Ravn Level 1 of the Dungeon (2, 0, D:1) a +0 leather armour (12, 5, D:1) a +0 club (13, 2, D:1) a +0 club (14, 6, D:1) a ball python corpse (skeletalised by now) (17, 8, D:1) a ball python corpse (skeletalised by now) (24, 7, D:1) a +0 short sword (25, -6, D:1) a +0 leather armour (25, 12, D:1) a +0 whip (26, 14, D:1) a +0 club 3 stones (32, 26, D:1) a +0 mace (34, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 11, D:1) a +0 club (40, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 3, D:1) a +0 club (48, 33, D:1) a +0 dagger (49, 0, D:1) 2 stones Level 2 of the Dungeon [Shop] Gicub's Antique Armour Shoppe a +0 leather armour (32 gold) a +0 robe (14 gold) a +1 cloak of willpower (264 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 robe (14 gold) a +0 scale mail (64 gold) a +0 robe (14 gold) [Shop] Taphets's General Store a +2 ring mail of fire resistance (231 gold) 4 poisoned darts (26 gold) 4 stones (4 gold) a phantom mirror (440 gold) a wand of flame (10) (unknown) (77 gold) a scroll of enchant weapon (82 gold) [Shop] Orcharom's Jewellery Emporium a +6 ring of strength (unknown) (396 gold) a maw talisman (330 gold) a +5 ring of evasion (unknown) (396 gold) the ring "Halawek" {rCorr Dex+4 Slay+2} (481 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of protection from fire (unknown) (275 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) [Shop] Cuebea's Weapon Shop the +6 war axe "Leuploaf" {flame, rC++} (729 gold) rC++: It greatly protects you from cold. a +0 mace (36 gold) a +0 sling (18 gold) a throwing net (36 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) a +0 rapier (66 gold) (0, 0, D:2) an amulet of reflection (1, -3, D:2) 6 stones (2, 3, D:2) a quill talisman (8, 1, D:2) a +0 club (9, 2, D:2) a quokka skeleton (12, 22, D:2) a bat skeleton (16, 28, D:2) a rat skeleton (17, -3, D:2) an adder skeleton (21, -3, D:2) a +0 robe (21, 1, D:2) a bat skeleton (33, 11, D:2) 5 stones (44, 4, D:2) a +0 short sword (52, 29, D:2) a +0 dagger a goblin skeleton (62, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 2, D:3) a +0 hand axe (8, -10, D:3) 5 stones (18, 12, D:3) a quokka corpse (skeletalised by now) (27, 38, D:3) 2 stones (32, 8, D:3) a +0 short sword of venom (34, 9, D:3) a hobgoblin skeleton (36, 22, D:3) 6 boomerangs (37, 13, D:3) a +0 robe (38, 17, D:3) an amulet of the acrobat (40, 36, D:3) a +0 flail a +0 whip a gnoll skeleton (40, 37, D:3) the +4 hand axe of Indomitability {drain, rPois rF- rN+ Will+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 dagger (44, 34, D:3) a +1 heavy spear a gnoll skeleton (44, 35, D:3) a stone a +0 short sword a kobold skeleton (44, 36, D:3) a bat skeleton (51, 35, D:3) 4 large rocks (52, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (52, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (52, 13, D:3) a +0 club (55, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (56, 3, D:3) a +0 plate armour (56, 11, D:3) a +0 dagger (58, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (59, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (59, 9, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (60, 6, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (60, 7, D:3) a +0 mace a +0 animal skin (61, 4, D:3) a +0 dagger Level 4 of the Dungeon (5, 8, D:4) a wand of mindburst (14) (30, 14, D:4) a +0 dagger an iguana corpse (skeletalised by now) (31, 13, D:4) the felid corpse of Natasha (skeletalised by now) (31, 17, D:4) 4 poisoned darts