Ravn Level 1 of the Dungeon (0, 24, D:1) a human skeleton (2, 27, D:1) a human skeleton (4, 26, D:1) a human skeleton (6, 27, D:1) a human corpse (skeletalised by now) (8, 24, D:1) a human corpse (skeletalised by now) (11, 14, D:1) a +0 club (17, -4, D:1) a +0 spear (19, 16, D:1) a +0 scale mail (40, 34, D:1) a +0 scale mail (51, 14, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (56, -6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Niba's Jewellery Shoppe the ring of Ilicular {rPois rN++ Str+6 Dex-5} (435 gold) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). a +5 ring of evasion (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) the amulet of Vitality {Regen++ RegenMP++} (1100 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. an amulet of the acrobat (unknown) (330 gold) an amulet of wildshape (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of strength (unknown) (396 gold) [Shop] Xeguerphu's Antique Armour Shoppe a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) an orb of mesmerism (676 gold) a +2 hat (416 gold) the +1 leather armour "Denleydo" {Rampage rC+ Dex-3} (382 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 buckler (117 gold) a +3 leather armour of positive energy (546 gold) (1, -13, D:2) a howler monkey skeleton (3, 12, D:2) a +0 short sword 4 stones (4, 11, D:2) a ball python skeleton (5, -6, D:2) a +0 ring mail (6, 15, D:2) a frilled lizard skeleton (7, 15, D:2) a +0 dagger 2 stones (11, 9, D:2) a +0 club (11, 14, D:2) a +0 hand axe (15, 23, D:2) a +0 club a gnoll skeleton (16, 23, D:2) a +0 spear (17, 23, D:2) a +0 whip a gnoll skeleton (17, 24, D:2) a hobgoblin skeleton (19, 19, D:2) a +0 dagger a kobold skeleton (26, -9, D:2) a +0 short sword (38, 13, D:2) an adder skeleton (43, 16, D:2) a +0 club a kobold corpse (skeletalised by now) (44, -7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (0, 13, D:3) a +0 spear of entangling (8, 28, D:3) a +0 hand axe (9, -4, D:3) a +0 mace a +0 chain mail the human skeleton of Terence (12, 16, D:3) a +0 hand axe (12, 18, D:3) a +0 club a +0 club an orc skeleton (13, 16, D:3) a +0 war axe (14, 15, D:3) a hobgoblin skeleton (14, 16, D:3) a +0 dagger a +0 robe (16, 42, D:3) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. (17, 15, D:3) a +0 club a goblin skeleton (18, 34, D:3) a +0 sling (40, 37, D:3) a +0 ring mail (41, 15, D:3) a +0 hammer (48, 11, D:3) a +0 short sword a +0 falchion a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 33, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 3, D:4) a +0 robe (3, 29, D:4) an adder skeleton (6, 4, D:4) a +0 mace (6, 6, D:4) a +0 short sword (11, 19, D:4) a +0 whip a +0 club a gnoll skeleton (13, 19, D:4) a +0 spear (15, 19, D:4) a +0 club (23, 14, D:4) a +0 scale mail (28, 2, D:4) a +0 short sword a +0 club a +0 leather armour a +0 dagger (28, 3, D:4) a +0 dagger a +0 robe (42, 25, D:4) a +0 dagger a stone a +0 robe (46, 29, D:4) a +0 robe Level 5 of the Dungeon (4, -2, D:5) a +0 short sword (14, 44, D:5) a +0 leather armour (18, 19, D:5) a +0 chain mail (24, 27, D:5) a +0 trident (46, 42, D:5) a +0 ring mail (53, -4, D:5) a +0 club (54, -4, D:5) a +0 dagger a +0 robe (54, -3, D:5) a +0 morningstar (54, -2, D:5) a +0 dagger a +0 leather armour (55, -4, D:5) a +0 trident a +0 ring mail (56, -4, D:5) a +0 flail (61, 7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -1, D:6) a +0 falchion a +0 ring mail a +0 whip a +0 dagger a +0 robe (20, 4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (25, 1, D:6) a +0 war axe (27, -24, D:6) a +0 war axe (32, -31, D:6) a +0 ring mail (41, 14, D:6) a +0 spear a +0 whip a +0 halberd (46, -1, D:6) a parchment of Hailstorm (48, -2, D:6) a +0 plate armour (54, -12, D:6) a +0 orcbow Level 7 of the Dungeon (1, 10, D:7) a +0 club (2, -4, D:7) a +0 giant spiked club (2, 10, D:7) a +0 flail a +0 flail (2, 11, D:7) a +0 halberd (3, 10, D:7) a +0 whip a +0 robe a +0 club (7, -22, D:7) a +2 orcbow of electrocution (11, -18, D:7) a +0 flail (16, -20, D:7) a +0 robe a +0 dagger (32, -9, D:7) a +0 war axe (40, 3, D:7) a +0 club a +0 leather armour (41, 3, D:7) a +0 dagger (42, 4, D:7) a +0 morningstar (43, 2, D:7) a +0 trident (50, -13, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (10, -18, D:8) a +0 chain mail (18, 5, D:8) a +0 hand axe (28, 25, D:8) a +0 leather armour (30, -19, D:8) a +1 scale mail of cold resistance (51, -4, D:8) 7 gold pieces a +0 short sword 3 boomerangs a +0 ring mail (51, -3, D:8) 13 gold pieces (52, -3, D:8) 4 gold pieces a +0 dagger a +0 robe (53, -7, D:8) 6 gold pieces a +0 dagger a +0 robe (54, -1, D:8) the +0 ring mail of Rationality {rF+ Dex-4 Slay+5} rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (66, -10, D:8) a +0 great sword a +0 robe (67, -11, D:8) a +0 great sword a +0 robe a +0 battleaxe a +0 robe (68, -10, D:8) a +0 halberd a +0 robe the Ecumenical Temple