Ravn Level 1 of the Dungeon [Shop] Sisisa's Magic Scroll Shoppe a parchment of Kinetic Grapnel (48 gold) a scroll of identify (24 gold) 2 scrolls of amnesia (unknown) (96 gold) a scroll of enchant weapon (unknown) (90 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) [Shop] Purrylot's Book Shoppe a parchment of Inner Flame (105 gold) a parchment of Sandblast (48 gold) a parchment of Static Discharge (69 gold) a parchment of Summon Ice Beast (105 gold) a parchment of Awaken Armour (156 gold) a parchment of Brom's Barrelling Boulder (156 gold) a manual of Long Blades (960 gold) [Shop] Jareofum's Antique Armour Shoppe the +0 leather armour of the Blind Marksman {Slay+5} (540 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 robe of willpower (322 gold) a +0 ring mail (72 gold) a +0 pair of boots (81 gold) the +0 hat "Mafatrah" {rN+ Regen+ Dex+2} (349 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (72 gold) a +0 helmet (81 gold) a +0 chain mail (108 gold) a +0 plate armour (324 gold) [Shop] Sucogem's Armour Emporium a +0 robe (10 gold) a +0 kite shield (84 gold) a +0 plate armour (216 gold) a +0 chain mail (72 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) +1 steam dragon scales (564 gold) a +3 leather armour of cold resistance (288 gold) (1, 28, D:1) a +0 mace (14, 8, D:1) a +2 dagger of venom (18, 37, D:1) a hobgoblin skeleton (19, 15, D:1) a +0 club 5 stones a kobold skeleton (20, 35, D:1) a quokka skeleton (24, 16, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (26, 7, D:1) a rat corpse (skeletalised by now) (27, 40, D:1) a rat skeleton (41, 30, D:1) a +0 whip 3 stones (51, 43, D:1) a +0 trident (59, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 7, D:2) a +0 rapier (5, 2, D:2) a +0 club (5, 3, D:2) an adder skeleton (10, 21, D:2) a +0 short sword (11, 9, D:2) a bat skeleton (12, 20, D:2) a +0 whip a stone a kobold skeleton (20, 1, D:2) a +0 hammer (20, 28, D:2) a +0 whip a kobold skeleton (23, 10, D:2) a +0 club a goblin skeleton (30, 32, D:2) a +0 dagger (31, 32, D:2) a +0 dagger (34, 12, D:2) a hobgoblin skeleton (34, 16, D:2) a +0 robe (40, 27, D:2) a rat skeleton (41, -7, D:2) a +0 dagger (42, 39, D:2) a +0 spear (43, -6, D:2) a staff of fire (45, -4, D:2) a +0 dagger 5 stones (46, 4, D:2) a +0 dagger Level 3 of the Dungeon (3, 2, D:3) a scroll of teleportation (4, -17, D:3) a +0 mace a +0 leather armour an orc corpse a hobgoblin corpse a rat corpse (5, -4, D:3) a scroll of identify (8, -15, D:3) a potion of might (13, -19, D:3) an inkwell talisman (16, -28, D:3) a rat corpse