Ravn Level 1 of the Dungeon [Shop] Muaben's Book Boutique a parchment of Swiftness (105 gold) a parchment of Call Imp (69 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Flame Wave (156 gold) a parchment of Sticky Flame (156 gold) a parchment of Blink (69 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Dispel Undead (156 gold) a parchment of Animate Dead (156 gold) a parchment of Iskenderun's Mystic Blast (156 gold) (0, 0, D:1) a dragon-coil talisman (1, 1, D:1) a +6 ring of strength (3, -1, D:1) a +0 pair of boots (3, 2, D:1) a +0 short sword (4, 2, D:1) a quokka corpse (skeletalised by now) (7, 4, D:1) a rat corpse (skeletalised by now) (9, -4, D:1) a hobgoblin corpse (skeletalised by now) (9, 4, D:1) a rat corpse (skeletalised by now) (10, -17, D:1) a +0 dagger (16, -15, D:1) a ball python skeleton (18, 5, D:1) a ball python corpse (skeletalised by now) (22, -25, D:1) a +0 rapier (22, -19, D:1) a +0 club a stone a kobold skeleton a hobgoblin skeleton (26, 13, D:1) a ball python corpse (skeletalised by now) (28, 3, D:1) a rat corpse (skeletalised by now) (32, 16, D:1) an amulet of guardian spirit a bat corpse (skeletalised by now) (33, -1, D:1) a bat corpse (skeletalised by now) (35, -11, D:1) a stone (39, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 12, D:1) a rat corpse (skeletalised by now) (44, -30, D:1) an inkwell talisman (46, -18, D:1) a +0 dagger a stone a kobold skeleton Level 2 of the Dungeon (3, 13, D:2) a +0 club (8, 41, D:2) a +0 dagger 2 stones (11, 25, D:2) a +0 leather armour (11, 37, D:2) a hobgoblin corpse (skeletalised by now) (11, 47, D:2) a +0 long sword (12, 7, D:2) a +0 dagger (16, 8, D:2) a +0 dagger (19, 13, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (23, 12, D:2) a +3 whip of freezing (23, 18, D:2) a +0 ring mail (34, 35, D:2) a bat skeleton (43, 33, D:2) a +0 falchion (48, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 chain mail "Zotasmih" {^Contam rC+ rN+ rCorr} (5420 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 mace of Domination {concuss, *Noise ^Fragile rElec Will+++} (5090 gold) *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. It cannot be enchanted further. the wellspring talisman of Blue Skies {rElec Will+ Slay-3} (2450 gold) [wellspring talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). the wellspring talisman of Hedging {rElec rCorr Int-4 Dex+4} (4610 gold) [wellspring talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). the riddle talisman "Atagroxt" {rElec rC- rN++} (10350 gold) [riddle talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. the +4 mace of Desertification {elec, *Noise *Corrode Fly Str+4} (3590 gold) *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 ring mail of a bailey {*Silence rPois rF- rC+++} (3760 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. the +5 ring mail "Sysion" {Harm Int+8 Stlth-} (5140 gold) Harm: It increases damage dealt and taken. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Ceuzumau" {rC- Str+4 Int+6 Dex-3 SInv} (4230 gold) [ring of intelligence] rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the +3 short sword of the Gnat {flame, SInv} (3160 gold) SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Rengudis" {Faith rC+ Int+8 Dex-4} (6240 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). the amulet "Nufet" {^Fragile rF+++ RegenMP+ Str+4 Dex-2} (7060 gold) [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the +8 dagger of Honour {elec, rElec} (5900 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +4 short sword of Living Guile {freeze, ^Fragile Fly Dex+3} (3520 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 spear of Led Uwut {pain, *Slow +Blink rC+++ Will-} (6670 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. It cannot be enchanted further. the +5 whip of the Crucible of Flesh {flame, ^Contam rElec Dex+9} (5680 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the cold staff of Time Moved Backwards {rC+ Str+3 Fire Ice} (4390 gold) [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the amulet of Lukupt {Faith -Tele Harm Dex-4 SInv} (4000 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (1, 33, D:3) a +0 trident (7, 7, D:3) a +0 club (13, 25, D:3) a bat corpse (skeletalised by now) (21, 32, D:3) a +0 club (22, 12, D:3) a +0 short sword 4 stones (23, 21, D:3) 3 poisoned darts a +0 whip (25, 21, D:3) a +0 dagger a kobold skeleton (26, 20, D:3) 3 stones a +0 dagger (27, 1, D:3) a +0 ring mail (31, 3, D:3) a +0 club a kobold skeleton (32, 31, D:3) a +0 scale mail (38, 37, D:3) a +0 dagger (40, 36, D:3) a +0 sling Level 4 of the Dungeon (5, -31, D:4) a +0 whip (7, -31, D:4) a parchment of Call Imp (9, 5, D:4) a +0 partisan (15, -21, D:4) a +0 giant spiked club (23, -11, D:4) a +0 shortbow (26, -8, D:4) a +0 falchion (28, -4, D:4) a +0 dagger (32, -36, D:4) a +0 club a +0 ring mail (33, -11, D:4) a +0 hand axe (39, -19, D:4) 3 poisoned darts (45, -36, D:4) a +0 hand axe (48, -34, D:4) a +0 pair of boots (64, -32, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 short sword (3, 2, D:5) a +0 trident (5, 5, D:5) a +0 hand axe a +0 scale mail (10, 4, D:5) a +0 dagger a +0 robe (14, 39, D:5) a +0 ring mail a +2 flail of protection (18, 40, D:5) a +0 short sword (19, 23, D:5) a +0 short sword (22, 5, D:5) a +0 trident (24, 45, D:5) a +0 robe (44, 28, D:5) a +0 leather armour (49, 25, D:5) a +0 giant spiked club (57, 41, D:5) a +0 sling (58, 55, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +0 mace (1, 1, D:6) a +0 short sword (1, 2, D:6) a +1 hand axe of sundering (2, 14, D:6) 6 javelins (12, -23, D:6) a +0 club (13, -23, D:6) a +0 hand axe (13, 25, D:6) a +0 robe a +0 dagger (15, -22, D:6) a +0 war axe (16, -20, D:6) a +0 leather armour a +0 falchion (16, 22, D:6) a +3 ring mail a +0 flail a +0 flail (16, 25, D:6) a +0 hand axe (18, -18, D:6) a +0 flail (22, 22, D:6) a +0 club (25, 33, D:6) a +0 tower shield (28, 12, D:6) a +0 sling (30, 8, D:6) a staff of alchemy (35, -2, D:6) a +0 sling a +0 long sword a +0 leather armour (40, -12, D:6) a +0 quarterstaff (40, 18, D:6) a +0 short sword (45, -8, D:6) a +0 giant spiked club (49, 6, D:6) a +0 rapier (55, 1, D:6) a +0 hand axe a +0 leather armour (57, 0, D:6) a +0 flail (57, 1, D:6) a +0 flail a +0 leather armour (57, 2, D:6) a +2 hand axe of freezing (58, 3, D:6) a +0 whip 3 boomerangs a +0 leather armour (58, 17, D:6) a +0 hand axe (59, 10, D:6) a +0 mace (60, -11, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (14, 12, D:7) 6 gold pieces a +0 spear (14, 16, D:7) 5 gold pieces a +0 spear (22, 32, D:7) a +0 mace a +0 plate armour a +0 partisan a +0 orcbow (22, 36, D:7) a staff of air a +0 ring mail (24, 38, D:7) a +0 war axe a +0 ring mail (27, 29, D:7) an amulet of wildshape (30, 13, D:7) a ring of protection from fire (31, 38, D:7) a +0 partisan (34, 15, D:7) a spore talisman (34, 23, D:7) a +0 short sword (35, 12, D:7) a +0 chain mail (40, 9, D:7) a parchment of Ensorcelled Hibernation (42, 30, D:7) a +0 dagger (43, -4, D:7) 5 poisoned darts (46, 36, D:7) a +0 long sword a +0 robe (48, 36, D:7) a +0 short sword a +0 robe a +0 spear a +0 robe (50, 36, D:7) a +0 mace (51, 35, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 13, D:8) a +0 trident (1, -1, D:8) an amulet of magic regeneration (1, 7, D:8) a +4 trident of draining a +0 robe an orb of stardust (2, 0, D:8) a +0 club (2, 19, D:8) a +0 ring mail (4, 2, D:8) a +0 dagger 2 poisoned darts a +0 club (5, 13, D:8) a +0 chain mail (10, -16, D:8) a +1 spear of freezing (13, 9, D:8) a +0 flail (15, -17, D:8) a parchment of Ensorcelled Hibernation (23, 19, D:8) a +0 halberd (24, 1, D:8) a +0 long sword (26, -10, D:8) a +0 short sword (26, -9, D:8) a +0 club 2 poisoned darts (26, 22, D:8) the +4 long sword "Lizxiham" {flame, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a ring of see invisible a +0 buckler a +0 ring mail a +1 trident of protection (26, 23, D:8) a +0 flail (27, 23, D:8) a +0 whip (28, -12, D:8) a +0 short sword 4 poisoned darts (28, -11, D:8) a +0 short sword (28, -8, D:8) a +0 dagger a curare-tipped dart (28, -7, D:8) a +2 devious short sword (28, 4, D:8) the fortress talisman of the King of the Hill {MP+9 Dex+5} [fortress talisman] MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). (34, 22, D:8) a +0 club (36, -10, D:8) a +0 short sword of protection (38, -9, D:8) a +0 dagger (38, -7, D:8) a +0 flail 3 boomerangs a +0 leather armour (38, -6, D:8) a +0 hand axe a +0 leather armour a +0 falchion (38, 6, D:8) a ring of resist corrosion (38, 20, D:8) a +0 short sword (39, -10, D:8) a +0 chain mail (39, -8, D:8) a +0 whip (40, -7, D:8) a +0 dagger a +0 robe a +0 whip (40, -6, D:8) a +0 trident (49, 13, D:8) a +0 ring mail (55, 15, D:8) a curare-tipped dart a +0 dagger Level 9 of the Dungeon (8, -13, D:9) a +0 robe a +1 great sword (10, -11, D:9) a +0 falchion (11, -15, D:9) a +0 robe a +2 mace a +0 robe a +4 falchion (12, -15, D:9) a +0 robe a +0 short sword a +0 robe a +2 mace (15, -10, D:9) a staff of necromancy (16, 14, D:9) a +0 giant club a +0 giant spiked club (23, 15, D:9) a +2 heavy war axe (28, 23, D:9) a +0 robe a +0 dagger (29, 21, D:9) a +0 chain mail a +0 battleaxe a +0 hand axe a +0 ring mail a +0 dagger (29, 23, D:9) a +0 quarterstaff a +0 ring mail a +0 flail (30, 21, D:9) a +0 chain mail a +2 short sword of electrocution (30, 22, D:9) a +0 robe a +0 dagger (30, 23, D:9) a +0 mace (41, -12, D:9) a +0 robe a +0 dagger (44, -3, D:9) a +0 scimitar (48, -3, D:9) a +0 hand axe (49, -10, D:9) a +0 orcbow (54, -7, D:9) a +0 hand axe a +0 hand axe (55, -6, D:9) a +0 hand axe a +0 hand axe Level 10 of the Dungeon (5, -1, D:10) an orb of guile (20, 14, D:10) a +0 dire flail (21, 15, D:10) a +0 giant club a +0 giant spiked club a +0 giant spiked club (22, 15, D:10) a +0 giant spiked club (22, 16, D:10) a +0 giant spiked club (23, 17, D:10) a +0 giant club (25, 18, D:10) a +0 giant club (26, 18, D:10) a +0 glaive (40, 39, D:10) a +2 vampiric spear (44, 41, D:10) a ring of willpower (50, 19, D:10) 13 gold pieces a +0 orcbow a wand of mindburst (4) Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (11, -15, D:11) a +0 partisan (16, -11, D:11) 4 large rocks (22, -3, D:11) a +0 helmet a +4 broad axe a +2 falchion of protection a +1 plate armour of willpower a +0 hat a +0 leather armour (24, -12, D:11) a +0 pair of gloves (33, -11, D:11) the +3 hand axe of Risk Management {drain, rElec rPois rF- Dex+8} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (34, -10, D:11) 3 boomerangs (36, 22, D:11) a +0 ring mail (37, 21, D:11) 6 large rocks (40, -26, D:11) a +0 dagger a +0 robe (41, -22, D:11) a +0 dagger a +0 robe (54, 12, D:11) a +0 flail Level 12 of the Dungeon (18, -3, D:12) a +0 leather armour (21, -31, D:12) a +0 whip a +0 dagger a +0 robe (21, -27, D:12) a +0 club a +0 spear (22, -31, D:12) a +0 spear (22, -29, D:12) a +0 spear a +0 ring mail (22, -27, D:12) a +0 morningstar a +0 giant club a +0 giant spiked club (28, -2, D:12) 5 large rocks (28, 22, D:12) a +0 hand axe (32, -3, D:12) a +0 ring mail (34, 7, D:12) a parchment of Olgreb's Toxic Radiance (36, -7, D:12) a +0 dagger (39, -14, D:12) a +0 giant club a +0 giant spiked club (39, 6, D:12) a +0 giant club a +0 giant club (49, -1, D:12) a +0 orcbow Level 13 of the Dungeon (3, -2, D:13) a +0 shortbow (13, -13, D:13) 4 large rocks (15, 8, D:13) a +0 dagger 8 poisoned darts (16, 6, D:13) a +0 dagger a +0 robe (16, 7, D:13) a +0 dagger a +0 robe a +2 dagger of pain a +0 robe (18, 3, D:13) a +0 dagger 7 poisoned darts (28, 2, D:13) 5 curare-tipped darts (33, 20, D:13) a +0 shortbow (36, 23, D:13) 2 large rocks (42, -15, D:13) a +0 flail (55, 9, D:13) a +0 dagger Level 14 of the Dungeon (1, -27, D:14) a +0 hand axe a +0 leather armour (2, -18, D:14) a +0 spear (8, -3, D:14) a parchment of Blink (9, -19, D:14) a +0 demon whip of flaming (22, -25, D:14) a +0 long sword a +0 plate armour (24, -26, D:14) a +0 great sword a +0 chain mail (24, -25, D:14) a +0 halberd (24, -24, D:14) a +1 vampiric great sword a +0 chain mail a +0 dagger a +0 robe (24, -20, D:14) a +0 dagger a +0 robe (29, -29, D:14) a +0 plate armour (29, -20, D:14) a +0 sling (29, 8, D:14) a +0 bardiche a +0 leather armour (29, 9, D:14) a +2 dire flail a +0 ring mail (30, -26, D:14) a +0 arbalest (32, -29, D:14) a +0 longbow (35, -7, D:14) a parchment of Call Canine Familiar (36, -19, D:14) a +0 pair of boots (43, -15, D:14) a +0 flail (45, -15, D:14) a +0 robe a +0 short sword (46, -15, D:14) a +0 flail a +0 dire flail a +0 battleaxe (47, -18, D:14) a +0 scale mail Level 15 of the Dungeon [Shop] Aklaum's Antique Weapon Boutique a +4 longbow of freezing (1630 gold) a +0 hand axe (117 gold) a +0 falchion (117 gold) a +3 dagger of draining (803 gold) a +4 vampiric short sword (1209 gold) a +0 rapier (214 gold) a +0 dire flail (195 gold) a +2 long sword of valour (604 gold) a +5 vampiric falchion (1404 gold) a +0 club (19 gold) (0, 0, D:15) a +0 mace a +0 leather armour (1, 0, D:15) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 broad axe a +0 robe (4, 8, D:15) a +0 orcbow (12, 26, D:15) a hive talisman (14, -3, D:15) a +0 hand axe a +0 leather armour (15, -3, D:15) a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour (15, 8, D:15) a +0 robe (15, 9, D:15) a +0 dagger a +0 robe (15, 28, D:15) a +0 chain mail (17, 11, D:15) a lupine talisman (25, 32, D:15) a +0 halberd (26, 10, D:15) a +0 battleaxe (26, 11, D:15) a +0 dire flail (26, 16, D:15) a +0 short sword (31, -3, D:15) a +0 leather armour (36, 24, D:15) a parchment of Hailstorm (36, 44, D:15) a +5 ring of evasion (42, 2, D:15) a +0 hand axe 5 poisoned darts a +0 scale mail a +2 mace of draining a +0 chain mail (42, 3, D:15) a +3 great sword a +0 plate armour (44, 5, D:15) a +0 glaive a +0 robe (55, 18, D:15) a +0 orcbow a +0 orcbow (55, 23, D:15) a +0 dagger a +0 robe (56, 20, D:15) a +0 long sword a +0 leather armour a +0 kite shield (56, 23, D:15) a +0 war axe a +0 leather armour a +0 buckler (61, 42, D:15) a granite talisman (62, 1, D:15) a +0 robe (62, 4, D:15) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 short sword of venom (0, 1, Orc:1) a +0 ring mail a +0 club a +0 flail (1, 1, Orc:1) 3 boomerangs a +0 club (1, 2, Orc:1) a +0 robe a +0 dagger (4, 2, Orc:1) a +0 giant spiked club (7, 3, Orc:1) a +0 giant club (9, 4, Orc:1) a +0 hand axe a +0 chain mail a +0 glaive (9, 5, Orc:1) a +0 hand axe (9, 7, Orc:1) a +0 giant club (10, 2, Orc:1) a +0 robe a +0 dagger (11, 4, Orc:1) a +0 robe a +0 dagger (15, 40, Orc:1) a +0 plate armour a +0 hand axe (18, 35, Orc:1) a +0 giant club (35, 19, Orc:1) a +0 dagger a +0 robe (39, 22, Orc:1) a +0 hand axe (41, 23, Orc:1) a +0 battleaxe a +0 chain mail (41, 28, Orc:1) a +0 dagger a +0 robe (42, 29, Orc:1) a +0 giant club (44, 29, Orc:1) a +0 club a +0 leather armour (45, 26, Orc:1) a +0 club (45, 27, Orc:1) a +0 dagger a +0 leather armour Level 2 of the Orcish Mines [Shop] Fyfum's Magic Scroll Boutique a scroll of vulnerability (48 gold) a parchment of Summon Cactus Giant (300 gold) a scroll of vulnerability (48 gold) a scroll of vulnerability (48 gold) [Shop] Piath's Armour Shop a +0 chain mail (102 gold) a +2 scale mail of fire resistance (357 gold) a +8 chain mail of ponderousness (391 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) a +0 chain mail (102 gold) [Shop] Oculyow's Assorted Antiques a sack of spiders (1200 gold) a phial of floods (1200 gold) a wand of paralysis (4) (288 gold) a +0 falchion (90 gold) a scroll of enchant weapon (225 gold) [Shop] Gocucyde's Antique Armour Shop a +0 chain mail (156 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +2 plate armour of fire resistance (910 gold) a +1 ring mail of cold resistance (416 gold) a +4 chain mail of cold resistance (858 gold) a +0 robe (23 gold) an orb of attunement (676 gold) the +7 chain mail of the Cursing Lies {Dex+4} (1466 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. +2 golden dragon scales (2392 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (4, -2, Orc:2) a +0 falchion a +0 giant club (5, -15, Orc:2) a +0 dagger a +0 robe (5, -10, Orc:2) a +0 dagger a +0 robe (5, -2, Orc:2) a +0 dagger a +0 robe (12, -31, Orc:2) a +0 barding of flying a +3 longbow of flaming (12, -23, Orc:2) a +0 robe a +0 dagger (12, -11, Orc:2) a +0 glaive a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 chain mail (13, -10, Orc:2) a +0 short sword (13, -9, Orc:2) a +0 flail (14, -1, Orc:2) a +0 robe a +0 dagger (15, -5, Orc:2) a +0 pair of gloves a +0 pair of boots (15, -1, Orc:2) a +0 robe a +0 dagger (16, -2, Orc:2) a +0 robe a +0 devious dagger (17, 0, Orc:2) a +0 robe a +0 dagger (18, -23, Orc:2) a +0 robe a +0 dagger (22, -8, Orc:2) a +0 ring mail a +0 hand axe (25, -11, Orc:2) a +0 club (26, -12, Orc:2) a +0 flail (27, -13, Orc:2) a +0 plate armour a +0 hand axe (27, -12, Orc:2) a +0 trident (29, -6, Orc:2) a +0 trident a +0 plate armour a +0 robe a +0 dagger (29, -5, Orc:2) a +0 giant club a +0 giant club a +0 dire flail a +0 club (30, -4, Orc:2) a +0 giant club a +0 hand axe a +0 robe a +0 whip a +0 leather armour a +0 short sword a +2 hand axe of venom a +0 club a +0 leather armour a +0 falchion (30, -3, Orc:2) a +0 flail a +0 giant club a +0 great mace 2 boomerangs a +0 club a +0 giant club a +0 robe a +0 dagger (31, -2, Orc:2) a +0 mace (32, -4, Orc:2) a +0 robe a +0 spear (34, -1, Orc:2) a +0 dire flail a +0 giant club (34, 0, Orc:2) a +0 short sword (36, -2, Orc:2) a +0 robe a +0 whip (38, -22, Orc:2) a +0 giant spiked club a +0 giant spiked club (38, -6, Orc:2) a +0 robe a +0 club a +0 giant club a +0 giant club (38, -5, Orc:2) a +0 giant spiked club a +0 giant club (38, -4, Orc:2) a +0 giant club a +0 giant spiked club (38, -3, Orc:2) a +0 giant spiked club a +0 giant club (38, -2, Orc:2) a +2 hand axe of venom (38, 0, Orc:2) a +0 giant club a +0 giant club (41, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (41, 1, Orc:2) a +0 chain mail a +0 war axe (49, -20, Orc:2) a +0 robe a +0 spear (50, -12, Orc:2) a +0 club (64, 0, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (29, -28, Lair:1) a +0 spear (34, -11, Lair:1) 6 javelins (36, -9, Lair:1) a +0 dagger (38, -9, Lair:1) a +5 double sword 6 silver javelins a +2 scale mail of willpower (44, 0, Lair:1) a +0 short sword (48, -12, Lair:1) a +0 leather armour (49, -15, Lair:1) a +0 ring mail (53, -4, Lair:1) a +0 arbalest (55, -6, Lair:1) a +2 long sword of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a spore talisman (1, 27, Lair:2) a +0 robe (7, -7, Lair:2) a +0 broad axe a +0 robe a +0 glaive (7, -6, Lair:2) a +0 halberd (9, -9, Lair:2) a +0 glaive (13, -2, Lair:2) a +0 leather armour (15, 0, Lair:2) a +0 robe (22, -4, Lair:2) a +0 long sword (24, -3, Lair:2) a ring of resist corrosion (24, 6, Lair:2) a +0 robe (45, 2, Lair:2) a +0 leather armour (47, -5, Lair:2) a +0 hand axe (48, 1, Lair:2) a parchment of Sublimation of Blood Level 3 of the Lair of Beasts (37, 7, Lair:3) a +0 pair of gloves (47, 1, Lair:3) a +0 dagger (49, -13, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (14, -1, Lair:4) a parchment of Martyr's Knell (22, -7, Lair:4) a +0 scale mail (25, -29, Lair:4) a +0 scale mail (29, -3, Lair:4) a staff of necromancy Level 5 of the Lair of Beasts (0, 0, Lair:5) the alchemy staff of the Dead {rPois Fire Air Alch} [staff of alchemy] rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (5, 20, Lair:5) a +0 spear (5, 21, Lair:5) a +0 dagger a +0 robe (5, 25, Lair:5) a +0 rapier a +0 robe a +0 buckler (6, -7, Lair:5) a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (6, 23, Lair:5) a +0 short sword of venom a +0 robe (7, 38, Lair:5) a +0 short sword (8, 8, Lair:5) a +0 dagger a +0 robe a +0 buckler (11, -8, Lair:5) a +0 short sword a +0 robe (11, 5, Lair:5) a +0 short sword a +0 robe (14, -6, Lair:5) a +0 dagger a +0 robe (16, 25, Lair:5) a +1 demon trident of freezing (28, 0, Lair:5) a ring of wizardry (35, 24, Lair:5) a +0 scimitar (40, 37, Lair:5) a staff of fire (41, 3, Lair:5) a spider talisman Level 1 of the Snake Pit [Shop] Luwoviy's General Store a +0 ring mail (80 gold) a potion of ambrosia (186 gold) a parchment of Summon Hydra (656 gold) a parchment of Summon Horrible Things (836 gold) a +2 short sword of draining (348 gold) a scroll of identify (46 gold) a parchment of Fortress Blast (500 gold) a parchment of Permafrost Eruption (500 gold) a parchment of Alistair's Walking Alembic (368 gold) [Shop] Yfipp's Book Emporium a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Launch Clockwork Bee (202 gold) a parchment of Haunt (754 gold) a parchment of Brom's Barrelling Boulder (299 gold) a parchment of Lee's Rapid Deconstruction (423 gold) a parchment of Shatter (1196 gold) a parchment of Dispersal (575 gold) a parchment of Polar Vortex (1196 gold) a parchment of Anguish (299 gold) a parchment of Spellspark Servitor (754 gold) a parchment of Summon Mana Viper (423 gold) a parchment of Sculpt Simulacrum (575 gold) a parchment of Summon Forest (423 gold) a parchment of Forge Phalanx Beetle (575 gold) (0, 0, Snake:1) a +0 ring mail (8, -7, Snake:1) a +0 glaive a +0 robe (12, -8, Snake:1) a +0 hand axe (16, 2, Snake:1) a +0 whip (21, -19, Snake:1) a +1 spear of venom a +0 robe (21, -6, Snake:1) a +0 mace (21, -4, Snake:1) a +0 battleaxe (21, -3, Snake:1) a +2 dire flail of protection (21, 2, Snake:1) a +0 halberd a +0 robe (23, -13, Snake:1) a +0 robe (25, -5, Snake:1) a +0 long sword a +0 kite shield of protection (25, -3, Snake:1) a +0 halberd (26, -10, Snake:1) a staff of necromancy (31, 10, Snake:1) a +0 hand axe a +0 robe a +0 spear (32, 10, Snake:1) a +0 trident (33, 9, Snake:1) a +0 battleaxe (36, -8, Snake:1) a +0 dire flail (36, 6, Snake:1) a +0 ring mail (42, 2, Snake:1) a +0 arbalest a +0 scimitar a +0 shortbow a +0 short sword a +0 short sword (43, 1, Snake:1) a +0 war axe Level 2 of the Snake Pit [Shop] Saon's Book Emporium a parchment of Magnavolt (688 gold) a parchment of Plasma Beam (525 gold) a parchment of Fireball (386 gold) a parchment of Kinetic Grapnel (84 gold) a parchment of Summon Cactus Giant (525 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Leda's Liquefaction (273 gold) a parchment of Starburst (525 gold) a parchment of Diamond Sawblades (688 gold) a manual of Staves (1680 gold) a parchment of Conjure Ball Lightning (525 gold) [Shop] Juum's Assorted Antiques a +0 chain mail (198 gold) a +1 glaive of protection (627 gold) a +0 shortbow (99 gold) a talisman of death (1320 gold) a scroll of enchant weapon (247 gold) a +0 shortbow (99 gold) an amulet of faith (1320 gold) a phial of floods (1320 gold) a potion of heal wounds (264 gold) a sack of spiders (1320 gold) (7, -29, Snake:2) a +0 spear (8, -27, Snake:2) a +1 halberd of venom (12, 3, Snake:2) a +0 dire flail (13, -14, Snake:2) a +0 robe a +0 halberd (14, -15, Snake:2) a +0 flail a +0 glaive a +0 halberd (16, 16, Snake:2) a +0 partisan (16, 17, Snake:2) a +0 battleaxe a +0 robe a +0 club (17, 17, Snake:2) a +0 robe a +2 long sword of freezing a +0 trident (18, -1, Snake:2) a +4 plate armour (24, -34, Snake:2) a +0 whip (25, -1, Snake:2) a quill talisman (26, 6, Snake:2) a +2 hat (30, 14, Snake:2) a +0 hand axe (31, 14, Snake:2) a +0 halberd (33, -7, Snake:2) a +0 robe a +0 whip (35, 13, Snake:2) a +0 scimitar (36, 13, Snake:2) a +0 hand axe a +0 spear (38, 12, Snake:2) a +0 trident (38, 14, Snake:2) a +0 halberd (39, -27, Snake:2) a +2 kite shield of positive energy a +0 robe a +1 antimagic scimitar (40, -5, Snake:2) a +0 flail (41, 8, Snake:2) a +0 shortbow of flaming (41, 12, Snake:2) a +0 halberd (42, 14, Snake:2) 2 poisoned darts (47, -10, Snake:2) a +0 glaive a +0 robe (53, -31, Snake:2) a +0 flail a +0 robe (59, -15, Snake:2) 4 boomerangs (63, -24, Snake:2) a +0 dire flail (67, -5, Snake:2) a +0 short sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 short sword (0, 3, Snake:3) a +0 halberd (1, 3, Snake:3) a +0 dire flail a +0 battleaxe (3, -24, Snake:3) a potion of curing (3, -23, Snake:3) 23 gold pieces a +0 hand axe (3, -9, Snake:3) a +0 halberd (3, 18, Snake:3) a +2 spectral quarterstaff a +0 robe (3, 25, Snake:3) a +2 halberd of protection (4, -20, Snake:3) 17 gold pieces (5, 0, Snake:3) a +0 hand axe (5, 1, Snake:3) a +0 trident 4 poisoned darts (6, 23, Snake:3) a +0 halberd (6, 24, Snake:3) a +0 whip (7, 9, Snake:3) 21 gold pieces a +0 hand axe (7, 22, Snake:3) a +0 whip (7, 23, Snake:3) a +0 shortbow a +0 glaive (8, 23, Snake:3) a +0 hand axe a +0 quarterstaff a +0 robe (9, 17, Snake:3) a +0 whip (16, 18, Snake:3) a +0 war axe a +0 robe (18, 8, Snake:3) a +0 spear (19, 13, Snake:3) a +0 trident a +0 robe (33, -10, Snake:3) a +0 trident (34, -11, Snake:3) a +3 trident (35, -7, Snake:3) a +0 battleaxe a +0 robe (36, -18, Snake:3) a +0 shortbow a +0 dire flail (37, -17, Snake:3) a +0 spear a +0 robe (37, -15, Snake:3) a +0 dagger a +0 robe (38, -17, Snake:3) a +0 scimitar a +0 robe a +0 hand axe (50, 22, Snake:3) a +0 shortbow of flaming (53, 6, Snake:3) a +0 longbow a +0 battleaxe (54, 6, Snake:3) a +0 mace (54, 7, Snake:3) a +0 club a +0 robe (55, -16, Snake:3) a +0 spear (55, -14, Snake:3) a +0 mace (56, 7, Snake:3) a +0 scimitar (57, -16, Snake:3) a +0 hand axe (57, -14, Snake:3) a +1 falchion of holy wrath (57, 28, Snake:3) a +0 long sword (59, 25, Snake:3) a +0 robe (61, 0, Snake:3) a +0 chain mail (64, -27, Snake:3) 5 poisoned darts