Ravn Level 1 of the Dungeon (0, 5, D:1) a +0 spear (4, 3, D:1) a +0 ring mail (9, -10, D:1) a +0 dagger (10, -5, D:1) a hobgoblin skeleton (19, -26, D:1) a +0 spear (21, -28, D:1) a hobgoblin skeleton (36, -32, D:1) a hobgoblin corpse (skeletalised by now) (42, -14, D:1) a bat corpse (skeletalised by now) (42, -7, D:1) a bat corpse (skeletalised by now) (42, -4, D:1) a +0 dagger a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -5, D:1) a human skeleton (45, -10, D:1) a human skeleton (45, -5, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -6, D:2) a hobgoblin corpse (skeletalised by now) (2, -11, D:2) a +0 robe (2, -6, D:2) an adder corpse (skeletalised by now) (25, 3, D:2) an adder skeleton (27, 4, D:2) a rat skeleton (37, 12, D:2) a +0 robe (37, 18, D:2) a +0 flail (38, 8, D:2) the +3 ring mail of Inax {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (44, 18, D:2) a +0 dagger (44, 19, D:2) a +0 club 2 stones a kobold skeleton (45, 21, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon [Shop] Rubakh's Weapon Shop a +0 dagger (24 gold) a +1 heavy orcbow (170 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) a +0 club (6 gold) 4 poisoned darts (28 gold) [Shop] Icidyetz's Antique Weapon Emporium a +0 trident (70 gold) a +0 dagger (40 gold) a +0 battleaxe (200 gold) a +0 whip (50 gold) a +1 war axe of freezing (266 gold) [Shop] Muurghun's General Store 3 boomerangs (78 gold) a +5 dagger of venom (382 gold) a +0 falchion (39 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) [Shop] Opleostrov's Armour Shoppe a +0 chain mail (72 gold) a +0 plate armour (216 gold) a +0 tower shield (96 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 robe (10 gold) a +0 robe (10 gold) [Shop] Xenoip's Antique Weapon Boutique a +0 falchion (75 gold) a +0 whip (62 gold) a +0 morningstar (150 gold) a +0 quarterstaff (125 gold) a +0 club (12 gold) a +0 battleaxe (250 gold) a +0 dagger (50 gold) a +0 rapier (137 gold) a +0 dagger of venom (110 gold) a +0 dagger (50 gold) (12, -10, D:3) a +0 dagger 5 stones (15, 15, D:3) a +0 club (22, -2, D:3) a +0 robe (22, 23, D:3) a hobgoblin corpse (skeletalised by now) (23, -6, D:3) a +0 club a +0 robe a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (28, 42, D:3) a +0 whip (31, 22, D:3) an adder corpse (skeletalised by now) (35, 12, D:3) a +0 robe (36, -7, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (36, 24, D:3) a +0 leather armour (41, 3, D:3) a +0 ring mail (42, 25, D:3) a human skeleton (44, 21, D:3) a felid skeleton (45, 3, D:3) a +0 robe (46, -2, D:3) a +0 flail (46, 27, D:3) a tengu skeleton (47, -2, D:3) a +0 spear (48, -2, D:3) a +0 halberd a gnoll skeleton (48, 23, D:3) a draconian skeleton Level 4 of the Dungeon [Shop] Tereh's Jewellery Shoppe a +4 ring of protection (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) an amulet of reflection (unknown) (450 gold) an amulet of reflection (unknown) (450 gold) a +6 ring of strength (540 gold) a +4 ring of protection (unknown) (540 gold) a +4 ring of slaying (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) a +5 ring of evasion (540 gold) an amulet of reflection (unknown) (450 gold) (13, 21, D:4) a +0 short sword 3 stones (21, 8, D:4) a +0 dagger a +0 chain mail a +0 club an orc skeleton (33, 24, D:4) a +0 helmet (49, 7, D:4) a +0 sling (53, 11, D:4) a +0 halberd the +0 plate armour "Moseh" {rF+ Regen+ Str+3} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. (55, 19, D:4) a +0 giant club (56, 10, D:4) a +0 dagger (62, 9, D:4) a +0 plate armour Level 5 of the Dungeon (14, 28, D:5) a +0 robe (16, 33, D:5) a +0 leather armour (16, 34, D:5) a +0 dagger a +0 leather armour a +0 robe (17, 29, D:5) a +0 leather armour (17, 33, D:5) a +0 whip (19, 21, D:5) the +3 ring mail "Illaprol" {^Contam Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 14, D:5) a +0 hand axe a +0 leather armour (24, 26, D:5) a +0 robe (32, 30, D:5) a +0 ring mail (37, 7, D:5) a +0 robe (39, 16, D:5) a +0 mace (50, 14, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, 4, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 scale mail a +0 club a +0 leather armour a +0 club (4, 4, D:6) a +0 robe a +0 dagger (6, -6, D:6) a +0 ring mail (18, 10, D:6) a +0 giant spiked club (23, 7, D:6) a +0 club a +0 hand axe a +0 robe a +2 heavy long sword (25, 26, D:6) a +0 leather armour (30, 2, D:6) a +0 buckler (37, 3, D:6) a +0 giant spiked club (39, 7, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, -31, D:7) a +0 orcbow (10, -24, D:7) a +0 mace (11, -22, D:7) a +0 shortbow (12, 8, D:7) a +0 dagger a +0 leather armour (13, -8, D:7) a +0 falchion a +0 robe a +1 long sword of draining a +0 robe (14, -9, D:7) a +0 dagger a +0 robe (14, -8, D:7) a +4 short sword a +0 robe a +3 mace a +0 robe (15, -9, D:7) a +0 short sword (16, -25, D:7) a +0 whip (17, -17, D:7) a +0 robe (18, 0, D:7) a parchment of Vhi's Electric Charge (29, -18, D:7) a +0 leather armour (34, -17, D:7) a +0 great sword (35, -17, D:7) a +0 leather armour (47, -21, D:7) the +2 quarterstaff of Weemu {venom, *Noise +Blink Int+4} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of holy wrath a +0 robe a +0 club (11, -13, D:8) a +0 leather armour (15, -16, D:8) a +0 scale mail a +0 club (15, -1, D:8) a +0 short sword a +0 whip 5 stones (16, -1, D:8) a +0 whip (16, 0, D:8) a +0 dagger 4 stones a +0 short sword (17, -2, D:8) a +0 whip (17, -1, D:8) a +0 dagger a +0 short sword a stone (24, -28, D:8) a +0 orcbow (27, -21, D:8) a +0 falchion (29, -18, D:8) a +5 dagger a +0 robe (34, -18, D:8) a +0 falchion a +0 robe (34, -17, D:8) a +5 falchion a +0 robe a +2 short sword a +0 robe (37, 0, D:8) a +0 short sword (47, 10, D:8) a +0 leather armour Level 9 of the Dungeon (6, -6, D:9) a +0 morningstar a +0 leather armour a +0 battleaxe a +0 plate armour (7, -6, D:9) a +0 dagger a +0 robe (9, -8, D:9) a +0 flail a +0 leather armour (16, 42, D:9) a +0 scale mail (24, 36, D:9) a +0 sling (25, -3, D:9) a +0 chain mail (25, 21, D:9) a +0 giant club a +0 giant club (30, 29, D:9) a +0 robe (31, 9, D:9) a +0 robe (35, -8, D:9) a +0 long sword (38, 26, D:9) a +0 dagger a +0 robe (49, 17, D:9) a +0 flail a +0 plate armour of poison resistance (50, 17, D:9) a +0 short sword a +0 club a +0 leather armour (59, 24, D:9) the +1 leather armour of Honour {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (15, 4, D:10) a stone (16, 2, D:10) a stone (18, 7, D:10) a stone (20, -2, D:10) a stone (20, 6, D:10) a stone (22, -3, D:10) a stone (22, 10, D:10) a +0 hand axe a +0 robe (24, 2, D:10) a stone (25, 0, D:10) a stone (25, 14, D:10) a +0 club a +0 halberd (26, 12, D:10) a +4 flail a +0 robe (26, 13, D:10) a +3 long sword a +0 robe a +5 long sword a +0 robe (28, 15, D:10) a +0 spear a +0 flail (29, 15, D:10) a +1 spear of venom a +0 scale mail (44, -13, D:10) a parchment of Poisonous Vapours (51, -22, D:10) a +0 dagger 2 stones (52, -24, D:10) a +0 short sword of venom (52, -22, D:10) a +0 dagger a +2 short sword of holy wrath 4 stones (53, -22, D:10) a +0 giant club a +0 giant club a +0 dagger 2 stones (53, -21, D:10) a +0 club (53, -20, D:10) a +0 club (53, 8, D:10) a +0 giant spiked club a +2 robe of positive energy (61, 9, D:10) a parchment of Slow Level 11 of the Dungeon (11, 8, D:11) a +1 short sword of distortion (21, -13, D:11) a +0 pair of gloves (23, -22, D:11) a +0 giant club a +0 giant spiked club (27, 18, D:11) a +0 shortbow (28, -8, D:11) a +0 long sword (28, 5, D:11) a rimehorn talisman (28, 14, D:11) a +1 scimitar of flaming (28, 17, D:11) a +0 orcbow (29, 19, D:11) a +0 shortbow (30, 18, D:11) a +0 orcbow (32, 35, D:11) a +0 robe (37, 7, D:11) a +0 shortbow (43, -6, D:11) a +0 buckler (43, 0, D:11) a +0 quarterstaff (48, -4, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 trident a +0 flail of protection (0, 2, D:12) a +0 long sword (0, 3, D:12) a +0 short sword (2, 28, D:12) a +0 shortbow (3, 29, D:12) a +0 robe a +3 dagger of holy wrath (10, 2, D:12) a +1 trident of entangling (14, 11, D:12) a +0 hand axe (17, 18, D:12) a +0 broad axe a +0 robe (20, 17, D:12) a +0 flail a +0 ring mail (20, 18, D:12) a +0 dagger a +0 robe (33, -9, D:12) a +0 pair of gloves (47, -3, D:12) a +0 chain mail (53, 33, D:12) a +0 robe (57, -2, D:12) 6 large rocks Level 13 of the Dungeon (2, -8, D:13) a spider talisman (3, -18, D:13) a +0 chain mail (16, 25, D:13) a +0 dagger a +0 robe (17, -16, D:13) a rimehorn talisman (18, -17, D:13) a +0 ring mail a +0 long sword (28, -19, D:13) a +0 robe a +0 rapier (38, -16, D:13) a +0 helmet (46, 12, D:13) a +0 giant spiked club (47, 5, D:13) a +0 giant club (47, 7, D:13) a +0 giant spiked club (47, 10, D:13) a +0 giant spiked club a +0 giant club (47, 11, D:13) a +0 giant club (48, 7, D:13) a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) a +0 whip (4, -21, D:14) a +0 long sword (5, -21, D:14) a +0 mace (7, -7, D:14) a +0 heavy shortbow (9, -2, D:14) a +0 ring mail (9, 0, D:14) a +0 buckler (9, 1, D:14) a +0 robe a +0 dagger (10, -21, D:14) a +0 hand axe (11, -18, D:14) a +0 scimitar of flaming (18, -8, D:14) a +0 halberd (19, -9, D:14) a +0 rapier a +0 orcbow (20, -9, D:14) a +0 battleaxe (21, -10, D:14) a +2 mace of draining (21, 6, D:14) 3 large rocks (23, -3, D:14) a +3 falchion of draining (27, -8, D:14) a +0 scale mail of archery (28, 2, D:14) a +0 hand axe (30, 15, D:14) a +0 mace (32, 16, D:14) a parchment of Poisonous Vapours (39, 13, D:14) 4 large rocks (40, 18, D:14) a +0 dagger a +0 robe (43, -7, D:14) a +0 leather armour a +1 halberd of venom Level 15 of the Dungeon (0, 0, D:15) a +4 orcbow (2, 38, D:15) a +0 war axe (2, 39, D:15) a +0 orcbow (3, 38, D:15) a +0 dagger a +0 robe a +0 orcbow a +0 shortbow (3, 48, D:15) a +0 trident (4, 38, D:15) a +0 hand axe a +0 orcbow a +0 plate armour a +0 dagger a +0 robe (4, 39, D:15) a +0 orcbow a +0 dagger (5, 35, D:15) a +0 war axe a +0 plate armour (6, 34, D:15) a +0 hand axe a +0 ring mail (13, 29, D:15) a +0 leather armour (20, 25, D:15) 2 large rocks (21, 33, D:15) a +0 long sword (24, 39, D:15) a +0 flail (25, -1, D:15) a +0 orcbow (25, 37, D:15) a +0 long sword (26, 39, D:15) a +2 dagger of protection a +0 robe (34, 31, D:15) 6 large rocks (37, 17, D:15) a +0 long sword a +0 scale mail (40, 52, D:15) a +0 shortbow (42, 20, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (43, 21, D:15) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 spear a +0 robe (44, 35, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 glaive a +0 chain mail (1, 0, Orc:2) a +0 dagger a +0 ring mail a +0 flail a +0 chain mail a +0 dagger a +0 robe (1, 2, Orc:2) a +1 flail of draining a +0 scale mail (2, 1, Orc:2) a +0 arbalest (3, 2, Orc:2) a +0 orcbow (4, 17, Orc:2) a +0 arbalest (5, -8, Orc:2) 12 gold pieces (6, 14, Orc:2) a +0 arbalest (6, 17, Orc:2) a +0 dagger a +0 scale mail (7, 16, Orc:2) a +0 trident of flaming (8, 19, Orc:2) a +0 dagger a +0 robe (9, 18, Orc:2) a +0 whip a +0 chain mail a +0 dire flail a +0 chain mail a +0 short sword a +0 orcbow a +0 chain mail a +2 short sword of speed (9, 19, Orc:2) a +0 short sword a +0 dire flail a +0 plate armour (9, 20, Orc:2) a +0 dagger (10, 20, Orc:2) a +0 giant spiked club (13, 11, Orc:2) 25 gold pieces (15, 17, Orc:2) 18 gold pieces (16, -15, Orc:2) a +0 scimitar a +0 plate armour (19, -21, Orc:2) a +0 robe a +0 club (20, -23, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (20, -22, Orc:2) a +0 giant spiked club (21, 17, Orc:2) 26 gold pieces (22, 10, Orc:2) 26 gold pieces (25, -20, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail a +0 short sword a +0 chain mail (25, -19, Orc:2) a +0 whip a +0 leather armour a +0 giant spiked club (26, -21, Orc:2) a +0 dire flail a +0 giant club (26, -19, Orc:2) a +0 dagger a +0 robe (26, -15, Orc:2) 6 gold pieces a +0 dagger a +0 robe (27, -21, Orc:2) a +0 falchion (27, -20, Orc:2) a +0 war axe a +4 plate armour a +0 giant club a +0 giant spiked club (27, -19, Orc:2) a +0 giant club a +0 giant club (27, -15, Orc:2) 9 gold pieces (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) (27, -11, Orc:2) 14 gold pieces (still there?) a +3 long sword (still there?) a +3 plate armour of fire resistance (still there?) a +0 kite shield (still there?) a +0 falchion (still there?) (27, -10, Orc:2) 38 gold pieces a +0 dagger a +2 robe a +0 dagger a +0 robe a +0 flail a +0 bardiche a +2 plate armour of resonance (28, -12, Orc:2) 5 gold pieces a +0 dagger a +0 ring mail (28, -10, Orc:2) 22 gold pieces a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 chain mail (29, -11, Orc:2) 17 gold pieces a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (29, -10, Orc:2) 12 gold pieces a +0 short sword a +0 ring mail a +0 dagger Level 1 of the Lair of Beasts (1, -1, Lair:1) a +0 orcbow (2, -44, Lair:1) a +0 broad axe (22, -21, Lair:1) a +0 short sword (23, 9, Lair:1) a +0 ring mail (44, -46, Lair:1) a +0 dagger (48, -44, Lair:1) a +0 scale mail (51, -32, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 19, Lair:2) a +0 bardiche (21, 31, Lair:2) a +0 scale mail (22, 33, Lair:2) a +0 robe (23, 31, Lair:2) a parchment of Blink Level 3 of the Lair of Beasts (19, -22, Lair:3) a +0 rapier (21, -15, Lair:3) a +0 spear (35, -33, Lair:3) a +0 orcbow (46, -24, Lair:3) a +0 mace (55, -17, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) the scarab talisman of Haxoda {rElec Str+5 Dex+4} [scarab talisman] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (32, -5, Lair:4) a parchment of Scorch (43, 33, Lair:4) a +0 pair of gloves (54, 27, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Stone Arrow (15, 19, Lair:5) a +0 dire flail (16, 22, Lair:5) a +0 dagger a +0 robe (19, 32, Lair:5) a +0 sling (36, -1, Lair:5) a +0 rapier a +0 robe (36, 0, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe (39, -10, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe (40, -11, Lair:5) a +1 dagger of electrocution a +0 robe a +0 spear (40, -10, Lair:5) a +0 rapier a +0 robe (51, -11, Lair:5) a +4 sling of draining (52, -10, Lair:5) a +0 partisan (53, 10, Lair:5) a +0 helmet of sniping (56, -3, Lair:5) a +0 spear (56, 6, Lair:5) a +0 short sword a +0 robe (57, 5, Lair:5) a +0 rapier a +0 robe (57, 6, Lair:5) a +0 rapier a +0 robe (57, 7, Lair:5) a +0 dagger a +0 robe (61, -2, Lair:5) a +0 spear a +0 buckler