Ravn Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (4, -9, D:1) 6 curare-tipped darts (10, 10, D:1) 2 stones (12, -1, D:1) a +0 ring mail (42, -9, D:1) 5 javelins (44, 3, D:1) a +0 club a goblin skeleton (45, 2, D:1) a quokka skeleton (48, 21, D:1) a +0 short sword a stone a kobold skeleton (54, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (12, 30, D:2) a +0 dagger (14, 3, D:2) a hobgoblin corpse (skeletalised by now) (14, 30, D:2) a +0 club (16, 30, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (24, 31, D:2) a quokka skeleton (26, 28, D:2) 5 stones (27, -1, D:2) a +0 scythe a +0 robe (29, 35, D:2) 5 stones (32, 14, D:2) a +0 robe (34, 42, D:2) a +0 club a goblin skeleton (35, 42, D:2) a frilled lizard skeleton (37, 2, D:2) an adder skeleton (39, 8, D:2) a ball python skeleton (42, -2, D:2) a +0 hand axe (44, 36, D:2) a jackal corpse (skeletalised by now) (45, -4, D:2) a +0 club (48, 39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 46, D:2) the +0 scale mail "Geuwes" {Harm rC- Str+5 Dex+3} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). (51, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 36, D:2) a bat skeleton (51, 49, D:2) a +0 sling (52, 13, D:2) a frilled lizard corpse (skeletalised by now) (52, 40, D:2) a staff of death (56, 44, D:2) a +0 club Level 3 of the Dungeon (3, 0, D:3) a +0 spear (5, 24, D:3) a hobgoblin corpse (skeletalised by now) (21, 38, D:3) a +0 dagger (29, 5, D:3) a +0 long sword (42, 1, D:3) a hobgoblin corpse (skeletalised by now) (47, 44, D:3) a +0 mace an orc skeleton (47, 45, D:3) a +0 trident (47, 46, D:3) a +0 short sword a kobold skeleton (47, 47, D:3) a +0 short sword 3 boomerangs a +0 short sword a +0 leather armour an orc skeleton (49, 25, D:3) a +0 club (51, 12, D:3) a quokka skeleton (56, 26, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Xatedgho's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of torment (unknown) (133 gold) (0, 28, D:4) a +0 rapier (10, 18, D:4) a +0 dagger (10, 36, D:4) an orb of wrath (13, 38, D:4) a +0 whip (14, 40, D:4) a +0 dagger a +0 sling (17, 38, D:4) a +0 spear (18, 38, D:4) a +0 club a +0 leather armour a +0 whip (20, -16, D:4) a +0 whip (24, 21, D:4) a +0 club (28, 34, D:4) a +0 mace (32, 7, D:4) a +0 trident (33, 24, D:4) 7 stones (35, 30, D:4) a +0 flail (41, 31, D:4) a +0 club (42, -4, D:4) 3 boomerangs a +0 dagger (43, -6, D:4) a +0 trident (43, -4, D:4) a +1 vampiric short sword (43, -2, D:4) a +0 trident (44, 0, D:4) a +0 leather armour (60, 11, D:4) a +0 war axe (64, 16, D:4) a +0 dagger a +0 leather armour (65, 3, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (0, 0, D:5) a +1 whip of flaming a +0 robe (8, -3, D:5) 3 stones (15, 5, D:5) a +0 club a +0 club (15, 6, D:5) a +0 quarterstaff a +0 ring mail (15, 13, D:5) a +0 club (15, 14, D:5) a +0 flail (19, -14, D:5) a +0 giant club (28, -22, D:5) a +0 robe (28, 14, D:5) 3 flux baubles (36, -5, D:5) a +0 trident (39, 12, D:5) 7 stones Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:6) a +0 ring mail (1, 2, D:6) a +0 robe (7, -8, D:6) a +0 spear (8, -6, D:6) 4 curare-tipped darts (10, -17, D:6) a +0 kite shield (12, -22, D:6) a +0 mace (13, -23, D:6) a +0 dagger a +0 hand axe a +0 ring mail (14, -24, D:6) a +0 whip a +0 dagger a +0 scale mail a +0 flail (27, -8, D:6) a +0 flail a +0 leather armour (28, -4, D:6) a +0 flail (28, -3, D:6) a +0 mace a +0 ring mail (28, -1, D:6) a +0 club a +0 leather armour (29, -5, D:6) a +0 dagger a +0 robe (40, -33, D:6) a +1 dagger of venom a +0 robe a +0 short sword (41, -33, D:6) a +0 dagger a +0 robe a +0 whip (42, -33, D:6) a +0 dagger (46, -17, D:6) a +0 robe (46, -16, D:6) a +0 long sword (52, -17, D:6) a +2 trident of draining a +0 robe an orb of mayhem Level 7 of the Dungeon [Shop] Toashoh's Book Shop (Shop contents are unknown) (0, 0, D:7) a +0 spear (1, -3, D:7) a +0 whip (1, -2, D:7) a +0 spear (1, -1, D:7) a +0 club a +0 robe a +0 club (18, 4, D:7) a +0 short sword (22, 28, D:7) a +0 war axe a +0 robe (22, 29, D:7) a +0 trident a +0 robe a +1 spear a +0 robe (22, 30, D:7) a +0 flail a +0 robe (25, 16, D:7) a +3 battleaxe a +0 robe Level 8 of the Dungeon (3, 11, D:8) 4 stones (5, 12, D:8) a +0 hand axe a +0 robe (6, 22, D:8) a +0 short sword 4 stones (8, 18, D:8) a +0 short sword (8, 19, D:8) a +0 short sword a stone (8, 20, D:8) a +0 club a stone (9, 17, D:8) a +0 dagger a curare-tipped dart a +0 dagger (20, 6, D:8) a +0 shortbow (26, 2, D:8) a +0 whip (26, 31, D:8) a +2 halberd a +0 robe (26, 33, D:8) a +0 short sword a +0 robe (32, 6, D:8) a -2 spear a +0 animal skin (32, 30, D:8) a +3 dire flail of freezing a +0 robe (33, 30, D:8) a +3 spear a +0 robe (34, 34, D:8) a +0 pair of gloves (37, 21, D:8) a +0 morningstar a +0 leather armour (39, 25, D:8) a +1 dagger of chaos a +1 robe of positive energy a +3 dagger a +0 robe a +0 dire flail a +0 plate armour (39, 26, D:8) a +0 dagger a +0 robe (44, 1, D:8) a +0 falchion a +0 leather armour Level 9 of the Dungeon [Shop] Zogu's Antique Weapon Shop a +0 mace (84 gold) a +3 halberd of protection (610 gold) a +3 falchion (560 gold) a +0 falchion (84 gold) a +0 spear (84 gold) a +0 quarterstaff (140 gold) the +2 great mace of Integrity {heavy, +Blink rF+ Str-2 Int+2} (1372 gold) +Blink: It lets you blink. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (0, 0, D:9) a +2 flail of holy wrath a +0 chain mail a +0 club a +0 war axe a +2 spectral quarterstaff a +0 sling a +0 leather armour a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +3 chain mail a +0 dagger a +0 robe a +0 glaive a +0 chain mail (2, 0, D:9) a +0 dagger (4, -18, D:9) a +0 whip a stone (4, 0, D:9) a +0 short sword (5, -33, D:9) a +0 dagger 2 poisoned darts (5, -32, D:9) a +0 dagger (5, -26, D:9) a +0 short sword 2 stones (6, -33, D:9) a +0 dagger 7 poisoned darts (6, -26, D:9) a +0 whip 5 stones (7, -29, D:9) a +0 dagger 2 stones (7, -26, D:9) a +0 short sword 4 stones a +0 club 2 poisoned darts (11, -37, D:9) the +1 mace "Myduotzo" {heavy, *Slow rC+ rCorr Str+2} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (12, -26, D:9) a +0 dagger 6 poisoned darts (13, -35, D:9) a +0 robe (13, -25, D:9) a +0 whip a curare-tipped dart a +0 robe (15, 2, D:9) a +0 hand axe (15, 3, D:9) a +2 hand axe of draining a +0 scale mail a +0 trident a +0 plate armour (29, -22, D:9) a +0 spear (29, -17, D:9) a +0 quarterstaff (31, -33, D:9) a +0 short sword (32, -5, D:9) a +0 giant club a +0 giant spiked club (39, 4, D:9) a +2 dagger of freezing (41, -2, D:9) a +0 war axe (41, 4, D:9) a +2 antimagic dagger a +0 robe (42, -23, D:9) a +0 spear a +0 ring mail (42, 4, D:9) a +0 dagger a +0 robe (43, 4, D:9) a +0 dagger a +0 robe (46, -11, D:9) a +0 club a +3 ring mail (47, -12, D:9) a +0 club a +0 chain mail (48, 3, D:9) a +0 flail (49, 5, D:9) a +0 mace a +0 ring mail (49, 6, D:9) a +1 mace of protection (50, 5, D:9) a +0 club a +0 chain mail (51, 5, D:9) a +0 club (52, -28, D:9) a +0 spear (54, -29, D:9) a +0 club (66, 3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (1, 0, D:10) 5 stones (4, -2, D:10) a +0 dagger (4, 0, D:10) a +0 dagger a +0 robe (5, -2, D:10) a boomerang a +0 hand axe (6, 19, D:10) a +0 dagger (7, -2, D:10) a +0 robe a +0 dagger (8, 17, D:10) a +0 scimitar of flaming +0 steam dragon scales (15, -1, D:10) 4 stones (16, -3, D:10) a +0 great sword (17, 0, D:10) 8 stones (18, -14, D:10) 8 poisoned darts a +0 short sword (18, -13, D:10) 2 poisoned darts a +0 short sword (19, -16, D:10) a +0 whip (19, -15, D:10) a +0 club (19, -14, D:10) 7 poisoned darts a +0 dagger (19, -12, D:10) a stone a +0 dagger a +1 short sword of flaming a +0 club (26, -20, D:10) a +0 battleaxe a +0 plate armour a +0 short sword a +0 short sword a +0 scale mail a +0 club (26, 16, D:10) a +0 giant club a +0 giant spiked club (27, -20, D:10) a +2 trident of protection (27, 12, D:10) a +0 leather armour (42, 19, D:10) a +0 whip a +0 robe (44, 19, D:10) a +2 shortbow of electrocution a +0 orcbow a +0 leather armour a +0 shortbow a +0 dagger (45, 3, D:10) a +0 pair of gloves (47, -2, D:10) 4 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (5, 13, D:11) 14 gold pieces (5, 14, D:11) 36 gold pieces (7, 10, D:11) 19 gold pieces (7, 11, D:11) 24 gold pieces (7, 21, D:11) a +0 dagger a +0 dagger (7, 22, D:11) a +0 club 3 boomerangs a +0 ring mail (8, 9, D:11) a +0 morningstar (8, 10, D:11) the +1 robe of the Wasteland {Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (unseen) (8, 11, D:11) a +4 falchion of holy wrath (unseen) (8, 12, D:11) the +0 chain mail "Qeahioku" {rElec rF- Will+ Int+7} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). (unseen) (9, 9, D:11) the Precepts of the Grave and the Welkin Spells Type Level a - Shock Conjuration/Air 1 b - Animate Dead Necromancy 4 c - Dispel Undead Necromancy 4 (unseen) (9, 10, D:11) the amulet "Adoner" {Faith Str+3 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (unseen) (10, 10, D:11) a storm talisman (16, -18, D:11) a +0 flail (18, 23, D:11) a +0 short sword a +0 plate armour a +0 dagger of venom a +0 robe (26, 20, D:11) a staff of air (35, -6, D:11) a +0 mace a +0 leather armour (37, -7, D:11) a +0 dagger a +0 robe (39, -9, D:11) a +0 flail a +0 chain mail (45, 16, D:11) a +0 spear a +0 spear a +0 leather armour a +0 war axe a +0 ring mail (45, 17, D:11) a +0 arbalest a +0 scimitar a +0 plate armour (45, 18, D:11) a +1 whip of distortion (48, -5, D:11) a +4 heavy orcbow a +0 shortbow (50, -19, D:11) a +0 whip a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (50, -9, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (7, -5, D:12) a +0 falchion a +0 ring mail (7, -4, D:12) a +0 trident a +0 chain mail (8, -5, D:12) a +0 dagger a +0 robe (8, -4, D:12) a +0 club (12, 0, D:12) a +0 morningstar (23, 18, D:12) 51 gold pieces a +0 buckler (23, 24, D:12) 14 gold pieces (still there?) a +3 scimitar of flaming (still there?) (24, 25, D:12) 7 gold pieces (still there?) a +2 shortbow of flaming (still there?) a +0 spear of flaming (still there?) (25, 24, D:12) 9 gold pieces (still there?) a +1 rapier of electrocution (still there?) a +0 leather armour (still there?) (27, -5, D:12) 3 large rocks (27, 22, D:12) 8 gold pieces (34, -6, D:12) a +0 shortbow of flaming a +0 spear of flaming (38, -21, D:12) a +2 short sword of electrocution a +0 robe (39, -17, D:12) a +0 mace (40, -16, D:12) a +0 great sword (40, -11, D:12) 7 stones (40, 1, D:12) a +0 long sword (40, 2, D:12) a fortress talisman (40, 10, D:12) 13 gold pieces (40, 11, D:12) 8 gold pieces (41, 11, D:12) 18 gold pieces (still there?) a +2 spear of flaming (still there?) a +4 shortbow of flaming (still there?) (47, -23, D:12) 4 large rocks