Ravn Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 6, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a bat corpse (skeletalised by now) (11, 4, D:1) 8 stones (16, 34, D:1) a quokka corpse (skeletalised by now) (20, 8, D:1) a quill talisman (32, 11, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (34, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, 2, D:1) a jackal skeleton a frilled lizard skeleton (37, 43, D:1) a jackal corpse (skeletalised by now) (38, 43, D:1) a jackal corpse (skeletalised by now) (39, 17, D:1) a +0 dagger (44, 5, D:1) a +0 barding (47, 28, D:1) a rat corpse (skeletalised by now) (52, 12, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, -6, D:2) a +0 leather armour (20, 18, D:2) a +0 leather armour a +0 club (21, -1, D:2) a +0 spear (21, 33, D:2) a staff of cold (22, 9, D:2) a +0 robe (23, 44, D:2) a +0 short sword (24, 36, D:2) a +0 dagger (41, 11, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (1, 21, D:3) a +0 club (4, 15, D:3) a bat corpse (7, 0, D:3) a quokka corpse (7, 16, D:3) a +0 ring mail (8, 1, D:3) a +0 dagger a +0 short sword 4 stones a +0 mace a +0 ring mail a kobold corpse (12, 35, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club a +4 club a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a jackal skeleton (16, 25, D:3) the felid skeleton of Natasha (19, 25, D:3) a bat corpse (19, 27, D:3) a +0 club (21, 17, D:3) a +0 club 4 stones a +0 leather armour (22, 5, D:3) the +0 robe of the Gate {rF- Regen+ MP+8 Int+4} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). a hobgoblin corpse (skeletalised by now) (22, 22, D:3) a potion of heal wounds (23, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now)