3) a ring of willpower (29, 11, D:3) 6 stones (32, -20, D:3) a +0 leather armour (35, -16, D:3) a ball python skeleton (38, -16, D:3) a ball python skeleton (44, 15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -21, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (54, -15, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -9, D:4) a staff of alchemy a hobgoblin corpse (skeletalised by now) (7, 6, D:4) a +0 whip a kobold corpse (skeletalised by now) (8, 6, D:4) an adder corpse (skeletalised by now) (13, 24, D:4) a +0 spear (13, 31, D:4) a +0 leather armour (18, -12, D:4) a +0 leather armour (20, 30, D:4) a +0 dagger (22, 28, D:4) a scorpion corpse (23, 31, D:4) a +0 dagger (24, 31, D:4) a +0 kite shield a hobgoblin corpse (26, -5, D:4) a wand of flame (5) (29, -17, D:4) a +0 giant club (34, 21, D:4) a +0 leather armour (36, -5, D:4) a ring of wizardry (39, -9, D:4) 8 stones (39, -4, D:4) a +0 sling (43, 18, D:4) a +0 flail an orc corpse (45, 12, D:4) a +0 club (45, 18, D:4) a +0 dagger a +0 scale mail an orc corpse (46, 12, D:4) a +0 spear (46, 20, D:4) a +0 flail an orc corpse