Ravn Level 1 of the Dungeon (0, 0, D:1) a parchment of Fulminant Prism (1, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:1) a +0 hand axe (12, -31, D:1) a +0 leather armour (22, -23, D:1) a hobgoblin corpse (skeletalised by now) (27, -8, D:1) a +0 helmet (31, -6, D:1) a frilled lizard corpse (skeletalised by now) (32, -29, D:1) a +0 chain mail (32, -24, D:1) a hobgoblin corpse (skeletalised by now) (32, -11, D:1) a +0 robe (33, -16, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a staff of fire (4, 10, D:2) a +2 vampiric dagger (4, 25, D:2) a ball python skeleton (10, -8, D:2) a +0 robe (11, -30, D:2) a +0 sling (12, -19, D:2) a scarf of harm (13, -19, D:2) a +0 club (13, 15, D:2) a ball python corpse (skeletalised by now) (15, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 15, D:2) a ball python skeleton (30, -1, D:2) a +0 dagger (33, -23, D:2) a ball python skeleton (35, -26, D:2) a +0 short sword (36, 27, D:2) a +0 ring mail (42, -12, D:2) an adder skeleton (44, -25, D:2) a +0 ring mail (44, 9, D:2) a hobgoblin corpse (skeletalised by now) (52, 4, D:2) a +0 sling (55, -21, D:2) a rat skeleton (61, -20, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Jiq Mudi's Armour Shop a +0 chain mail of willpower (143 gold) a +1 ring mail of willpower (176 gold) an orb of attunement (286 gold) a +0 robe (9 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +3 leather armour of Leapfrog {Regen+} (264 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +3 pair of gauntlets of War {Slay+5} (522 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (1, -3, D:3) a parchment of Slow (2, 10, D:3) a bat corpse (skeletalised by now) (3, 8, D:3) a +0 robe (4, 14, D:3) a frilled lizard corpse (skeletalised by now) (8, 21, D:3) a +0 chain mail (10, 4, D:3) a +0 lajatang 2 stones a +0 dagger a kobold corpse (skeletalised by now) (15, 22, D:3) a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (16, 19, D:3) a +0 club a goblin skeleton (16, 20, D:3) a +0 dagger a goblin skeleton (17, 18, D:3) a +0 falchion a +0 animal skin a +0 helmet a +0 club a +0 dagger the hobgoblin skeleton of Robin (18, 18, D:3) a +0 club (18, 34, D:3) a jackal corpse (skeletalised by now) (19, 18, D:3) a +0 dagger (19, 24, D:3) a +0 club (20, 26, D:3) a +0 robe (27, -4, D:3) a +0 dagger (28, 4, D:3) a parchment of Sublimation of Blood (32, 1, D:3) a +0 halberd (37, 7, D:3) a +0 short sword a +0 leather armour (37, 8, D:3) a +0 short sword an orc skeleton an orc skeleton (41, 30, D:3) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (42, 31, D:3) a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Petoupp {Spirit Harm rF+ Str-5} (3350 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str-5: It affects your strength (-5). the necromancy staff "Gavozyefar" {rPois rF+ rN+ Necro} (4320 gold) [staff of necromancy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. the +0 ring mail "Xiddounu" {rC++} (2850 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +0 leather armour of Trumpets {rPois Dex+3} (1950 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the conjuration staff of the Queen {rF+ Conj} (3900 gold) [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. the +3 whip of Oggeh {holy, Will- Str+5 Dex+2} (3700 gold) Will-: It decreases your willpower. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the granite talisman of Lugonu's Inspiration {Harm rC+ rN+ Stlth+} (11370 gold) [granite talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the ring "Taugein" {^Drain rC- Str+6 Dex+6 SInv} (4720 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +4 mace "Uniah" {pain, *Slow rC++ Will++} (6040 gold) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +11 hand axe of Taxation {pain, rElec rCorr Str+3} (8840 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 leather armour of Cyagh {rF+} (2100 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Eternal Night {MP+9 Str+4 Dex+3} (4170 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). the +2 ring mail of the Scribe {Str+5} (3150 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +9 whip of Scorn {concuss, rElec Int+3} (6780 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the riddle talisman of Baldness {Str-2 Int+6} (9600 gold) [riddle talisman] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). the +1 chain mail "Nety" {rF+ rCorr Str-4 Dex+3} (2850 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 robe of Least Resistance {Str+4 Stlth+} (3910 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 dagger "Qoabya Foho" {vamp, rElec Will+ Int+3} (3690 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe of the Good {Harm rF++ rC- rN+} (2760 gold) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Taevidwo {rC+ Int+4} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (1, 0, D:4) a +0 hand axe (11, 8, D:4) a parchment of Apportation (12, -5, D:4) a parchment of Summon Ice Beast (15, -12, D:4) a parchment of Flame Wave (24, 4, D:4) a +0 hand axe a +0 leather armour (40, -19, D:4) a parchment of Forge Monarch Bomb (44, -11, D:4) a +0 giant club (44, -9, D:4) a hobgoblin skeleton (45, -10, D:4) an adder skeleton (48, -7, D:4) an iguana skeleton a ball python skeleton (48, -6, D:4) an iguana skeleton (49, -14, D:4) a parchment of Apportation (50, -18, D:4) a +0 robe (50, -14, D:4) a hobgoblin skeleton (51, -3, D:4) a +0 dagger a kobold skeleton a hound skeleton (55, -6, D:4) a +0 leather armour a +0 club (56, -4, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (57, -5, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (58, -4, D:4) a +0 flail (58, -3, D:4) a +0 whip (58, 1, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (3, -18, D:5) a parchment of Apportation (9, -16, D:5) a +0 giant club an ogre skeleton (11, -23, D:5) an adder skeleton (19, -16, D:5) a +0 dagger (22, -12, D:5) a +0 hand axe an orc corpse (skeletalised by now) (25, -24, D:5) a +0 hand axe (25, -18, D:5) a +0 leather armour a +0 short sword an orc skeleton (26, -16, D:5) a parchment of Scorch (27, -32, D:5) a +0 leather armour (27, -27, D:5) the +2 leather armour of Reiss {Will+} Will+: It increases your willpower. It cannot be enchanted further. (27, -25, D:5) a +0 whip an orc skeleton (27, -24, D:5) a quokka skeleton (27, -18, D:5) a water moccasin skeleton (29, 0, D:5) a +0 long sword (38, -8, D:5) a black bear corpse (skeletalised by now) (42, 9, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (7, 12, D:6) a +0 bardiche (15, 23, D:6) a parchment of Gloom (16, 27, D:6) a +0 quarterstaff