Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -28, D:1) a +0 dagger (5, 12, D:1) a hobgoblin corpse (skeletalised by now) (8, 24, D:1) a +0 whip (19, 27, D:1) a +0 robe (22, -12, D:1) a rat skeleton (22, 7, D:1) a quokka skeleton (24, 24, D:1) a rat corpse (skeletalised by now) (29, -12, D:1) a ball python skeleton (36, -19, D:1) a ball python skeleton (37, 7, D:1) a +0 animal skin (40, 18, D:1) a rat corpse (skeletalised by now) (44, 8, D:1) a +0 club (50, -12, D:1) a +0 dagger 4 stones a kobold skeleton Level 2 of the Dungeon [Shop] Pagimesh's Vocational Training a manual of Invocations (960 gold) (6, 19, D:2) a +0 dagger (10, 11, D:2) a +0 dagger (16, 34, D:2) a +0 club (28, 0, D:2) an adder skeleton (45, 20, D:2) an adder corpse (skeletalised by now) (48, 4, D:2) a bat skeleton (54, 31, D:2) a +0 leather armour (55, 21, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Boetag's Magic Scroll Boutique a parchment of Call Canine Familiar (88 gold) (12, -4, D:3) 6 gold pieces (still there?) a silver javelin (still there?) (12, 32, D:3) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton (12, 33, D:3) a +0 trident (23, 12, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 flail an orc skeleton (23, 13, D:3) a +0 ring mail a +0 short sword a +0 leather armour a +0 whip an orc skeleton an orc skeleton (24, 15, D:3) a +0 dagger (46, -17, D:3) a rat skeleton (54, 33, D:3) a maw talisman (58, -8, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (18, -19, D:4) an adder skeleton (18, -5, D:4) a +0 rapier (23, -1, D:4) a ball python skeleton (25, -17, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, -43, D:4) a +0 pair of gloves (26, -2, D:4) a +0 dagger a ball python skeleton a kobold skeleton (28, -5, D:4) a +0 club (30, -27, D:4) a staff of fire (33, -42, D:4) a +0 chain mail (37, -40, D:4) a +0 ring mail a +0 ring mail (38, -48, D:4) a +0 club an adder corpse (skeletalised by now) (42, -28, D:4) an iguana skeleton (48, -5, D:4) a +0 dagger a +0 flail a +0 short sword (50, -32, D:4) a +0 hammer (50, -22, D:4) a +0 hammer (57, 1, D:4) a +0 leather armour Level 5 of the Dungeon (23, 0, D:5) a +0 robe a +0 dagger (24, 0, D:5) a +0 trident (24, 1, D:5) a +0 ring mail a +0 dagger (26, 18, D:5) a +0 club (28, -17, D:5) a +0 hand axe (31, 8, D:5) a +0 dagger (34, -17, D:5) a +0 giant club (40, -11, D:5) a +0 club (42, -10, D:5) a +0 short sword (44, -11, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (23, -5, D:6) a parchment of Foxfire (35, 1, D:6) a +0 club (35, 2, D:6) a +0 flail (35, 3, D:6) a +4 spear (36, 2, D:6) a +0 club (36, 3, D:6) a +0 scale mail a +0 trident (37, 2, D:6) a +0 whip (38, -1, D:6) a +0 leather armour a +0 club (38, 0, D:6) a +0 leather armour a +0 whip (39, 0, D:6) a +0 leather armour a +0 club (40, 1, D:6) a +0 short sword a +0 robe a +0 dagger a +0 falchion (40, 2, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 glaive (41, -8, D:6) a +0 robe a +0 scythe (43, -23, D:6) a +0 robe a +0 dagger (44, -23, D:6) a +0 ring mail a +0 club (44, -22, D:6) a +0 whip (44, -21, D:6) a +0 spear (44, -20, D:6) a +4 spear a +0 robe (45, -23, D:6) a +0 ring mail a +0 halberd a +0 whip of draining (45, -22, D:6) a +0 leather armour a +0 mace a +0 halberd (51, -13, D:6) a +0 trident (53, -20, D:6) a +0 club (53, -18, D:6) an orb of guile a +0 robe Level 7 of the Dungeon (6, 16, D:7) a +0 glaive a +0 robe (10, -35, D:7) a +0 ring mail (11, 2, D:7) a staff of conjuration (17, 16, D:7) a +0 spear (18, 16, D:7) a +0 spear (18, 17, D:7) a +0 whip (18, 18, D:7) a +0 club a +0 robe a +0 club (19, 16, D:7) a +0 spear (20, 10, D:7) a +0 mace (23, -15, D:7) a +0 robe (24, -3, D:7) a +0 orcbow (28, 4, D:7) a +0 hand axe (29, -7, D:7) a +0 flail (30, 7, D:7) a +0 scale mail (44, -32, D:7) a +0 giant club (52, 19, D:7) a +0 kite shield (56, -4, D:7) a +0 quarterstaff (60, 21, D:7) a +0 ring mail (66, -14, D:7) a +0 falchion (67, -32, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +3 dagger a +0 robe (1, 0, D:8) a +0 great sword a +0 robe (7, -6, D:8) a +0 hand axe (7, -5, D:8) a +0 dagger a +0 scale mail (8, -4, D:8) a +0 whip a +0 leather armour (9, -3, D:8) a +0 scimitar a +0 robe (19, 17, D:8) a +0 robe (25, -8, D:8) a +0 halberd (26, -10, D:8) a +0 halberd (27, -25, D:8) a +0 leather armour (27, -7, D:8) a +0 halberd (38, -7, D:8) a parchment of Maxwell's Portable Piledriver (44, -2, D:8) a +0 plate armour Level 9 of the Dungeon (1, -10, D:9) a +0 leather armour (4, -12, D:9) a +0 ring mail (27, -29, D:9) a +0 ring mail (27, -23, D:9) a +0 partisan (29, -31, D:9) a +2 dagger of venom (37, -29, D:9) a +0 buckler a +0 ring mail a +1 heavy spear (38, -1, D:9) a +0 kite shield (39, -29, D:9) a +0 trident a +0 chain mail a +0 battleaxe a +0 shortbow a +0 robe (40, -29, D:9) a +0 whip a +0 giant club a +0 giant club a +0 orcbow a +0 leather armour a +0 hand axe (40, -19, D:9) a +0 scimitar (40, -16, D:9) a +0 ring mail (41, -29, D:9) 3 stones a +0 short sword (42, -29, D:9) a +0 shortbow (44, -31, D:9) a +0 flail a +0 short sword (46, -32, D:9) a +0 club (46, -31, D:9) a +0 robe a +0 whip (51, -10, D:9) a +0 chain mail a +2 dagger of electrocution a +0 plate armour (52, -18, D:9) a +0 robe (53, -9, D:9) a +0 dagger a +0 robe (55, -15, D:9) a +2 orcbow of draining (57, -13, D:9) a +0 dagger Level 10 of the Dungeon (10, 18, D:10) a +0 ring mail (20, 20, D:10) a +0 falchion (20, 37, D:10) a +0 sling (24, 15, D:10) a +0 robe a +4 halberd (31, 18, D:10) a +0 dagger a +0 robe the scarab talisman of the Skvader {Dex+4 Stlth-} [scarab talisman] Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. (31, 29, D:10) a +0 robe a +0 dagger (32, 17, D:10) a +0 dagger a +0 robe a +0 rapier a +0 robe (32, 28, D:10) a +0 trident (32, 29, D:10) a +0 dagger (34, 21, D:10) a +2 scythe (34, 22, D:10) a +2 demon blade of venom a +0 scale mail (36, 33, D:10) a +5 demon whip (41, -9, D:10) a scarab talisman (41, 36, D:10) a +0 morningstar (42, 36, D:10) a +0 chain mail a +0 battleaxe (42, 37, D:10) an orb of guile (43, 36, D:10) a +0 short sword (55, 25, D:10) a +0 halberd a +0 scale mail Level 11 of the Dungeon (4, 22, D:11) a +0 shortbow (5, 3, D:11) a +0 kite shield a +0 scale mail a +0 trident (5, 4, D:11) a +0 flail (6, 3, D:11) a +0 flail (6, 4, D:11) a +0 whip (12, 13, D:11) a +0 leather armour (14, 6, D:11) a +0 quarterstaff (17, 1, D:11) a +0 whip (17, 2, D:11) a +0 robe a +0 dagger (17, 5, D:11) a +0 club (19, 9, D:11) a staff of fire (27, 12, D:11) a +1 helmet of intelligence (30, 21, D:11) a +0 ring mail (31, 19, D:11) a +0 robe a +0 dagger (34, -17, D:11) a quill talisman (35, -4, D:11) a +0 robe a +0 dagger (38, -3, D:11) a +0 hand axe (44, -2, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a dragon-coil talisman (3, 21, D:12) the +3 hand axe of Tazy {venom, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (5, 4, D:12) a +0 dagger (5, 25, D:12) 6 large rocks (7, 23, D:12) a +0 chain mail (17, 6, D:12) a +0 whip (18, 5, D:12) a +0 leather armour a +0 hand axe (19, 5, D:12) a +0 robe a +0 dagger (23, 25, D:12) a +0 giant spiked club a +0 giant club (23, 26, D:12) a +0 giant club a +0 giant club (26, 10, D:12) a +0 ring mail (28, 32, D:12) the rimehorn talisman "Maqez" {Dex+5} [rimehorn talisman] Dex+5: It affects your dexterity (+5). (39, 10, D:12) a +0 trident (47, 5, D:12) a +0 flail (55, 25, D:12) a +0 pair of gloves Level 13 of the Dungeon (0, 45, D:13) a +1 executioner's axe of flaming a +0 ring mail (5, 42, D:13) a +0 halberd (6, 41, D:13) a +2 hat of stealth (7, 39, D:13) a +0 chain mail a +0 battleaxe (12, -10, D:13) a ring of poison resistance (15, -18, D:13) an amulet of faith (15, -3, D:13) a +0 shortbow (15, -2, D:13) a +0 shortbow (15, -1, D:13) a +0 orcbow (16, -3, D:13) a +0 orcbow (16, -1, D:13) a +0 shortbow (17, 33, D:13) a +0 buckler a +0 leather armour a +3 war axe of electrocution (18, 20, D:13) a +0 robe (18, 26, D:13) a +0 falchion (47, 23, D:13) a +0 quarterstaff (50, 32, D:13) a ring of flight (62, 33, D:13) a parchment of Call Canine Familiar Level 14 of the Dungeon (2, 6, D:14) 3 large rocks (9, -8, D:14) a +0 hand axe a +0 leather armour (9, 4, D:14) the rimehorn talisman of Cowardice {-Tele rPois rN++} [rimehorn talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (10, -9, D:14) a +1 flail of protection a +0 leather armour (10, -8, D:14) a +0 hand axe a +0 robe (17, -18, D:14) a +1 great mace a +0 leather armour (18, -17, D:14) a +1 longbow of flaming a +0 barding (22, -17, D:14) a +0 orcbow (23, -17, D:14) a +0 orcbow (24, -19, D:14) a +0 orcbow (24, -18, D:14) a +0 shortbow (24, -17, D:14) a +0 shortbow (26, -10, D:14) a +0 war axe (28, -15, D:14) a +0 ring mail (31, -10, D:14) a +0 long sword a +0 ring mail (42, -13, D:14) a staff of air (42, 5, D:14) a +0 long sword (50, 11, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour a +0 long sword (0, 3, D:15) a +0 chain mail (1, -1, D:15) a +0 robe a +0 long sword (1, 3, D:15) a +0 robe a +0 long sword (2, 5, D:15) a +0 robe a +0 long sword (6, 1, D:15) a +0 robe a +0 dagger of flaming (9, -30, D:15) 4 large rocks (11, -32, D:15) a +0 giant club a +0 giant club (11, -31, D:15) a +0 giant club a +0 dire flail a +0 war axe a +0 robe (11, -30, D:15) a +0 giant club a +0 giant club (11, -29, D:15) a +0 broad axe a +0 robe (12, -31, D:15) a +0 club a +0 robe a +0 mace (12, -29, D:15) a +0 war axe a +0 robe (13, -30, D:15) a +0 giant spiked club a +0 giant club (16, -29, D:15) a +0 pair of gloves (23, 4, D:15) a +0 battleaxe a +0 shortbow a +0 robe (29, -36, D:15) a +0 dagger (29, 13, D:15) a +0 hand axe a +0 leather armour (29, 15, D:15) a +0 hand axe a +0 leather armour (30, 13, D:15) a +1 hand axe of sundering a +0 leather armour (33, -29, D:15) a +0 buckler (41, 7, D:15) 4 large rocks (53, 8, D:15) a +0 mace (54, -41, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, -4, Orc:1) a +0 partisan a +0 chain mail (2, -3, Orc:1) a +0 short sword (2, -2, Orc:1) a +0 falchion a +0 ring mail (7, -44, Orc:1) a +0 arbalest (8, -46, Orc:1) a +0 arbalest (9, -48, Orc:1) a +0 arbalest (10, -44, Orc:1) a +0 hand axe (10, -43, Orc:1) a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (10, -42, Orc:1) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (10, -41, Orc:1) a +0 chain mail a +0 dagger (11, -45, Orc:1) a +0 whip (11, -42, Orc:1) a +0 chain mail a +2 dagger of speed a +0 leather armour a +0 flail (12, -45, Orc:1) a +0 leather armour a +0 morningstar a +0 chain mail a +0 long sword a +0 arbalest (12, -44, Orc:1) a +0 chain mail a +0 morningstar (12, -43, Orc:1) a +0 robe a +0 dagger (12, -42, Orc:1) a +0 chain mail a +0 halberd (12, -41, Orc:1) a +0 trident (13, -42, Orc:1) a +0 leather armour a +0 whip a +0 giant club (14, -41, Orc:1) a +0 robe a +0 dagger (14, -22, Orc:1) a +0 flail (14, -21, Orc:1) a +0 giant club a +0 mace a +0 plate armour a +0 giant spiked club (14, -20, Orc:1) a +0 short sword a +0 plate armour (14, -8, Orc:1) a +0 dagger a +0 robe a +0 short sword (15, -20, Orc:1) a +0 great sword a +1 chain mail of cold resistance (15, -8, Orc:1) a +0 hand axe a +0 chain mail (15, -7, Orc:1) a +0 flail a +1 war axe of freezing a +0 chain mail (16, -26, Orc:1) a +0 flail (16, -22, Orc:1) a +0 dagger a +0 robe (16, -7, Orc:1) a +0 mace a +0 chain mail (17, -23, Orc:1) a +0 dagger (18, -23, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (19, -23, Orc:1) a +0 glaive a +0 chain mail Level 2 of the Orcish Mines [Shop] Ytorgh's Antique Weapon Shop a +0 short sword (90 gold) a +0 shortbow (90 gold) a +0 trident (105 gold) the +9 scimitar of Indomitability {protect, Will++ Str-4 Dex+5} (2259 gold) Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 war axe of freezing (549 gold) a +0 scimitar (180 gold) a +3 scimitar of holy wrath (834 gold) [Shop] Hecej's Book Emporium a parchment of Nazja's Percussive Tempering (276 gold) a parchment of Animate Dead (195 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Ozocubu's Armour (132 gold) a parchment of Passage of Golubria (195 gold) a parchment of Magnavolt (492 gold) a parchment of Confusing Touch (132 gold) a parchment of Lesser Beckoning (87 gold) a parchment of Metabolic Englaciation (276 gold) a parchment of Malign Gateway (492 gold) a parchment of Hailstorm (132 gold) [Shop] Plog's Antique Armour Shoppe a +0 scale mail (88 gold) an orb of attunement (572 gold) a +0 chain mail (132 gold) a +4 scale mail of cold resistance (682 gold) a +0 plate armour (396 gold) a +0 helmet of sniping (253 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +1 ring mail of fire resistance (352 gold) [Shop] Xixuompe's Antique Weapon Emporium a +5 mace (720 gold) a +0 giant spiked club (62 gold) a +0 great mace (240 gold) a +0 shortbow (72 gold) a +0 sling (36 gold) a +0 long sword of protection (148 gold) a +0 long sword of protection (148 gold) a +0 great mace (240 gold) a +0 demon trident of freezing (1128 gold) a +0 long sword (84 gold) [Shop] Tozime's Book Shoppe a parchment of Sticky Flame (208 gold) a parchment of Teleport Other (140 gold) a parchment of Metabolic Englaciation (294 gold) a parchment of Fortress Blast (400 gold) a parchment of Passwall (140 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Conjure Ball Lightning (400 gold) [Shop] Ika Pofu's Assorted Antiques a +0 robe (23 gold) a scroll of identify (52 gold) a +0 club (13 gold) a +0 whip (65 gold) (3, -3, Orc:2) a +0 trident a +0 orcbow a +0 chain mail (5, -3, Orc:2) a +0 dagger a +0 ring mail a +0 hand axe (5, 19, Orc:2) a +0 flail a +0 hand axe (6, -2, Orc:2) a +0 dagger of draining a +0 robe (6, 19, Orc:2) a +0 club a +0 hand axe a +0 orcbow a +0 plate armour (8, -24, Orc:2) a +0 hand axe (8, -23, Orc:2) a +0 dagger a +0 robe a +0 club a +0 ring mail (8, -22, Orc:2) a +2 vampiric hand axe (9, -13, Orc:2) a +2 dagger of venom a +0 long sword a +0 chain mail (9, -11, Orc:2) a +0 falchion a +0 chain mail (9, -10, Orc:2) a +0 giant club (10, 9, Orc:2) a +0 dagger (10, 10, Orc:2) a +0 robe a +0 dagger (11, -12, Orc:2) a +0 trident a +0 chain mail (11, -9, Orc:2) a +0 dagger a +0 robe (11, 9, Orc:2) a +0 plate armour a +0 battleaxe (12, 11, Orc:2) a +0 chain mail a +0 club (16, 7, Orc:2) a +0 arbalest (17, 7, Orc:2) a +0 arbalest (23, 32, Orc:2) a +0 dire flail a +0 giant club (25, 30, Orc:2) a +0 war axe a +0 plate armour (26, 26, Orc:2) a +0 hand axe a +0 chain mail a +0 trident a +0 plate armour (26, 27, Orc:2) a +0 club (26, 30, Orc:2) a +0 short sword a +0 mace a +0 chain mail (27, 26, Orc:2) a +0 battleaxe a +0 plate armour (28, 26, Orc:2) a +0 dagger a +0 vampiric scimitar a +0 chain mail (35, 7, Orc:2) a +0 leather armour a +0 short sword (36, 3, Orc:2) a +0 club a +0 ring mail a +0 hand axe (36, 7, Orc:2) a +0 leather armour a +0 short sword (37, 2, Orc:2) a +0 plate armour a +6 long sword of holy wrath (37, 5, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 mace (37, 6, Orc:2) a +0 robe a +2 dagger of electrocution (37, 7, Orc:2) a +0 plate armour a +0 short sword a +0 chain mail a +0 mace (37, 8, Orc:2) a +0 leather armour a +1 heavy mace (37, 10, Orc:2) a +0 whip (37, 12, Orc:2) a +0 leather armour a +0 whip a +0 falchion (37, 13, Orc:2) a +0 leather armour a +0 club (38, 3, Orc:2) a +0 leather armour a +0 dagger (38, 4, Orc:2) a +0 ring mail a +0 morningstar (38, 6, Orc:2) a +0 ring mail a +0 hand axe a +0 chain mail a +0 glaive (38, 7, Orc:2) a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (39, 7, Orc:2) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (40, -1, Orc:2) a +0 pair of gloves (40, 3, Orc:2) a +0 leather armour a +0 dagger (40, 7, Orc:2) a +0 dagger (41, 3, Orc:2) a +0 robe a +0 dagger (41, 4, Orc:2) a +0 leather armour a +0 hand axe (41, 7, Orc:2) a +0 chain mail a +4 war axe of electrocution (43, 7, Orc:2) a +0 mace (43, 12, Orc:2) a +1 robe of willpower a +0 dagger (44, 11, Orc:2) a +0 mace of protection a +0 leather armour a +0 short sword (44, 12, Orc:2) a +1 short sword of draining (45, 9, Orc:2) a +0 giant spiked club (45, 10, Orc:2) a +0 club a +0 leather armour a +0 dire flail a +0 arbalest a +0 chain mail (47, -24, Orc:2) a +0 giant spiked club (48, -24, Orc:2) a +0 giant spiked club (49, -25, Orc:2) a +0 arbalest (49, -24, Orc:2) a +0 arbalest (49, -16, Orc:2) a +0 giant club (51, 23, Orc:2) a +0 flail a +0 dagger a +0 robe (51, 24, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (52, 23, Orc:2) a +0 club a +0 leather armour a +0 short sword (52, 24, Orc:2) a +0 dire flail a +0 ring mail a +0 halberd a +0 plate armour (52, 25, Orc:2) a +0 whip (55, -13, Orc:2) a +3 scimitar of flaming (56, -15, Orc:2) a +0 short sword a +0 mace (56, -14, Orc:2) a +0 dagger a +0 robe (56, -13, Orc:2) a +0 scimitar of flaming a +0 chain mail (56, -10, Orc:2) a +0 scimitar a +0 robe (57, -13, Orc:2) a +0 flail a +0 scale mail (57, -11, Orc:2) a +0 whip a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 robe (1, -15, Elf:1) a +0 rapier a +0 robe (1, 2, Elf:1) a +0 dagger (4, 9, Elf:1) a +0 barding of flying (6, 7, Elf:1) a +0 robe a +0 long sword (7, -3, Elf:1) a +0 scale mail (11, -1, Elf:1) a +0 leather armour a +0 short sword (14, 2, Elf:1) a +0 rapier (18, -39, Elf:1) a +0 rapier (22, -13, Elf:1) a +0 leather armour (23, -44, Elf:1) a +0 scale mail a +0 long sword a +0 ring mail a +0 long sword (23, -43, Elf:1) a +1 plate armour of willpower a +0 mace a +0 club a +0 robe a +0 dire flail a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 short sword (24, -44, Elf:1) a +0 buckler a +0 robe a +0 short sword (24, -42, Elf:1) a +0 dagger a +0 plate armour a +0 war axe a +0 plate armour a +0 scimitar (24, -41, Elf:1) a +0 plate armour a +0 short sword (24, -24, Elf:1) a +0 arbalest (25, -44, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 long sword a +0 robe a +0 long sword (25, -43, Elf:1) a +0 robe a +0 short sword a +0 ring mail a +0 short sword a +0 robe a +0 long sword (25, -13, Elf:1) a parchment of Alistair's Walking Alembic (25, 2, Elf:1) a +0 long sword a +0 robe (27, 1, Elf:1) a +0 short sword a +0 robe (34, -22, Elf:1) a +0 rapier a +0 robe (34, -12, Elf:1) a +0 rapier a +0 ring mail (51, -28, Elf:1) a +1 rapier of speed Level 2 of the Elven Halls [Shop] Zudghun's General Store a +0 leather armour (26 gold) a +0 ring mail (52 gold) a parchment of Searing Ray (75 gold) a scroll of identify (26 gold) [Shop] Xoenlif's Weapon Emporium a +0 spear (63 gold) 5 datura-tipped darts (94 gold) 3 atropa-tipped darts (56 gold) 4 large rocks (126 gold) [Shop] Ihexitont's Weapon Emporium a +3 hand axe of draining (425 gold) a +0 spear of venom (106 gold) a +0 whip (47 gold) a +0 giant spiked club (49 gold) a +5 glaive of entangling (703 gold) a +2 rapier of electrocution (488 gold) a +0 dagger (38 gold) a +0 whip (47 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1854 gold) rF+: It protects you from fire. It cannot be enchanted further. [Shop] Tagyebeygg's Armour Shoppe a +2 leather armour of willpower (228 gold) a +0 ring mail (48 gold) a +0 chain mail (72 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) the +0 helmet of Unbearable Lucidity {Snipe, rPois rF+ Dex+5 Slay+3} (609 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (24 gold) [Shop] Kenih's Book Shop a parchment of Bombard (400 gold) a parchment of Ensorcelled Hibernation (92 gold) a parchment of Forge Monarch Bomb (400 gold) a parchment of Fire Storm (832 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Ozocubu's Armour (140 gold) a manual of Unarmed Combat (1280 gold) a parchment of Borgnjor's Revivification (668 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Yara's Violent Unravelling (294 gold) a parchment of Iskenderun's Battlesphere (208 gold) a parchment of Flame Wave (208 gold) a parchment of Rimeblight (524 gold) a parchment of Conjure Ball Lightning (400 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Olgreb's Toxic Radiance (208 gold) a parchment of Jinxbite (92 gold) (3, 5, Elf:2) a +0 robe a +0 long sword (6, 6, Elf:2) a +0 robe a +0 long sword (8, 3, Elf:2) a +0 flail (8, 7, Elf:2) a +0 leather armour (14, 4, Elf:2) a +0 robe (21, -22, Elf:2) a +0 dagger a +0 robe (22, -18, Elf:2) a +0 dagger a +0 leather armour (22, 12, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (30, 9, Elf:2) a parchment of Ozocubu's Refrigeration (33, 1, Elf:2) a +0 long sword a +0 robe a +0 short sword a +0 robe (36, 0, Elf:2) a +0 dagger a +0 ring mail (37, 25, Elf:2) a +0 war axe (41, -3, Elf:2) a +0 scimitar a +0 robe (43, 7, Elf:2) a +0 rapier of protection a +0 robe (44, -1, Elf:2) a +0 dagger a +0 ring mail (45, -4, Elf:2) a +0 long sword a +0 ring mail (45, 1, Elf:2) a +0 long sword a +0 robe (47, 5, Elf:2) a +0 rapier a +0 robe (53, -23, Elf:2) a +0 scimitar a +0 shortbow a +0 leather armour (53, -6, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (55, -20, Elf:2) a +0 long sword of draining a +0 robe (56, -20, Elf:2) a +0 rapier a +0 rapier a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scale mail a +0 rapier (2, -10, Elf:3) a +0 robe a +0 dagger (6, -31, Elf:3) a +0 rapier a +0 robe (9, -19, Elf:3) a +0 robe a +0 long sword (10, -19, Elf:3) a +2 leather armour of willpower a +0 long sword (33, 6, Elf:3) a +0 long sword a +0 robe (36, 8, Elf:3) a +0 buckler (39, -34, Elf:3) a parchment of Dispel Undead (40, -33, Elf:3) a +2 chain mail of willpower +0 fire dragon scales a +0 cloak of stealth (41, -35, Elf:3) a staff of fire (41, -34, Elf:3) a +0 long sword (41, -27, Elf:3) a +0 dagger a +0 robe (41, -26, Elf:3) a +0 rapier of flaming a +0 rapier of flaming a +0 leather armour (42, -34, Elf:3) a +0 long sword (42, -26, Elf:3) a +0 dagger a +0 leather armour (43, -33, Elf:3) a +1 spear of venom (43, -32, Elf:3) a +2 ring mail of cold resistance (43, -31, Elf:3) a +0 rapier (44, -34, Elf:3) a +0 mace of draining (45, -34, Elf:3) a +0 rapier (45, -33, Elf:3) a staff of air (46, -33, Elf:3) a +0 ring mail of cold resistance (48, -5, Elf:3) a +0 rapier a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +3 long sword a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 ring mail a +2 vampiric long sword a +0 robe a +0 rapier a +0 robe a +0 scimitar a +0 robe a +0 long sword a +0 ring mail (48, 28, Elf:3) a +0 dagger a +0 robe (49, -33, Elf:3) a +3 heavy hand axe a +0 robe (49, -32, Elf:3) a +0 long sword a +0 leather armour (49, -5, Elf:3) a +0 rapier a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail a +0 rapier a +0 robe a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword a +0 ring mail a +0 long sword a +0 robe a +0 vampiric long sword a +0 leather armour a +0 short sword a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 long sword a +0 robe (50, -34, Elf:3) a +3 whip of pain a +0 ring mail the +4 mace "Ajid" {concuss, Will+ rCorr SInv} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +1 longbow of draining a +0 robe a ring of flight (50, -31, Elf:3) a +2 dagger of venom a +0 robe (50, -5, Elf:3) a +0 long sword a +0 robe (51, -8, Elf:3) a +0 rapier a +0 ring mail (51, -7, Elf:3) a +0 long sword a +0 robe (53, -35, Elf:3) a +0 great mace a +0 robe (53, -16, Elf:3) a +0 long sword a +0 ring mail (56, -34, Elf:3) a +0 pair of boots of rampaging (57, -34, Elf:3) a +3 heavy falchion (57, -33, Elf:3) a +0 mace of draining (58, -33, Elf:3) a +0 long sword (58, -32, Elf:3) a staff of cold (59, -35, Elf:3) a staff of earth (59, -33, Elf:3) a +5 mace of protection (59, -32, Elf:3) a staff of necromancy (59, -30, Elf:3) a staff of cold (60, -35, Elf:3) a +0 club (60, -34, Elf:3) a staff of alchemy (60, -33, Elf:3) a +3 sling of electrocution (61, -34, Elf:3) a staff of conjuration (61, -32, Elf:3) a +0 rapier (62, -33, Elf:3) a +0 falchion of flaming a +2 scale mail of poison resistance (62, 15, Elf:3) a +0 leather armour a +0 long sword (63, -35, Elf:3) a staff of alchemy (63, 19, Elf:3) a +0 ring mail a +0 rapier (64, -35, Elf:3) a +0 plate armour Level 1 of the Lair of Beasts (10, -2, Lair:1) a +0 club (36, -43, Lair:1) a +0 spear (49, -48, Lair:1) a +0 long sword (50, -46, Lair:1) a +0 flail (51, -50, Lair:1) a parchment of Arcjolt Level 2 of the Lair of Beasts (19, -7, Lair:2) a +0 war axe (22, -48, Lair:2) a +0 robe (38, -14, Lair:2) a +0 falchion (43, 4, Lair:2) a +0 trident (47, -5, Lair:2) a +0 ring mail (59, -44, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 28, Lair:3) an inkwell talisman (4, 22, Lair:3) a +0 plate armour (5, 28, Lair:3) a +0 club (9, 39, Lair:3) a +0 morningstar (24, 52, Lair:3) a +5 spear (27, 17, Lair:3) a +0 sling (31, 17, Lair:3) a +0 dagger (33, 34, Lair:3) a medusa talisman (40, 12, Lair:3) a +0 dagger (45, 21, Lair:3) the +5 ring mail of Modesty {-Tele rN++ Will+ Dex-4} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (54, 35, Lair:3) a +0 ring mail (59, 36, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (22, -24, Lair:4) a +0 rapier (27, -31, Lair:4) a +0 leather armour (30, -2, Lair:4) a +0 leather armour (35, -10, Lair:4) a +0 war axe (36, -1, Lair:4) a +0 plate armour (37, -2, Lair:4) a +0 shortbow (60, -31, Lair:4) a +0 pair of gloves (60, -30, Lair:4) a +1 hat (61, -44, Lair:4) the +1 ring mail of the Thieving Gods {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 bardiche (5, -12, Lair:5) a +0 chain mail (21, -42, Lair:5) a +0 robe (42, -22, Lair:5) a parchment of Nazja's Percussive Tempering (43, -22, Lair:5) the +4 falchion of the Supporting Gods {flame, rElec Int-5 Dex+5} rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (44, -22, Lair:5) the +9 trident "Aubergine" {entangle, Fly rPois rC- Int+7} Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (45, -22, Lair:5) a +2 barding (45, -19, Lair:5) a parchment of Tukima's Dance Level 1 of the Swamp (0, 0, Swamp:1) a parchment of Passage of Golubria (1, -7, Swamp:1) a +0 ring mail (3, -8, Swamp:1) a +0 robe a +0 spectral quarterstaff (7, -26, Swamp:1) a human skeleton (9, -29, Swamp:1) a +0 trident (15, -15, Swamp:1) an amulet of magic regeneration (30, 0, Swamp:1) a +2 heavy quarterstaff (39, -7, Swamp:1) a +0 quarterstaff a +0 robe Level 2 of the Swamp (0, 1, Swamp:2) a spider talisman (8, -4, Swamp:2) a +0 plate armour (21, 8, Swamp:2) a +0 buckler a +0 robe a +0 rapier a +0 robe a +0 quarterstaff (22, 8, Swamp:2) a +0 robe a +0 dagger (23, -2, Swamp:2) a +0 spear (24, -5, Swamp:2) a +0 robe a +0 quarterstaff (25, -28, Swamp:2) 4 large rocks (26, -17, Swamp:2) a +0 orcbow (37, -27, Swamp:2) a parchment of Martyr's Knell (43, -14, Swamp:2) a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 buckler (43, -13, Swamp:2) a +0 spear (44, -14, Swamp:2) a +0 quarterstaff a +0 robe a +0 short sword a +0 robe (45, -13, Swamp:2) a +0 dagger a +0 robe a +2 buckler (45, -11, Swamp:2) a +0 rapier Level 3 of the Swamp (0, 0, Swamp:3) a +0 flail (4, 9, Swamp:3) a +0 robe (6, 8, Swamp:3) a +0 spear (15, -1, Swamp:3) a +0 spear (19, 2, Swamp:3) a +0 spear (22, 18, Swamp:3) a +0 robe a +0 heavy quarterstaff (26, 13, Swamp:3) a parchment of Dispel Undead Level 4 of the Swamp (0, 0, Swamp:4) a spore talisman (21, 22, Swamp:4) a staff of fire (23, 14, Swamp:4) a +0 quarterstaff a +0 robe (33, 13, Swamp:4) a +0 helmet (34, 33, Swamp:4) a +0 glaive (36, 45, Swamp:4) a +0 giant club (44, 34, Swamp:4) the serpent talisman "Yvisar" {Dex+3 SInv} [serpent talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Level 1 of the Spider Nest (0, 0, Spider:1) a +0 rapier of venom (38, -11, Spider:1) a staff of alchemy (43, -9, Spider:1) a +0 club (43, 6, Spider:1) a +0 quarterstaff (57, -21, Spider:1) a parchment of Leda's Liquefaction (57, 14, Spider:1) a +0 short sword (67, -32, Spider:1) a parchment of Maxwell's Portable Piledriver Level 2 of the Spider Nest (10, -39, Spider:2) a parchment of Call Imp (11, -3, Spider:2) a +0 leather armour (58, -1, Spider:2) a parchment of Alistair's Walking Alembic Level 3 of the Spider Nest (4, -5, Spider:3) an orb of energy (18, -48, Spider:3) a +0 buckler (20, -3, Spider:3) a +0 hand axe a +0 robe a +0 war axe a +0 robe a +0 hand axe a +0 robe (25, -25, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a parchment of Call Imp (2, 9, Spider:4) a parchment of Detonation Catalyst (6, 9, Spider:4) a +1 demon blade of venom a +3 leather armour of poison resistance a +2 demon trident of draining (11, -22, Spider:4) a +2 vampiric hand axe a +0 leather armour (15, -38, Spider:4) an orb of attunement (17, -37, Spider:4) a +1 hat (18, -37, Spider:4) a scarf of harm (27, -23, Spider:4) a +0 hand axe a +0 leather armour (36, -2, Spider:4) a +1 heavy sling (51, 0, Spider:4) a +0 war axe (55, -17, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (15, -13, Slime:5) a +0 sling (15, -6, Slime:5) a parchment of Summon Mana Viper (16, -15, Slime:5) a parchment of Diamond Sawblades (16, -14, Slime:5) a +2 dagger of venom (16, -12, Slime:5) an eel talisman (16, -10, Slime:5) a +0 arbalest (16, -9, Slime:5) a +0 chain mail (17, -12, Slime:5) the earth staff of the Farrago {rC- Str+5 Stlth+ Earth} [staff of earth] rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (17, -10, Slime:5) the +1 leather armour of the Turtle {*Corrode Will++ Dex+2} *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, -9, Slime:5) a +0 arbalest (18, -16, Slime:5) a +0 ring mail (18, -15, Slime:5) a +0 pair of gloves of hurling (18, -12, Slime:5) a +1 partisan of venom (18, -10, Slime:5) the +7 long sword "Laumnuj" {antimagic, Int+4 SInv Stlth+} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, -7, Slime:5) a parchment of Detonation Catalyst (19, -15, Slime:5) a staff of fire (19, -14, Slime:5) a +5 falchion of valour (19, -13, Slime:5) a staff of conjuration (19, -9, Slime:5) a parchment of Sculpt Simulacrum (20, -3, Slime:5) 3 atropa-tipped darts a sanguine talisman a quill talisman (21, -14, Slime:5) a staff of alchemy (21, -13, Slime:5) a parchment of Launch Clockwork Bee (21, -9, Slime:5) a +1 spear of flaming (21, -7, Slime:5) a parchment of Anguish (21, -6, Slime:5) a parchment of Freezing Cloud (22, -12, Slime:5) a +5 ring of evasion (22, -10, Slime:5) a parchment of Death's Door (23, -10, Slime:5) a staff of air (23, -8, Slime:5) an amulet of the acrobat (24, -15, Slime:5) a +0 robe of resistance (24, -14, Slime:5) a +0 glaive (24, -8, Slime:5) a +0 leather armour (25, -16, Slime:5) the +1 robe of Caexuv {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, -12, Slime:5) a parchment of Splinterfrost Shell (25, -9, Slime:5) a wellspring talisman (25, -6, Slime:5) a +0 plate armour Level 1 of the Vaults [Shop] Ymeleakk's Antique Armour Shoppe a +3 ring mail (756 gold) a +0 chain mail (216 gold) a +0 leather armour (72 gold) a +0 leather armour (72 gold) a +0 robe (32 gold) the +5 ring mail of Conscience {Dex+3} (1522 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an orb of glass (936 gold) a +0 chain mail (216 gold) a +0 plate armour (648 gold) [Shop] Seih's Weapon Boutique a +0 club (7 gold) a +2 rapier of venom (260 gold) a +0 orcbow (56 gold) a +0 shortbow (42 gold) a +0 trident (49 gold) a +4 flail (357 gold) a +0 falchion (42 gold) (0, 0, Vaults:1) a +2 morningstar of protection a +0 ring mail (0, 1, Vaults:1) a +0 dire flail a +0 ring mail (1, -7, Vaults:1) a +0 flail a +0 ring mail (4, -30, Vaults:1) a +1 falchion of freezing a +1 scale mail of positive energy (6, -30, Vaults:1) a +0 morningstar a +0 ring mail (7, -31, Vaults:1) a +0 ring mail (7, -29, Vaults:1) a +0 great mace a +0 leather armour (10, -36, Vaults:1) a +0 dire flail a +0 animal skin (10, -31, Vaults:1) a +0 morningstar a +0 ring mail (17, -8, Vaults:1) a +0 ring mail a +0 long sword (18, -10, Vaults:1) a +0 war axe a +0 ring mail a +0 war axe (19, -18, Vaults:1) a +0 falchion (20, 8, Vaults:1) a +0 great sword (22, 4, Vaults:1) a +0 scale mail a +0 great mace (25, -22, Vaults:1) a +0 arbalest (26, -22, Vaults:1) a +0 arbalest (26, -21, Vaults:1) a +2 heavy dire flail a +0 plate armour (26, -20, Vaults:1) a +0 arbalest (26, 0, Vaults:1) a +0 chain mail (31, 5, Vaults:1) 3 large rocks (51, 0, Vaults:1) a +0 scale mail a +0 flail (53, -31, Vaults:1) a +0 ring mail (58, -40, Vaults:1) a +0 buckler (58, -26, Vaults:1) a +0 kite shield a +0 plate armour a +0 long sword (58, -24, Vaults:1) a +0 arbalest (59, -29, Vaults:1) a +0 arbalest a +0 arbalest (59, -28, Vaults:1) a +0 arbalest (60, -24, Vaults:1) a +0 arbalest (60, -23, Vaults:1) a +1 heavy arbalest (62, 18, Vaults:1) a +0 great mace a +0 scale mail Level 2 of the Vaults [Shop] Xecziddy's Antique Armour Shop a +0 plate armour (630 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +2 ring mail of positive energy (630 gold) a +0 ring mail (140 gold) [Shop] Lemob's Magic Scroll Shop a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of noise (15 gold) a scroll of noise (15 gold) [Shop] Jiusch's Armour Boutique a +0 ring mail (56 gold) a +2 helmet of sniping (301 gold) a +0 ring mail (56 gold) a +0 chain mail (84 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 ring mail of cold resistance (154 gold) the +0 robe of the Sun {rPois rC- Int+3} (159 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 pair of gloves of hurling (161 gold) [Shop] Voiczi Piqo's General Store a parchment of Shatter (1040 gold) a parchment of Fortress Blast (500 gold) a +0 leather armour (40 gold) the lupine talisman of Analysis {+Blink} (900 gold) [lupine talisman] +Blink: It lets you blink. [Shop] Metesh's Book Boutique a parchment of Enfeeble (688 gold) a parchment of Haunt (688 gold) a parchment of Detonation Catalyst (386 gold) a parchment of Vhi's Electric Charge (273 gold) a parchment of Summon Hydra (688 gold) a parchment of Petrify (273 gold) a parchment of Platinum Paragon (1092 gold) a parchment of Animate Dead (273 gold) a parchment of Irradiate (386 gold) a manual of Long Blades (1680 gold) a parchment of Malign Gateway (688 gold) (0, 0, Vaults:2) a +0 chain mail a +4 great mace of draining (1, 1, Vaults:2) a +0 chain mail a +3 halberd (12, 21, Vaults:2) a +0 dire flail a +0 arbalest (15, -17, Vaults:2) a human skeleton (15, -11, Vaults:2) a human skeleton (19, -13, Vaults:2) a +0 club (20, 24, Vaults:2) a +0 scale mail a +0 morningstar (20, 27, Vaults:2) a +0 war axe (21, 12, Vaults:2) the +2 robe of Absence {rF+} rF+: It protects you from fire. It cannot be enchanted further. (21, 26, Vaults:2) a +0 ring mail a +0 great mace a +0 ring mail a +0 great mace of protection (22, 25, Vaults:2) a +0 cloak (22, 26, Vaults:2) a +0 dire flail a +0 dire flail (24, -17, Vaults:2) a human skeleton (24, 42, Vaults:2) a +1 pair of gloves of hurling (25, -2, Vaults:2) a +0 scale mail a +0 falchion (26, 12, Vaults:2) a +0 animal skin a +0 partisan (27, -7, Vaults:2) a +0 chain mail a +0 halberd (27, 11, Vaults:2) a +0 scale mail a +0 long sword (27, 12, Vaults:2) a +3 plate armour of fire resistance a +3 double sword of electrocution a +2 kite shield (29, -7, Vaults:2) a +0 ring mail a +0 short sword (30, -7, Vaults:2) a +0 chain mail a +0 great sword (31, -7, Vaults:2) a +0 ring mail a +0 falchion (32, -7, Vaults:2) a +4 arbalest (32, 23, Vaults:2) a +0 chain mail a +0 great mace (32, 24, Vaults:2) a +0 plate armour of cold resistance a +1 demon whip of draining +0 fire dragon scales a +1 demon whip of pain (33, 24, Vaults:2) a +0 plate armour a +1 battleaxe a +0 chain mail a +3 demon blade (36, 21, Vaults:2) a +0 robe a +0 long sword (43, -1, Vaults:2) a +1 cloak (43, 3, Vaults:2) a +0 arbalest (44, -1, Vaults:2) a +0 cloak (45, -9, Vaults:2) a +0 animal skin (45, 5, Vaults:2) a +0 orcbow (45, 6, Vaults:2) a +0 shortbow a +0 shortbow (46, -15, Vaults:2) a +0 dire flail of holy wrath a +0 leather armour (46, -10, Vaults:2) a +0 war axe (46, 6, Vaults:2) a +0 heavy orcbow (47, -15, Vaults:2) a +1 heavy dire flail a +4 chain mail (47, -14, Vaults:2) a +0 dagger a +0 robe (47, -7, Vaults:2) a +0 trident (48, 23, Vaults:2) a +0 leather armour a +0 morningstar (49, 30, Vaults:2) a +0 arbalest (51, -14, Vaults:2) a +1 great sword of holy wrath a +0 chain mail (51, 28, Vaults:2) a +0 scale mail (52, -15, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail (53, 28, Vaults:2) a +2 ring mail of willpower a +0 great mace (56, -7, Vaults:2) a +0 morningstar a +3 arbalest a +0 ring mail (59, 16, Vaults:2) a +0 ring mail (62, 22, Vaults:2) a +0 robe (62, 33, Vaults:2) a +0 great mace a +0 scale mail (62, 34, Vaults:2) a +0 dire flail a +0 animal skin (65, 36, Vaults:2) the +0 scale mail of Patterns {Str+3 Int+8} Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +2 chain mail of Largesse {^Drain Str+4} ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). It cannot be enchanted further. a +4 plate armour Level 3 of the Vaults [Shop] Kaehyum's Book Boutique a manual of Hexes (2160 gold) a parchment of Sphinx Sisters (885 gold) a parchment of Airstrike (351 gold) a parchment of Forge Phalanx Beetle (675 gold) a parchment of Martyr's Knell (351 gold) a parchment of Dragon's Call (1404 gold) a parchment of Summon Cactus Giant (675 gold) a parchment of Blink (156 gold) a parchment of Fulminant Prism (351 gold) a parchment of Metabolic Englaciation (496 gold) a parchment of Discord (1128 gold) a parchment of Alistair's Intoxication (496 gold) a parchment of Starburst (675 gold) a parchment of Ignition (1128 gold) a parchment of Cause Fear (351 gold) [Shop] Cilyzoc's Weapon Emporium a +0 flail (56 gold) 5 datura-tipped darts (72 gold) a +1 morningstar of holy wrath (284 gold) a +0 falchion (48 gold) a +0 hand axe (48 gold) a +1 heavy sling (155 gold) a +0 glaive (160 gold) a +3 mace of venom (329 gold) [Shop] Oxiq's Magic Scroll Emporium a scroll of amnesia (170 gold) a parchment of Cigotuvi's Putrefaction (377 gold) 3 scrolls of identify (255 gold) a scroll of identify (85 gold) 2 scrolls of identify (170 gold) a scroll of fear (170 gold) a scroll of vulnerability (170 gold) a scroll of noise (42 gold) (0, 0, Vaults:3) a +0 mace a +0 scale mail (0, 1, Vaults:3) a +0 morningstar a +0 ring mail (0, 2, Vaults:3) a +0 arbalest (2, 1, Vaults:3) a +0 arbalest (2, 2, Vaults:3) a +0 morningstar a +0 scale mail (4, -48, Vaults:3) a +0 trident a +0 animal skin (6, -49, Vaults:3) a +0 great mace a +0 ring mail (6, -9, Vaults:3) a +3 battleaxe a +0 chain mail (7, -24, Vaults:3) a +1 spectral demon trident a +0 leather armour of willpower a +0 kite shield (8, -4, Vaults:3) a parchment of Ozocubu's Refrigeration (8, 1, Vaults:3) a +0 war axe a +0 scale mail a +0 falchion a +0 ring mail (10, -32, Vaults:3) a +0 robe a +2 dagger of venom (10, -9, Vaults:3) a parchment of Arcjolt (12, -7, Vaults:3) a +0 long sword a +0 plate armour (12, 0, Vaults:3) the +5 spear of the Final Decision {freeze, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (12, 1, Vaults:3) a +2 pair of gloves (13, -2, Vaults:3) the +1 morningstar of Qeruej {heavy, rElec rPois Str+2 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 war axe of freezing the +5 whip "Ohacrei" {vamp, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 flail of protection a +0 morningstar a +0 whip of electrocution a +3 trident of draining a +0 war axe of electrocution (14, -47, Vaults:3) a +0 scale mail a +0 falchion a +0 arbalest (15, -2, Vaults:3) a +1 war axe of flaming a +0 chain mail (18, -10, Vaults:3) a +0 great mace a +0 scale mail (19, -10, Vaults:3) a +0 scale mail (19, 3, Vaults:3) a +0 arbalest (21, -14, Vaults:3) a +0 dire flail a +0 animal skin (23, -21, Vaults:3) a +0 war axe a +0 chain mail (25, -22, Vaults:3) a +1 war axe of freezing a +0 chain mail a +0 arbalest (26, -46, Vaults:3) the orb of the Skvader {Stardust, rF+ Str+4 Int+2} rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). a +2 chain mail of poison resistance a +2 demon trident (26, -22, Vaults:3) a +0 long sword a +0 scale mail a +0 great mace a +0 ring mail (26, -21, Vaults:3) a +0 arbalest (27, -38, Vaults:3) a +0 shortbow a +0 animal skin a +0 dire flail of protection (27, -24, Vaults:3) a +0 arbalest (27, -23, Vaults:3) a +0 arbalest (27, -22, Vaults:3) a +0 arbalest (42, -26, Vaults:3) a +2 dire flail of holy wrath a +0 animal skin (42, -22, Vaults:3) a +3 battleaxe a +0 plate armour (47, -14, Vaults:3) a +0 arbalest (50, -58, Vaults:3) a +0 arbalest (50, -57, Vaults:3) a +1 arbalest of draining (50, -56, Vaults:3) a +0 arbalest (51, -3, Vaults:3) a +0 arbalest (57, -30, Vaults:3) a +0 long sword of draining a +0 arbalest a +0 scale mail (67, -28, Vaults:3) a +0 long sword a +0 leather armour a +0 arbalest (68, -29, Vaults:3) a +0 long sword a +0 chain mail a +0 kite shield (68, -28, Vaults:3) a +1 battleaxe of electrocution a +0 chain mail a +0 great mace a +0 leather armour a +0 arbalest (68, -27, Vaults:3) a +0 glaive a +0 plate armour a +0 scimitar a +0 arbalest a +0 ring mail (69, -27, Vaults:3) a +0 flail a +0 scale mail of fire resistance (70, -27, Vaults:3) a +0 dire flail a +0 ring mail (73, -16, Vaults:3) the +9 arbalest of Toullyte {penet, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (73, -12, Vaults:3) a +0 arbalest (74, -15, Vaults:3) a +0 sling (74, -13, Vaults:3) a +3 heavy arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +0 whip a +0 animal skin (4, 17, Vaults:4) a +0 chain mail a +0 dire flail (4, 29, Vaults:4) a +0 ring mail a +0 dire flail (5, 17, Vaults:4) a +0 plate armour a +3 great mace (6, 13, Vaults:4) a +0 flail (6, 18, Vaults:4) a +0 chain mail a +0 broad axe a +0 arbalest (6, 19, Vaults:4) a +0 chain mail a +0 great mace (8, 0, Vaults:4) a +0 dagger a +0 robe (10, 13, Vaults:4) a +0 robe (11, 19, Vaults:4) a +0 leather armour a +0 great mace (12, 15, Vaults:4) a +0 orcbow (13, 48, Vaults:4) a +0 arbalest (15, 59, Vaults:4) a +0 long sword of flaming a +0 scale mail (16, -2, Vaults:4) a +2 great mace of draining a +0 ring mail (23, -3, Vaults:4) a +0 animal skin a +0 dire flail of protection (24, 32, Vaults:4) a +0 great mace (28, 31, Vaults:4) a +0 ring mail a +0 great mace (35, -1, Vaults:4) a +0 arbalest (36, 32, Vaults:4) a +0 rapier (36, 39, Vaults:4) a +0 dire flail (37, -2, Vaults:4) a +0 arbalest (37, -1, Vaults:4) a +0 arbalest (38, 39, Vaults:4) a +0 ring mail a +0 great mace (39, -1, Vaults:4) a +0 long sword (39, 0, Vaults:4) a +2 battleaxe a +0 chain mail a +0 halberd (41, 32, Vaults:4) a parchment of Plasma Beam (42, -1, Vaults:4) a +0 trident (42, 34, Vaults:4) a +0 ring mail of fire resistance (43, 0, Vaults:4) a +1 battleaxe of sundering (43, 23, Vaults:4) a +1 heavy great mace (43, 28, Vaults:4) a +0 ring mail (43, 36, Vaults:4) a +0 arbalest (47, 42, Vaults:4) a +0 arbalest a +0 halberd (48, 45, Vaults:4) a +0 cloak of willpower a +0 falchion a +0 arbalest a +0 ring mail a +0 great mace a +0 ring mail a +0 arbalest (48, 46, Vaults:4) a +0 arbalest (49, 46, Vaults:4) a +0 arbalest a +0 barding (50, 46, Vaults:4) a +1 great mace of protection a +0 scale mail (62, 7, Vaults:4) a +0 cloak Level 5 of the Vaults (0, 0, Vaults:5) a +5 long sword a +0 chain mail (9, -43, Vaults:5) a +0 halberd a +0 ring mail (10, -8, Vaults:5) a +0 robe (12, -42, Vaults:5) a +1 glaive of entangling a +0 ring mail (12, -41, Vaults:5) a +2 dire flail of venom a +0 scale mail (12, -39, Vaults:5) a +2 falchion of holy wrath (12, -38, Vaults:5) a +0 flail (12, -5, Vaults:5) a +0 quarterstaff a +0 leather armour (13, -41, Vaults:5) a +0 devious rapier a +0 robe a +1 broad axe of freezing a +0 ring mail a +0 buckler of reflection a +0 short sword a +0 leather armour (13, -39, Vaults:5) a +0 war axe (13, -38, Vaults:5) a +0 leather armour (13, -37, Vaults:5) a parchment of Airstrike (14, -42, Vaults:5) a +0 dire flail a +0 dire flail (14, -39, Vaults:5) 2 large rocks (14, -19, Vaults:5) a +0 flail a +0 scale mail (14, -16, Vaults:5) a +0 rapier (15, -39, Vaults:5) a +1 robe of fire resistance (17, -37, Vaults:5) a scarf of shadows (17, -7, Vaults:5) a +0 scimitar (17, -6, Vaults:5) a +0 chain mail (18, -38, Vaults:5) a +0 hand axe (19, 2, Vaults:5) a +0 dire flail a +0 dire flail (24, -4, Vaults:5) a +0 glaive (25, -29, Vaults:5) a +0 scale mail a +0 war axe a +0 arbalest (25, -19, Vaults:5) a parchment of Call Canine Familiar 2 large rocks (26, -19, Vaults:5) a +0 chain mail a +0 great sword (26, 1, Vaults:5) a +0 plate armour (27, -29, Vaults:5) a +0 arbalest (27, -28, Vaults:5) a +1 great sword of flaming (29, -22, Vaults:5) a +0 leather armour a +0 dire flail (29, 2, Vaults:5) a +0 long sword a +0 robe (30, -27, Vaults:5) a parchment of Plasma Beam (30, -26, Vaults:5) a +2 scale mail of fire resistance a +2 great sword a +0 great sword of flaming (31, -46, Vaults:5) a +0 war axe a +0 ring mail a +1 buckler of protection (31, -27, Vaults:5) a +0 robe a +0 rapier (31, -26, Vaults:5) a +0 chain mail a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +0 great sword (31, -25, Vaults:5) a +0 war axe a +0 scale mail a +0 war axe a +0 chain mail a +2 long sword of holy wrath a +0 plate armour a +0 glaive a +0 kite shield a +0 plate armour a +0 heavy war axe a +0 kite shield a +0 chain mail a +3 broad axe a +0 chain mail a +0 long sword (31, -24, Vaults:5) a +0 chain mail a +0 war axe a +0 plate armour a +1 great sword a +0 dire flail a +0 dire flail a +0 plate armour a +1 battleaxe of draining a +0 tower shield a +0 chain mail a +0 long sword (31, -23, Vaults:5) a +2 battleaxe of freezing (31, -19, Vaults:5) a +0 ring mail a +0 great mace (32, -30, Vaults:5) a +0 dire flail a +0 dire flail (32, -26, Vaults:5) a +0 chain mail a +0 broad axe a +0 kite shield a +0 plate armour a +0 long sword a +0 chain mail a +3 bardiche a +0 kite shield a +0 chain mail a +3 broad axe a +0 ring mail a +0 long sword (32, -24, Vaults:5) a +0 chain mail a +0 great mace a +0 plate armour a +0 halberd a +0 plate armour a +3 dire flail of holy wrath a +0 great mace a +0 dire flail (32, -23, Vaults:5) a +4 plate armour a +3 war axe (33, -26, Vaults:5) a +0 chain mail a +3 long sword a +0 chain mail a +0 battleaxe a +0 tower shield a +0 chain mail a +0 war axe (33, -25, Vaults:5) a +0 ring mail a +0 flail a +0 plate armour a +0 great sword a +0 plate armour a +0 great mace a +0 leather armour a +4 dire flail (33, -24, Vaults:5) a +0 chain mail a +0 great mace (34, -38, Vaults:5) a +1 flail of draining a +0 ring mail (34, -34, Vaults:5) a +0 ring mail (34, -29, Vaults:5) a +0 dire flail a +0 dire flail (34, -9, Vaults:5) a +0 cloak of air (35, -29, Vaults:5) a +0 plate armour a +4 great mace of distortion 2 large rocks a +0 great sword of flaming (35, -28, Vaults:5) a +0 chain mail a +0 broad axe of draining a +0 scale mail a +0 morningstar (35, -24, Vaults:5) a +0 arbalest (35, -11, Vaults:5) a parchment of Yara's Violent Unravelling (35, -10, Vaults:5) a +0 spear (35, -7, Vaults:5) a staff of conjuration (35, -6, Vaults:5) a staff of cold the amulet of Fulguration {Harm RegenMP+} [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. an amulet of the acrobat a +6 ring of intelligence a ring of wizardry 7 atropa-tipped darts a ring of protection from fire 15 datura-tipped darts a +6 ring of dexterity a +6 ring of intelligence a +1 buckler of cold resistance a +5 ring of evasion a +4 ring of slaying (36, -31, Vaults:5) a +0 ring mail of fire resistance a +0 morningstar a +0 arbalest (36, -30, Vaults:5) a +0 club (36, -19, Vaults:5) a +0 arbalest a +0 arbalest (36, -7, Vaults:5) a staff of conjuration (37, -32, Vaults:5) a +0 falchion (37, -10, Vaults:5) a +6 ring of intelligence (37, -8, Vaults:5) the +0 war axe of the Original Sin {freeze, rF- Dex+4 SInv} rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (37, -7, Vaults:5) a +0 robe (38, -10, Vaults:5) a +0 mace (38, -9, Vaults:5) a +2 ring mail of fire resistance (39, -9, Vaults:5) a parchment of Forge Lightning Spire (44, -19, Vaults:5) a +0 ring mail a +1 dire flail of protection (46, -40, Vaults:5) a +0 heavy mace (46, -39, Vaults:5) a +1 vampiric short sword (53, -14, Vaults:5) a +0 dire flail a +0 dire flail (54, -14, Vaults:5) a +0 tower shield a +0 chain mail a +2 long sword of holy wrath (56, -15, Vaults:5) a +0 robe a +0 spear (56, -12, Vaults:5) a +2 kite shield a +0 plate armour a +0 war axe (56, -11, Vaults:5) a +0 scale mail a +0 dire flail (56, -8, Vaults:5) a +0 arbalest (56, -3, Vaults:5) a +0 great mace a +0 leather armour (57, -11, Vaults:5) a +0 ring mail a ring of resist corrosion the +7 trident "Forruq" {entangle, Will+ Str+3 Stlth-} Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 1 of the Crypt (1, 10, Crypt:1) a +0 flail (1, 38, Crypt:1) a +0 chain mail (3, -1, Crypt:1) a +0 long sword (4, -2, Crypt:1) a +0 trident (4, -1, Crypt:1) a +0 glaive (11, 20, Crypt:1) a +0 dire flail (11, 21, Crypt:1) a +2 plate armour of death a +3 great sword of draining (12, 28, Crypt:1) a +0 ring mail (12, 40, Crypt:1) a +0 plate armour (14, 11, Crypt:1) a +0 plate armour a +0 battleaxe of pain (16, 10, Crypt:1) a +0 robe (18, 10, Crypt:1) a +0 ring mail (22, -1, Crypt:1) a +0 long sword (22, 37, Crypt:1) a +0 long sword (25, -3, Crypt:1) a +0 dagger a +0 robe (25, 27, Crypt:1) a +1 dagger of speed a +0 robe (26, -4, Crypt:1) a +0 robe (26, 23, Crypt:1) a +1 dire flail a +0 plate armour (26, 25, Crypt:1) a +0 dagger a +0 robe (31, 12, Crypt:1) a +2 robe of willpower (32, 13, Crypt:1) a +0 long sword a +0 robe (41, 38, Crypt:1) a parchment of Hoarfrost Cannonade (48, 41, Crypt:1) a parchment of Passage of Golubria (49, 44, Crypt:1) a +0 short sword (53, 30, Crypt:1) a +0 robe (54, 11, Crypt:1) a parchment of Gloom Level 2 of the Crypt (0, 22, Crypt:2) a +0 leather armour (5, 44, Crypt:2) a +0 robe (8, 21, Crypt:2) a +0 glaive (11, 40, Crypt:2) a +0 quarterstaff (15, 38, Crypt:2) a +0 chain mail a +0 great sword (24, 11, Crypt:2) a +3 mace (25, -2, Crypt:2) a +0 pair of boots (25, 12, Crypt:2) a +0 glaive (27, 23, Crypt:2) a +0 glaive (37, 11, Crypt:2) a +0 morningstar (38, 5, Crypt:2) a +0 cloak (39, 5, Crypt:2) a +2 cloak of willpower (40, 5, Crypt:2) a +0 cloak of willpower (40, 6, Crypt:2) a +0 cloak of corrosion resistance (40, 12, Crypt:2) a +0 dagger (41, 3, Crypt:2) the +1 leather armour of Navay {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (43, 46, Crypt:2) an orb of glass (52, 18, Crypt:2) a +0 dagger of speed a +0 robe (54, 15, Crypt:2) a +0 flail (54, 17, Crypt:2) a +4 scythe of flaming Level 3 of the Crypt [Shop] Beow Pimma's Gilded Reliquary the +5 great mace of the Scorpion {pain, *Rage Str+4 Int+2} (1350 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 vampiric glaive (640 gold) the ring "Satzop" {rN++ EV+5 SInv} (1154 gold) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the +2 pair of boots of Zekodgh {Bane rF+ Str+3 Int+2} (780 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Mihash's Atlas of the Departed (1376 gold) Spells Type Level a - Death Channel Necromancy 6 b - Haunt Necromancy/Summoning 7 c - Death's Door Necromancy 9 the orb of Mezcal {Energy, rC+ Str-4 Necro} (404 gold) rC+: It protects you from cold. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. (4, 9, Crypt:3) a +2 hand axe of electrocution (11, 19, Crypt:3) a +0 helmet of intelligence (13, 22, Crypt:3) a +0 robe (15, -14, Crypt:3) a +1 dagger of venom a +0 robe a ring of protection from fire (15, 22, Crypt:3) a +0 war axe (16, -17, Crypt:3) a +1 dire flail of draining (16, -13, Crypt:3) a +0 battleaxe (16, -5, Crypt:3) a staff of earth (16, -4, Crypt:3) the +4 great sword of the Pit {flame, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -14, Crypt:3) a +0 long sword (17, -5, Crypt:3) a +1 shortbow of freezing (17, -4, Crypt:3) a +4 heavy trident (17, -3, Crypt:3) a +1 mace of holy wrath (18, -11, Crypt:3) a +0 battleaxe of electrocution (18, -5, Crypt:3) a +3 mace of protection (18, -3, Crypt:3) a +3 vampiric whip (18, -2, Crypt:3) a sanguine talisman (19, -5, Crypt:3) a +4 plate armour of fire resistance (19, -3, Crypt:3) an amulet of regeneration a ring of magical power an amulet of chemistry a ring of positive energy a ring of magical power the ring "Curroa" {rF+ rC- Int+3 Stlth+} [ring of protection from fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a ring of poison resistance (32, 12, Crypt:3) a +0 war axe (36, -14, Crypt:3) a +0 battleaxe (37, -13, Crypt:3) a +0 great sword a +0 chain mail (41, -12, Crypt:3) a +0 war axe (42, -2, Crypt:3) a +0 war axe (43, -18, Crypt:3) a +0 quarterstaff of pain (45, 6, Crypt:3) a +0 war axe (49, -28, Crypt:3) a +0 cloak of corrosion resistance (57, 6, Crypt:3) a ring of resist corrosion (61, -17, Crypt:3) a +0 ring mail a +0 long sword (61, -10, Crypt:3) a +0 chain mail a +0 battleaxe of draining (62, -13, Crypt:3) a +0 robe a +0 rapier Level 1 of the Tomb of the Ancients (14, 39, Tomb:1) a +0 hand axe (16, 49, Tomb:1) a +0 chain mail (26, 16, Tomb:1) a +2 trident of venom (31, 42, Tomb:1) a +0 whip (34, 43, Tomb:1) a parchment of Volatile Blastmotes (39, 46, Tomb:1) a +0 spear (41, 3, Tomb:1) a +0 long sword (42, 21, Tomb:1) a +0 morningstar (43, 34, Tomb:1) a +0 dire flail (43, 48, Tomb:1) a +0 heavy battleaxe a +0 plate armour (45, 49, Tomb:1) a +0 halberd (46, 12, Tomb:1) a +0 leather armour (46, 48, Tomb:1) a +0 long sword a +0 dire flail (46, 49, Tomb:1) a +0 cloak a +0 cloak (47, 48, Tomb:1) a +0 cloak of stealth (47, 50, Tomb:1) a +0 cloak a +0 cloak (59, 24, Tomb:1) a +6 ring of intelligence (60, 44, Tomb:1) a +0 great mace (61, 8, Tomb:1) a +0 glaive Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 pair of gloves (6, -2, Tomb:2) a +0 leather armour the +9 scimitar of the Past {freeze, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (11, 1, Tomb:2) a +0 rapier (14, -4, Tomb:2) a +0 halberd (15, -3, Tomb:2) a +0 flail (15, -1, Tomb:2) a +0 plate armour of archery a +1 great sword (16, -3, Tomb:2) a +0 short sword (16, -1, Tomb:2) a +0 flail (17, 1, Tomb:2) 3 poisoned darts (17, 2, Tomb:2) a scarf of shadows (22, 6, Tomb:2) a parchment of Launch Clockwork Bee (26, 15, Tomb:2) a parchment of Fortress Blast (30, -2, Tomb:2) a +0 trident (33, -1, Tomb:2) a +0 flail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 troll leather armour (3, 17, Tomb:3) a +0 glaive (5, 6, Tomb:3) a parchment of Iskenderun's Battlesphere (6, 19, Tomb:3) a +4 scale mail of archery (6, 22, Tomb:3) a +0 plate armour (8, 24, Tomb:3) the +1 dagger of Earthquakes {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (9, 20, Tomb:3) a +0 longbow (10, 24, Tomb:3) a parchment of Hailstorm (11, 9, Tomb:3) a +0 hand axe (13, 17, Tomb:3) a +0 glaive (18, 22, Tomb:3) a +1 hand axe of draining (19, 20, Tomb:3) a +0 partisan (20, 21, Tomb:3) the +2 robe of the Bulwark {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (29, 23, Tomb:3) a parchment of Confusing Touch (29, 25, Tomb:3) a ring of resist corrosion (30, 19, Tomb:3) the +10 plate armour "Piuzeh" {rPois rN+++ Dex-2 Slay-6} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (30, 23, Tomb:3) a tin of tremorstones (2/2) (30, 24, Tomb:3) a +4 heavy spear (30, 25, Tomb:3) a staff of conjuration (31, 21, Tomb:3) the +7 mace "Giantslayer" {venom, rN+ Will+ rCorr SInv} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (31, 22, Tomb:3) a parchment of Borgnjor's Vile Clutch (31, 23, Tomb:3) a +3 scale mail of poison resistance (31, 24, Tomb:3) the +6 broad axe of Ascent {pain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, 19, Tomb:3) a +0 quick blade of holy wrath (32, 20, Tomb:3) the sanguine talisman of Agnosticism {rElec Str+2} [sanguine talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). the medusa talisman of the Plum {rN+} [medusa talisman] rN+: It protects you from negative energy. (32, 21, Tomb:3) a parchment of Anguish (32, 22, Tomb:3) a +1 flail of protection (33, -8, Tomb:3) a parchment of Searing Ray (33, 17, Tomb:3) a +4 ring of protection (33, 19, Tomb:3) the +8 short sword of the Blind Eye {flame, Bane rElec rC++} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (33, 21, Tomb:3) the +0 scale mail of Soft Rains {Str+2 Int+2 Slay+3 Stlth-} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (33, 22, Tomb:3) a parchment of Nazja's Percussive Tempering (34, 17, Tomb:3) the +7 demon blade of Instinct {venom, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (34, 18, Tomb:3) a +6 ring of strength (34, 19, Tomb:3) a +0 long sword of holy wrath (34, 20, Tomb:3) the +7 arbalest of a ziggurat {freeze, rC+ Will+ Str-3 Dex+2} rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, 21, Tomb:3) a +3 falchion of holy wrath (35, 18, Tomb:3) the +5 hand axe of Foolhardiness {reap, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (35, 19, Tomb:3) a +6 great mace of holy wrath (35, 20, Tomb:3) a +0 demon whip of venom (36, 17, Tomb:3) a parchment of Discord (36, 18, Tomb:3) a ring of resist corrosion (36, 19, Tomb:3) the +2 battleaxe of Floods {flame, ^Drain rPois Int+6 Stlth+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 16, Tomb:3) a +3 leather armour of cold resistance (37, 17, Tomb:3) a +6 ring of dexterity the Vestibule of Hell [Shop] Oloekucs's Assorted Antiques the +0 trident "Temu" {flame, *Noise Will++ Int+4 Dex+2} (800 gold) *Noise: It may make a loud noise when swung. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a lightning rod (4/4) (880 gold) a +0 robe (19 gold) a scroll of enchant weapon (165 gold) a lightning rod (4/4) (880 gold) a phantom mirror (880 gold) the +0 helmet "Fokuwniuj" {rF+ Dex+3 Slay+3} (822 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a tin of tremorstones (2/2) (880 gold) a +1 heavy flail (292 gold) the cold staff "Xeoxzypo" {rElec rC+ Str+2 Ice} (950 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. [Shop] Wietwoem's Magic Scroll Emporium a scroll of brand weapon (316 gold) a scroll of vulnerability (133 gold) 3 scrolls of identify (200 gold) a scroll of fear (133 gold) a parchment of Alistair's Walking Alembic (460 gold) a scroll of amnesia (133 gold) a scroll of immolation (133 gold) a scroll of enchant weapon (249 gold) [Shop] Iquinusch's Magic Scroll Shoppe a scroll of identify (39 gold) a scroll of enchant weapon (148 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) [Shop] Wuhu Feexu's Book Boutique a parchment of Splinterfrost Shell (820 gold) a parchment of Platinum Paragon (1300 gold) a parchment of Fulminant Prism (325 gold) a parchment of Dispel Undead (325 gold) a parchment of Vhi's Electric Charge (325 gold) a parchment of Flame Wave (325 gold) a parchment of Ignition (1045 gold) a parchment of Freezing Cloud (460 gold) a parchment of Summon Horrible Things (1045 gold) a parchment of Eringya's Noxious Bog (625 gold) a parchment of Borgnjor's Revivification (1045 gold) a parchment of Summon Mana Viper (460 gold) [Shop] Ytaruos's Assorted Antiques a +1 leather armour of poison resistance (275 gold) a +3 scale mail of resonance (650 gold) an amulet of chemistry (750 gold) a potion of attraction (75 gold) a sanguine talisman (750 gold) a +4 ring of slaying (900 gold) [Shop] Qaeconot's Book Shoppe a parchment of Infestation (836 gold) a parchment of Forge Phalanx Beetle (500 gold) a manual of Armour (1600 gold) a parchment of Summon Small Mammal (80 gold) a parchment of Conjure Ball Lightning (500 gold) a parchment of Irradiate (368 gold) a parchment of Mephitic Cloud (176 gold) a parchment of Anguish (260 gold) a parchment of Fugue of the Fallen (176 gold) a parchment of Plasma Beam (500 gold) [Shop] Tekkast's Magic Scroll Boutique a scroll of enchant armour (124 gold) a scroll of vulnerability (66 gold) a scroll of noise (16 gold) a scroll of fear (66 gold) a scroll of teleportation (49 gold) a scroll of silence (157 gold) a parchment of Manifold Assault (524 gold) a scroll of teleportation (49 gold) a scroll of identify (33 gold) [Shop] Jischueh's Assorted Antiques a potion of curing (66 gold) a scroll of identify (44 gold) a tin of tremorstones (2/2) (880 gold) a +2 war axe of flaming (402 gold) a +5 whip of venom (660 gold) a scroll of identify (44 gold) a +1 bardiche of entangling (484 gold) a scroll of identify (44 gold) [Shop] Reotig's Assorted Antiques a wand of paralysis (4) (124 gold) a lightning rod (4/4) (520 gold) the spider talisman of Poor Excuses {rPois rN+ Will+ Str+2} (724 gold) [spider talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). a scroll of immolation (52 gold) a phantom mirror (520 gold) a potion of curing (39 gold) +2 fire dragon scales (806 gold) a potion of curing (39 gold) [Shop] Suamesch's Book Boutique a parchment of Airstrike (260 gold) a parchment of Freezing Cloud (368 gold) a parchment of Nazja's Percussive Tempering (368 gold) a parchment of Silence (368 gold) a parchment of Ozocubu's Refrigeration (656 gold) a parchment of Awaken Armour (260 gold) a parchment of Frozen Ramparts (176 gold) a parchment of Fortress Blast (500 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Fireball (368 gold) a parchment of Passage of Golubria (260 gold) a parchment of Summon Forest (368 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Permafrost Eruption (500 gold) a parchment of Gloom (176 gold) a parchment of Orb of Destruction (656 gold) a parchment of Death Channel (500 gold) a parchment of Brom's Barrelling Boulder (260 gold) [Shop] Cagoi's Assorted Antiques a scroll of vulnerability (92 gold) a Gell's gravitambourine (2/2) (920 gold) a phantom mirror (920 gold) a Gell's gravitambourine (2/2) (920 gold) a staff of air (575 gold) a +3 scale mail of fire resistance (598 gold) [Shop] Irusocka's Magic Scroll Boutique a scroll of poison (60 gold) a scroll of teleportation (45 gold) a scroll of enchant armour (112 gold) a scroll of vulnerability (60 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of vulnerability (60 gold) a scroll of fog (60 gold) a scroll of revelation (112 gold) a scroll of immolation (60 gold) [Shop] Cemongaf's Assorted Antiques a +4 ring mail of poison resistance (476 gold) a scroll of identify (34 gold) a +2 helmet of light (365 gold) a phantom mirror (680 gold) the +4 longbow "Zissuteo" {speed, rPois Str+4 Stlth+} (1281 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves of fire (365 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1360 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (34 gold) a wand of mindburst (5) (119 gold) [Shop] Nawud's General Store a phantom mirror (800 gold) a +6 ring of strength (720 gold) a tin of tremorstones (2/2) (800 gold) the +1 pair of gloves of Resilience {+Blink rElec} (610 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. a parchment of Spellspark Servitor (656 gold) a phantom mirror (800 gold) a parchment of Fulminant Prism (260 gold) a +0 spear of venom (112 gold) a phantom mirror (800 gold) [Shop] Nekat's Jewellery Boutique the ring of Ofrelyacs {Fly rPois rN+} (625 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Nobility {+Blink MP+9 Int+7} (925 gold) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Int+7: It affects your intelligence (+7). a +6 ring of dexterity (684 gold) an eel talisman (285 gold) the ring of Sarelish {rF+ Str+3 Int+3} (847 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a ring of wizardry (570 gold) a ring of protection from cold (475 gold) a +4 ring of slaying (684 gold) the ring "Puttol" {EV+5 Dex+4 Slay+2} (1136 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Duhost {rElec rF+ Will+ Dex+3} (993 gold) [ring of willpower] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). an eel talisman (285 gold) [Shop] Udduuf's Assorted Antiques a +2 robe of positive energy (312 gold) a scroll of teleportation (63 gold) a +7 dire flail of venom (903 gold) the +4 scimitar of Huafriuh {spect, ^Drain Str+8 Dex-3} (984 gold) ^Drain: It drains your maximum health when unequipped. Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a scroll of identify (42 gold) a scroll of amnesia (84 gold) a +0 broad axe of freezing (382 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1260 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. the +2 plate armour of the Echidna {rPois rF+} (970 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a lightning rod (4/4) (840 gold) (16, -22, Hell) a +0 flail (19, -15, Hell) a +0 scythe of venom (19, -8, Hell) a +1 demon whip of pain (19, -7, Hell) a +3 heavy scythe (19, 3, Hell) a +2 scythe of protection (21, -11, Hell) a +0 short sword (21, -3, Hell) the +0 pair of gloves of Starshine {MP+8 Dex+2} MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (21, -2, Hell) a +0 tower shield of cold resistance the +6 plate armour "Fuigoh" {Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, 2, Hell) a +0 demon whip of venom (22, -6, Hell) a +3 scythe of freezing (22, -5, Hell) a +1 scythe of pain (23, -3, Hell) a +5 scythe of protection (23, 2, Hell) a +0 robe a +0 dagger of venom (29, -3, Hell) the +1 fire dragon scales of Context {rF++ rC- MP+6 Dex+3} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 plate armour of Nayceig {rPois rC- Str+3 Slay+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. Level 1 of the Iron City of Dis (3, -3, Dis:1) a +0 battleaxe of draining a +0 plate armour (5, 4, Dis:1) a +1 battleaxe of pain a +0 plate armour (12, 3, Dis:1) a +0 dire flail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant spiked club (0, 2, Dis:2) a +0 giant club (3, -9, Dis:2) a +0 giant spiked club (4, -19, Dis:2) a +0 giant club (5, -4, Dis:2) a +0 giant spiked club (5, -3, Dis:2) a +0 giant spiked club (5, -1, Dis:2) a +0 giant club (7, -4, Dis:2) a +0 giant club Level 4 of the Iron City of Dis (14, -8, Dis:4) a +0 great mace of draining a +0 plate armour (16, -6, Dis:4) a +0 giant spiked club (18, -4, Dis:4) a +1 great mace a +0 chain mail (18, -2, Dis:4) a +3 battleaxe of draining a +0 plate armour Level 5 of the Iron City of Dis (3, 7, Dis:5) a +0 morningstar (10, 17, Dis:5) a +2 flail of holy wrath Level 6 of the Iron City of Dis (7, 4, Dis:6) a +0 morningstar Level 7 of the Iron City of Dis (0, 0, Dis:7) a parchment of Martyr's Knell (0, 10, Dis:7) a +6 ring of strength (0, 11, Dis:7) a parchment of Leda's Liquefaction (0, 12, Dis:7) a +6 ring of intelligence (1, 9, Dis:7) a +5 morningstar of venom (1, 12, Dis:7) a +6 dire flail of draining (2, 8, Dis:7) a +0 dire flail (2, 12, Dis:7) a +1 leather armour of positive energy (3, 7, Dis:7) a +2 heavy battleaxe a +0 chain mail (8, -47, Dis:7) a +5 great mace of protection (9, -45, Dis:7) a +0 plate armour a +2 great sword of flaming (10, -46, Dis:7) a +0 chain mail a +1 great sword (10, -26, Dis:7) a +0 giant spiked club (12, -39, Dis:7) a +0 flail (12, -38, Dis:7) a +0 plate armour a +1 great mace of draining (13, -39, Dis:7) a +0 morningstar (13, -38, Dis:7) a +0 morningstar a +0 plate armour a +3 battleaxe of draining (13, -37, Dis:7) a +3 lajatang of electrocution a +0 great mace of protection (20, -7, Dis:7) a +0 chain mail a +2 great sword of draining (23, -36, Dis:7) a +0 plate armour a +3 great sword of draining (25, -36, Dis:7) a +0 giant spiked club (26, -46, Dis:7) a +0 giant spiked club (27, -48, Dis:7) a +0 giant club (27, -26, Dis:7) a +0 plate armour a +3 battleaxe of draining a +0 plate armour a +0 great mace of draining (30, -2, Dis:7) a +4 great mace of protection (30, 1, Dis:7) a +2 heavy flail (31, -1, Dis:7) a +0 giant spiked club (32, -3, Dis:7) a +0 chain mail a +2 great sword of freezing (39, -26, Dis:7) a +1 great sword of draining a +0 plate armour (39, -11, Dis:7) a +0 great sword a +0 plate armour (40, -26, Dis:7) a +2 battleaxe of draining a +0 chain mail (40, -23, Dis:7) a +0 flail (40, -21, Dis:7) a +3 great sword a +0 plate armour (40, -11, Dis:7) a +1 great sword a +0 chain mail (42, -22, Dis:7) a +0 flail (42, -12, Dis:7) a +0 great sword a +0 chain mail (43, -12, Dis:7) a +2 great sword a +0 plate armour (44, -31, Dis:7) a +0 giant club (44, -30, Dis:7) a +1 dire flail of protection (44, -1, Dis:7) a +1 pair of boots of stealth (46, -31, Dis:7) a +0 giant club (46, -2, Dis:7) a parchment of Ignition (46, 1, Dis:7) the +1 helmet of Eternity {rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (47, -27, Dis:7) a +3 great sword of draining a +0 chain mail (47, -4, Dis:7) a parchment of Ozocubu's Refrigeration (49, -2, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (51, -2, Dis:7) a parchment of Anguish (51, 7, Dis:7) a +0 giant club (52, 4, Dis:7) the +4 orcbow of Kumaqiozy {freeze, rF+++ Str-4 Dex+4} rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (53, -12, Dis:7) a +0 battleaxe of flaming a +0 chain mail (56, -1, Dis:7) a +4 ring of slaying (58, -48, Dis:7) the +4 scale mail of Benevolence {rElec rC- Str+3 Int+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (59, -48, Dis:7) a +2 triple sword of protection (60, -48, Dis:7) a ring of protection from cold (60, -47, Dis:7) a +6 ring of dexterity (60, -36, Dis:7) a parchment of Irradiate Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (4, -8, Geh:1) a +1 demon whip of electrocution (24, -3, Geh:1) a +3 vampiric demon whip (28, -6, Geh:1) a +0 great sword of flaming (29, -11, Geh:1) a +1 great sword of flaming (31, -9, Geh:1) a +0 demon whip of pain Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip (23, -2, Geh:2) a +1 antimagic demon whip Level 3 of Gehenna (0, 0, Geh:3) a +2 great sword of flaming (0, 2, Geh:3) a +0 demon whip of electrocution (2, 1, Geh:3) a +2 demon whip of electrocution (8, -13, Geh:3) a +2 bardiche of flaming +0 fire dragon scales (8, 2, Geh:3) a +1 bardiche of flaming +1 fire dragon scales (14, -1, Geh:3) a +3 great sword of flaming (15, -3, Geh:3) a +1 demon whip of venom (18, -2, Geh:3) a +2 glaive of flaming +0 fire dragon scales Level 4 of Gehenna (9, -17, Geh:4) a +1 demon whip of electrocution (11, -18, Geh:4) a +0 demon whip of pain Level 5 of Gehenna (5, -1, Geh:5) a +3 glaive of flaming +1 fire dragon scales (6, 11, Geh:5) a +1 demon whip of electrocution (7, 1, Geh:5) a +0 great sword of flaming (13, 1, Geh:5) a +2 glaive of flaming +0 fire dragon scales Level 6 of Gehenna (10, 15, Geh:6) a +3 demon whip of electrocution a +2 vampiric demon whip a +0 demon whip of flaming (11, 14, Geh:6) a +3 bardiche of flaming +1 fire dragon scales (12, 14, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a parchment of Call Canine Familiar (0, 1, Geh:7) a parchment of Irradiate (0, 2, Geh:7) a parchment of Nazja's Percussive Tempering (1, 0, Geh:7) a staff of alchemy (1, 1, Geh:7) a +0 vampiric demon whip (2, 0, Geh:7) a staff of air (3, -1, Geh:7) a +0 demon whip of freezing (4, -8, Geh:7) the +5 executioner's axe "Pupneat" {sunder, rPois Str+4 Dex-5 SInv} rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Wikhagylut {rC+ rN+ Will+ Str-4 Int+6} [ring of intelligence] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). (4, 4, Geh:7) a +2 broad axe of freezing a +2 broad axe of flaming (5, 9, Geh:7) a +2 demon whip of draining (7, 21, Geh:7) a +2 demon whip of electrocution (8, -4, Geh:7) a +2 bardiche of flaming +1 fire dragon scales (8, 13, Geh:7) a +1 cloak of poison resistance (8, 14, Geh:7) a staff of conjuration (10, -6, Geh:7) a +0 demon whip of electrocution (10, 3, Geh:7) a +1 demon whip of electrocution (10, 4, Geh:7) the +3 war axe "Xaser" {heavy, ^Drain Fly Int+9 Stlth+} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -5, Geh:7) a +3 bardiche of flaming +0 fire dragon scales (14, 7, Geh:7) the +9 giant club of the Burning Boar {speed, +Blink rPois rN+} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (15, 7, Geh:7) a +4 vampiric dagger (16, 7, Geh:7) the alchemy staff of Dithmenos's Anger {rPois Stlth+ Earth Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (28, 38, Geh:7) a +1 great sword of flaming (29, 16, Geh:7) a +2 dire flail of draining (32, -14, Geh:7) a +0 demon whip (32, -11, Geh:7) a +1 demon whip of electrocution (33, 20, Geh:7) a +1 great sword of flaming (40, 39, Geh:7) a +1 demon whip of pain Level 1 of Cocytus (0, 0, Coc:1) a +0 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (12, 4, Coc:3) a +1 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (4, 24, Coc:7) a +6 ring of strength (4, 25, Coc:7) a +2 great sword of distortion (4, 26, Coc:7) a +3 battleaxe of freezing (4, 27, Coc:7) a +4 vampiric rapier (4, 28, Coc:7) a ring of protection from cold (5, 25, Coc:7) a +2 great sword of freezing (5, 26, Coc:7) a +4 hand axe of venom (5, 27, Coc:7) a +3 orcbow of flaming (41, 26, Coc:7) a book of Dreams (41, 27, Coc:7) a +3 plate armour of cold resistance (42, 25, Coc:7) an amulet of chemistry (42, 26, Coc:7) a +0 orcbow of flaming (42, 27, Coc:7) a +2 robe of willpower (42, 28, Coc:7) a ring of resist corrosion (42, 29, Coc:7) a +1 plate armour of cold resistance (46, 31, Coc:7) a +6 ring of strength a +2 battleaxe of freezing Level 1 of Tartarus (2, -5, Tar:1) a +0 scythe of freezing Level 2 of Tartarus (6, -14, Tar:2) 4 large rocks (10, -13, Tar:2) 4 large rocks Level 3 of Tartarus (0, 0, Tar:3) a +3 demon whip of pain Level 4 of Tartarus (0, 0, Tar:4) 6 large rocks Level 5 of Tartarus (4, -2, Tar:5) 5 large rocks (4, -1, Tar:5) a +2 whip Level 6 of Tartarus (10, 6, Tar:6) a +3 whip of electrocution (12, 6, Tar:6) 3 large rocks (13, 7, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) the rimehorn talisman of the Vestibule of Hell {rF- rN+ Will+ Int+2} [rimehorn talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (0, 1, Tar:7) a +1 arbalest of flaming (0, 17, Tar:7) a staff of necromancy (1, 0, Tar:7) a +1 devious rapier (1, 1, Tar:7) a staff of necromancy (1, 16, Tar:7) a ring of poison resistance (2, 0, Tar:7) an amulet of wildshape (2, 1, Tar:7) a staff of conjuration (2, 6, Tar:7) 5 large rocks (2, 9, Tar:7) 2 large rocks (2, 10, Tar:7) 6 large rocks (2, 16, Tar:7) a +1 hand axe of sundering (2, 17, Tar:7) a +1 rapier of electrocution (3, -17, Tar:7) the +4 lajatang "Edei" {venom, *Slow Will+ Str+8} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+8: It affects your strength (+8). It cannot be enchanted further. (3, -16, Tar:7) the ring "Dezein" {rC+ AC+4 Str+3 Stlth+} [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (3, 1, Tar:7) the ring "Vuget" {Fly Dex+4} [ring of flight] Fly: It grants you flight. Dex+4: It affects your dexterity (+4). (3, 11, Tar:7) a +0 mace 4 large rocks (4, -17, Tar:7) a +0 great sword of holy wrath (4, -16, Tar:7) a +6 war axe of venom (4, 0, Tar:7) a +4 longbow of electrocution (4, 12, Tar:7) a +1 mace of protection (5, -17, Tar:7) a parchment of Hoarfrost Cannonade (5, -16, Tar:7) the +6 longbow of Tortfeasance {holy, rElec rPois rN+ Str-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. (6, -17, Tar:7) a +1 hand axe of freezing (6, -16, Tar:7) a staff of air (8, -23, Tar:7) a +1 whip (10, 16, Tar:7) a parchment of Manifold Assault (10, 17, Tar:7) a +0 long sword of electrocution (11, 16, Tar:7) a +1 antimagic rapier (11, 17, Tar:7) a +1 hand axe of flaming (13, -23, Tar:7) 8 large rocks (13, -22, Tar:7) 3 large rocks (14, -23, Tar:7) 5 large rocks (19, 5, Tar:7) a +3 vampiric whip (26, 10, Tar:7) 4 large rocks (32, -27, Tar:7) a +1 whip (32, 14, Tar:7) a lightning rod (4/4) (32, 15, Tar:7) a +3 dagger of flaming (33, 14, Tar:7) the +0 hat "Inosouty" {Str+4 Ice} Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (33, 16, Tar:7) a +2 heavy spear (43, 16, Tar:7) a ring of willpower (44, 16, Tar:7) the ring of Aluzamae {rF+ Dex+4} [ring of protection from fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (45, 16, Tar:7) a +6 ring of intelligence (47, 16, Tar:7) a +2 robe (48, 16, Tar:7) a +1 hand axe of flaming Level 1 of the Realm of Zot (16, -2, Zot:1) the +3 robe of Moral Flaws {*Corrode rPois Int+5} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (24, 7, Zot:1) a +0 trident (25, 11, Zot:1) a +0 long sword (38, -1, Zot:1) a +0 war axe (55, 4, Zot:1) a +0 falchion (56, 0, Zot:1) a +0 broad axe (58, 0, Zot:1) a +0 longbow Level 2 of the Realm of Zot (0, 0, Zot:2) the +3 war axe "Faur" {sunder, rF+} rF+: It protects you from fire. It cannot be enchanted further. (4, 13, Zot:2) a +0 war axe (10, 5, Zot:2) a +0 glaive (11, 5, Zot:2) a +0 orcbow (11, 40, Zot:2) a staff of air a +0 cloak (12, 25, Zot:2) a +0 cloak of corrosion resistance a +0 short sword (13, 27, Zot:2) a +2 antimagic flail (13, 29, Zot:2) a +0 morningstar (13, 30, Zot:2) a +0 morningstar of draining (14, 30, Zot:2) a staff of air a +0 cloak (15, 30, Zot:2) a staff of air a +2 cloak (18, 28, Zot:2) a staff of air a +0 cloak (18, 43, Zot:2) a +0 dagger a +0 cloak (19, 0, Zot:2) a +0 trident (20, 21, Zot:2) a +2 double sword of electrocution (22, 22, Zot:2) a +0 cloak a +0 rapier (22, 29, Zot:2) a staff of air a +1 cloak (22, 35, Zot:2) 6 gold pieces (still there?) a +3 vampiric scythe (still there?) (27, 0, Zot:2) a +0 halberd (29, 16, Zot:2) a +0 long sword (31, 12, Zot:2) a storm talisman (35, 14, Zot:2) a +5 broad axe of electrocution (35, 16, Zot:2) a +2 bardiche of electrocution (36, -5, Zot:2) a +0 mace (36, 19, Zot:2) a +0 cloak a +0 dire flail of concussion (36, 21, Zot:2) a +2 rapier of electrocution a +2 cloak (36, 31, Zot:2) a +0 morningstar of protection (42, 10, Zot:2) a parchment of Launch Clockwork Bee (48, 6, Zot:2) a +0 mace (49, 5, Zot:2) a +0 battleaxe (49, 6, Zot:2) a +0 short sword (49, 7, Zot:2) a +0 whip a +0 cloak of willpower (50, -7, Zot:2) a +0 sling (50, 6, Zot:2) a +0 long sword (51, 6, Zot:2) a +0 long sword a +0 cloak Level 3 of the Realm of Zot (1, -7, Zot:3) a parchment of Cause Fear (2, 15, Zot:3) a +0 robe (3, 10, Zot:3) a +12 heavy club (4, 13, Zot:3) a +1 heavy glaive (6, 29, Zot:3) a +0 ring mail (7, -4, Zot:3) a +0 broad axe (7, 18, Zot:3) a +8 club of flaming (15, 21, Zot:3) a parchment of Call Imp (21, 3, Zot:3) a +0 leather armour (23, 10, Zot:3) a +0 battleaxe (24, 21, Zot:3) a +0 scale mail (29, 30, Zot:3) a +0 vampiric battleaxe (29, 31, Zot:3) a +0 short sword (30, 30, Zot:3) a +0 trident a +0 trident a +0 cloak (31, 3, Zot:3) a +0 club (31, 20, Zot:3) a +0 hand axe (31, 30, Zot:3) a +0 battleaxe (33, 30, Zot:3) a +0 halberd (36, 24, Zot:3) a +0 halberd a +0 scimitar (36, 25, Zot:3) a +0 glaive a +1 cloak a +0 short sword (37, 23, Zot:3) a +0 long sword Level 4 of the Realm of Zot (5, 32, Zot:4) a +0 scale mail (19, 28, Zot:4) a parchment of Anguish (21, 32, Zot:4) a +0 orcbow (24, -1, Zot:4) a +0 glaive (24, 1, Zot:4) a +0 rapier a +0 cloak of stealth (24, 4, Zot:4) the +6 scale mail of Tomorrow {Resonance, +Inv rC+ Str-4} +Inv: It lets you turn invisible. rC+: It protects you from cold. Str-4: It affects your strength (-4). It cannot be enchanted further. (24, 13, Zot:4) a +0 mace (24, 14, Zot:4) a +11 heavy club a +0 halberd (24, 16, Zot:4) a +2 rapier of electrocution a +0 cloak (24, 20, Zot:4) a +0 mace (25, -2, Zot:4) a +0 morningstar a +0 rapier a +0 cloak (25, -1, Zot:4) a +0 halberd (25, 12, Zot:4) a +0 battleaxe (25, 14, Zot:4) a +0 mace a +0 hand axe a +0 trident (25, 16, Zot:4) a +11 club of electrocution (25, 20, Zot:4) a +0 dire flail (26, -2, Zot:4) a +0 whip a +0 cloak of poison resistance a +4 long sword of protection (26, 12, Zot:4) a +0 short sword a +0 cloak of willpower (26, 13, Zot:4) a +0 hand axe (26, 14, Zot:4) a +0 long sword a +1 cloak (26, 19, Zot:4) a +0 halberd (27, 12, Zot:4) a +0 dagger a +1 cloak of willpower (27, 13, Zot:4) a +0 partisan a +0 cloak a +0 kite shield (28, 12, Zot:4) a +0 cloak (29, 11, Zot:4) a +0 trident (30, -4, Zot:4) a +0 short sword (30, 10, Zot:4) a +0 glaive (31, -6, Zot:4) a +0 halberd (31, -5, Zot:4) a +0 mace (31, 8, Zot:4) a +0 dire flail (31, 9, Zot:4) a +0 war axe (31, 10, Zot:4) a +0 short sword (31, 17, Zot:4) a +1 glaive of venom (32, -5, Zot:4) a +0 dire flail (32, -4, Zot:4) a +0 whip a +1 cloak of willpower (32, 17, Zot:4) a +1 heavy halberd (36, 10, Zot:4) a +4 ring of slaying (36, 18, Zot:4) the +6 long sword of Eternal Night {pain, rPois Int+8} rPois: It protects you from poison. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (36, 36, Zot:4) a +0 chain mail (42, 4, Zot:4) +0 fire dragon scales (45, 28, Zot:4) a +0 partisan (45, 30, Zot:4) a +0 hand axe (46, 26, Zot:4) a +1 glaive of holy wrath (46, 31, Zot:4) a +0 glaive (46, 33, Zot:4) a +0 glaive (47, 28, Zot:4) a +0 scimitar (47, 30, Zot:4) a +0 long sword (47, 31, Zot:4) a +0 scimitar (48, 26, Zot:4) a +0 short sword (49, 28, Zot:4) a +0 glaive (49, 30, Zot:4) a +0 dire flail (49, 32, Zot:4) a +0 war axe (49, 33, Zot:4) a +0 glaive (50, 28, Zot:4) a +0 hand axe (50, 29, Zot:4) a +0 cloak (50, 30, Zot:4) a +0 trident (50, 31, Zot:4) a +2 great mace of concussion a +1 plate armour of resonance a +3 demon whip of venom (50, 32, Zot:4) a +0 short sword (53, 27, Zot:4) a +1 dire flail of protection Level 5 of the Realm of Zot (7, 6, Zot:5) a +1 antimagic halberd (7, 7, Zot:5) a +0 halberd a +0 whip a +0 cloak (8, 9, Zot:5) a +0 battleaxe (9, -13, Zot:5) 4 poisoned darts (9, 8, Zot:5) a +0 dagger a +0 cloak (13, 12, Zot:5) a +0 long sword a +0 cloak of stealth a +0 kite shield (19, 12, Zot:5) a parchment of Death Channel (23, 13, Zot:5) a +11 club (23, 15, Zot:5) a +10 club of holy wrath (23, 16, Zot:5) a +0 long sword (26, 13, Zot:5) a +8 club of flaming (28, 13, Zot:5) a +8 club of venom a +11 club of flaming (29, -5, Zot:5) a +0 short sword (31, -22, Zot:5) a +0 cloak (31, 12, Zot:5) a +11 vampiric club (32, -21, Zot:5) a +0 long sword (33, -22, Zot:5) a +0 flail a +0 cloak of poison resistance a +2 long sword of holy wrath (33, -21, Zot:5) a +0 scimitar a +0 long sword (33, -20, Zot:5) a +0 glaive (34, -20, Zot:5) a +0 cloak a +0 short sword (43, 15, Zot:5) a +0 pair of boots of stealth (50, 8, Zot:5) a +0 halberd (51, 9, Zot:5) a +0 mace a +0 trident (52, 5, Zot:5) a +12 spectral club (52, 9, Zot:5) a +10 club (53, 2, Zot:5) a +8 club (53, 7, Zot:5) a +9 club Level 1 of the Depths [Shop] Muomeran's Antique Armour Shop a +0 ring mail (136 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) the +0 leather armour "Cuozut" {Rampage} (306 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 plate armour (612 gold) a +0 leather armour (68 gold) a +0 scale mail (136 gold) a +0 kite shield (238 gold) a +0 leather armour (68 gold) the +2 scale mail "Dyass" {rF- Dex+6} (904 gold) rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. [Shop] Uvvot's Book Shoppe a parchment of Hoarfrost Cannonade (331 gold) a parchment of Discord (752 gold) a parchment of Infestation (752 gold) a parchment of Malign Gateway (590 gold) a parchment of Animate Dead (234 gold) a parchment of Spellspark Servitor (590 gold) a parchment of Rimeblight (590 gold) a parchment of Dispel Undead (234 gold) a parchment of Martyr's Knell (234 gold) a parchment of Call Imp (104 gold) a parchment of Inner Flame (158 gold) a parchment of Fulsome Fusillade (752 gold) a parchment of Lehudib's Crystal Spear (752 gold) a parchment of Cigotuvi's Putrefaction (234 gold) a parchment of Alistair's Intoxication (331 gold) a parchment of Irradiate (331 gold) (4, -8, Depths:1) a +0 morningstar (7, -5, Depths:1) a +0 dagger a +0 robe (14, 26, Depths:1) a +0 buckler (18, 14, Depths:1) a +0 club (23, -6, Depths:1) a +0 dagger a +0 robe (24, 0, Depths:1) a +0 halberd a +0 plate armour (24, 1, Depths:1) a +0 vampiric battleaxe a +0 ring mail (24, 2, Depths:1) 3 large rocks (25, 2, Depths:1) a +1 great sword a +0 plate armour (27, 6, Depths:1) a +0 heavy great sword a +0 chain mail (27, 8, Depths:1) a +0 plate armour (32, 9, Depths:1) a +0 dagger (33, 14, Depths:1) a +0 leather armour (36, -1, Depths:1) a ring of positive energy (36, 17, Depths:1) 4 large rocks (38, 1, Depths:1) a +0 ring mail (38, 17, Depths:1) a +2 great sword of flaming (39, 16, Depths:1) a +1 great sword of flaming (41, 16, Depths:1) a +2 great sword of flaming (42, 16, Depths:1) a +2 scythe of protection Level 2 of the Depths [Shop] Elewimn's Book Emporium a parchment of Call Imp (162 gold) a parchment of Forge Phalanx Beetle (700 gold) a parchment of Splinterfrost Shell (918 gold) a parchment of Hellfire Mortar (918 gold) a parchment of Hailstorm (246 gold) a parchment of Starburst (700 gold) a parchment of Summon Horrible Things (1170 gold) a parchment of Chain Lightning (1456 gold) a parchment of Arcjolt (515 gold) a parchment of Rending Blade (364 gold) a parchment of Dragon's Call (1456 gold) a parchment of Yara's Violent Unravelling (515 gold) a parchment of Ozocubu's Refrigeration (918 gold) [Shop] Wom Lefe's Book Emporium a parchment of Hellfire Mortar (656 gold) a parchment of Freezing Cloud (368 gold) a parchment of Apportation (80 gold) a parchment of Fulminant Prism (260 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Discord (836 gold) a parchment of Mephitic Cloud (176 gold) a parchment of Ignition (836 gold) a parchment of Haunt (656 gold) a parchment of Sculpt Simulacrum (500 gold) a parchment of Irradiate (368 gold) a parchment of Swiftness (176 gold) a parchment of Dispel Undead (260 gold) a parchment of Metabolic Englaciation (368 gold) a parchment of Shock (80 gold) a parchment of Gloom (176 gold) (0, 0, Depths:2) a parchment of Malign Gateway (1, 0, Depths:2) a +0 scale mail (1, 1, Depths:2) a +1 leather armour of fire resistance (2, 1, Depths:2) a +0 rapier of protection (3, -16, Depths:2) a +0 battleaxe of freezing (3, 0, Depths:2) a staff of cold (10, -38, Depths:2) a parchment of Frozen Ramparts (13, -53, Depths:2) a +0 dire flail (17, -35, Depths:2) a +0 animal skin a +2 antimagic hand axe (17, -21, Depths:2) a +2 great sword of flaming a +6 ring of intelligence (18, -22, Depths:2) a +0 robe a +0 long sword (18, -21, Depths:2) a +0 dire flail a +0 dire flail (18, -7, Depths:2) a +0 scale mail (19, -21, Depths:2) 6 large rocks a +0 dire flail a +2 dire flail of protection (19, -20, Depths:2) 3 large rocks (19, -19, Depths:2) a +0 dire flail a +0 chain mail (19, -18, Depths:2) a +0 robe a +0 whip (20, -45, Depths:2) a +0 leather armour (20, -22, Depths:2) a +0 robe a +0 whip (20, -18, Depths:2) 4 large rocks (20, -13, Depths:2) a +0 animal skin a +0 war axe of venom (21, -14, Depths:2) a +0 robe (24, -10, Depths:2) a +0 arbalest (25, -8, Depths:2) a +6 partisan of venom (26, -2, Depths:2) a +0 robe (27, -2, Depths:2) a +0 cloak a +0 battleaxe of freezing (27, -1, Depths:2) a +0 leather armour a +1 great sword of draining (28, -47, Depths:2) a +0 morningstar (28, -11, Depths:2) a +2 scimitar a +2 plate armour of death an amulet of magic regeneration (28, -1, Depths:2) a +2 battleaxe of freezing (29, -9, Depths:2) 3 large rocks (31, -9, Depths:2) a +0 cloak (32, -51, Depths:2) 4 large rocks (32, -17, Depths:2) a +0 battleaxe of freezing (32, -11, Depths:2) a +0 trident a +0 robe (32, -10, Depths:2) a +1 great sword of flaming (32, -9, Depths:2) 4 large rocks (33, -19, Depths:2) a +0 trident (33, -17, Depths:2) a +1 battleaxe of freezing (33, -12, Depths:2) a +0 whip a +0 robe (36, -51, Depths:2) a +3 long sword of flaming a +0 chain mail a +3 dagger of distortion a +0 robe a +2 dagger of freezing a +0 robe (36, -21, Depths:2) a +0 robe 3 large rocks (36, -16, Depths:2) a +0 animal skin a +0 broad axe (36, -10, Depths:2) a +2 great sword of flaming a +0 dire flail a +0 dire flail (37, -52, Depths:2) a +3 heavy halberd a +0 plate armour (37, -51, Depths:2) a +0 broad axe a +0 plate armour (37, -48, Depths:2) a +0 chain mail (37, -10, Depths:2) a +0 kite shield a +0 leather armour a +0 long sword (38, -53, Depths:2) a +1 partisan a +0 chain mail (39, -29, Depths:2) a +0 robe a +0 dagger (41, -30, Depths:2) a +1 battleaxe of freezing a +0 dire flail a +0 dire flail (49, -56, Depths:2) a +0 rapier (52, -33, Depths:2) a parchment of Ozocubu's Armour (53, -43, Depths:2) a +0 battleaxe a +2 scale mail of poison resistance (53, -13, Depths:2) a +0 robe (58, -46, Depths:2) a +0 robe Level 3 of the Depths [Shop] Vuduutellu's Demolitions Depot a book of Fire (520 gold) the Codex of Battle Magic (732 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Flame Wave Conjuration/Fire 4 d - Irradiate Conjuration/Alchemy 5 e - Orb of Destruction Conjuration 7 a book of Spectacle (695 gold) a book of Storms (341 gold) a book of Duality (711 gold) a book of Lightning (553 gold) an orb of stardust (364 gold) a book of Lightning (553 gold) (0, 0, Depths:3) the +8 great sword "Ucicsad" {holy, rN++ Will- Dex+3} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, -5, Depths:3) a +0 halberd (2, -36, Depths:3) a +1 battleaxe of freezing (13, -39, Depths:3) a +0 sling (19, -35, Depths:3) a +1 battleaxe of freezing (21, 3, Depths:3) a parchment of Detonation Catalyst (24, 7, Depths:3) a parchment of Tukima's Dance (25, 5, Depths:3) a +2 cloak of air (30, -14, Depths:3) a parchment of Summon Small Mammal (30, 6, Depths:3) a +0 animal skin a +0 broad axe (30, 7, Depths:3) a +2 battleaxe of freezing (33, -10, Depths:3) a +0 pair of boots (35, 6, Depths:3) a +1 great sword of flaming (36, -5, Depths:3) a +0 great mace a +0 dire flail (41, -15, Depths:3) a staff of cold (41, 6, Depths:3) a +0 ring mail (42, -13, Depths:3) a ring of positive energy (42, -2, Depths:3) a +0 buckler a +0 robe a +0 flail of holy wrath (43, -31, Depths:3) a +0 plate armour (43, -13, Depths:3) a parchment of Bombard (44, -13, Depths:3) a +3 vampiric great sword (44, -12, Depths:3) a staff of necromancy (45, -39, Depths:3) 4 large rocks (45, -12, Depths:3) a +2 leather armour of cold resistance (45, -7, Depths:3) a +0 long sword (46, -1, Depths:3) a +1 robe of resistance a +3 dagger (48, 0, Depths:3) a +2 great sword of flaming (50, -1, Depths:3) a +0 dire flail a +0 dire flail a +0 animal skin a +0 antimagic flail 4 large rocks (52, 16, Depths:3) a parchment of Launch Clockwork Bee (54, 11, Depths:3) a +0 plate armour a +0 great sword (56, 3, Depths:3) a +0 helmet (57, -24, Depths:3) a +0 cloak (58, 11, Depths:3) a +0 great sword of flaming (59, -34, Depths:3) a +1 great sword of flaming (60, -38, Depths:3) a +0 robe a +0 trident (60, -36, Depths:3) a +0 robe a +0 long sword (61, -39, Depths:3) the ring "Kunluk" {Will+ Int+6} [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the sanguine talisman of the Evening {rPois rF++} [sanguine talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. the blade talisman of Impatience {rF- rC+ Str+3 Slay+3} [blade talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a storm talisman 6 darts of disjunction the ring of Salvation {MP+9 Slay+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the spore talisman of Belephokh {Dex+4} [spore talisman] Dex+4: It affects your dexterity (+4). the +4 broad axe "Direk Peukh" {venom, rN+ Dex+2 Stlth+} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 53 poisoned darts (61, -38, Depths:3) a +0 robe a +0 whip (61, -37, Depths:3) a +0 robe a +0 trident Level 4 of the Depths [Shop] Agit's Self-Published Books the Compendium of Amateur Aromatherapy (669 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 the Book of Greater Frost (914 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Permafrost Eruption Ice/Earth 6 c - Splinterfrost Shell Ice/Forgecraft 7 the Book of Legendary Spells, Part II (1861 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 the Compendium of Modern Magic, Vol. 28 (1119 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Anguish Hexes/Necromancy 4 d - Summon Cactus Giant Summoning 6 e - Enfeeble Hexes 7 Jaloesti's Folio of Modern Magic, Vol. 16 (234 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 Moros's Grimoire of the Lead Coin (1350 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Sculpt Simulacrum Ice/Alchemy 6 e - Death Channel Necromancy 6 f - Haunt Necromancy/Summoning 7 the Compilation of Modern Magic, Vol. 30 (993 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Terpsichore's Folio of the Dance (345 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Tukima's Dance Hexes 3 Macu's Tome of Perplexing Participles (451 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Freezing Cloud Conjuration/Ice/Air 5 Fannar's Quarto of the Cold Heart (957 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Ozocubu's Refrigeration Ice 7 Jayff's Encyclopedia of Basic Undead Handling (349 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 (0, 0, Depths:4) a +0 robe (0, 20, Depths:4) a +0 quarterstaff (5, 15, Depths:4) a +0 buckler a +0 robe a +2 demon whip of flaming (5, 16, Depths:4) a +0 buckler a +0 spear (6, 7, Depths:4) a +0 war axe (6, 14, Depths:4) a +0 robe (6, 15, Depths:4) a +0 robe a +0 spectral lajatang (7, 5, Depths:4) a +0 mace a +0 cloak of corrosion resistance a +0 rapier (7, 14, Depths:4) a +0 animal skin a +0 quarterstaff of rebuke (10, 20, Depths:4) a +0 rapier (12, 14, Depths:4) a ring of wizardry (16, -11, Depths:4) a +0 cloak a +0 dagger (16, 12, Depths:4) a +0 scimitar a +0 robe (16, 18, Depths:4) a +0 club (17, -10, Depths:4) a +0 trident of protection (18, -6, Depths:4) a parchment of Flame Wave (18, 16, Depths:4) 6 large rocks (20, 7, Depths:4) a +0 trident (20, 22, Depths:4) 2 large rocks (21, -10, Depths:4) a +0 battleaxe (21, 6, Depths:4) a +0 short sword a +0 cloak of poison resistance (21, 7, Depths:4) a parchment of Volatile Blastmotes (21, 18, Depths:4) a +2 battleaxe of freezing (22, 6, Depths:4) a +0 battleaxe (23, -2, Depths:4) 6 large rocks (23, 18, Depths:4) a +0 robe a +1 demon blade of draining (24, 18, Depths:4) a +0 dire flail a +0 dire flail (30, 18, Depths:4) a +2 great sword of flaming (36, 16, Depths:4) a +0 robe (37, 4, Depths:4) a ring of magical power (37, 14, Depths:4) a +2 battleaxe of freezing (38, -7, Depths:4) a +0 plate armour