Ravn Level 1 of the Dungeon (0, 0, D:1) a quill talisman (1, 3, D:1) a hobgoblin corpse (skeletalised by now) (2, 2, D:1) a hobgoblin corpse (skeletalised by now) (7, 17, D:1) a +0 barding (9, 5, D:1) a +0 mace (11, -12, D:1) a bat corpse (skeletalised by now) (11, -10, D:1) a bat corpse (skeletalised by now) (15, -12, D:1) 2 large rocks (15, -10, D:1) a +0 whip a +0 club 4 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -18, D:1) a bat corpse (skeletalised by now) (16, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -16, D:1) a +0 whip (17, -10, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, -23, D:1) a frilled lizard skeleton (23, 6, D:1) a +0 club a kobold skeleton a jackal skeleton a jackal skeleton (25, -23, D:1) a +0 dagger a +0 barding (26, -4, D:1) a +0 mace (28, -9, D:1) a +0 club a goblin skeleton (31, 12, D:1) a frilled lizard skeleton (32, -25, D:1) a +0 ring mail (32, 11, D:1) a ball python skeleton (33, 5, D:1) a +0 ring mail (33, 9, D:1) a +0 dagger (39, -13, D:1) a +0 club (40, 12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zean's General Store a parchment of Construct Spike Launcher (75 gold) a box of beasts (520 gold) a potion of brilliance (52 gold) a scroll of identify (26 gold) a parchment of Call Imp (75 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (780 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 ring mail (52 gold) a potion of lignification (39 gold) [Shop] Ishattyo's Antique Scrolls a scroll of revelation (142 gold) a scroll of amnesia (76 gold) a scroll of identify (38 gold) a scroll of teleportation (57 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) (0, 0, D:2) a +0 robe (3, 4, D:2) a +0 ring mail (7, -10, D:2) an adder skeleton (10, -7, D:2) a +0 ring mail (13, 8, D:2) a +0 short sword (18, -8, D:2) a bat skeleton (18, 10, D:2) a +0 short sword (20, -1, D:2) a +0 club a gnoll skeleton (20, 0, D:2) a gnoll skeleton (20, 1, D:2) a +0 whip a gnoll skeleton (21, 1, D:2) a +0 spear (26, -11, D:2) a ball python skeleton (27, 8, D:2) a +0 club (29, 17, D:2) a hobgoblin corpse (skeletalised by now) (34, 0, D:2) a +0 ring mail Level 3 of the Dungeon (8, -4, D:3) a +0 mace (11, 2, D:3) a +0 dagger (14, -2, D:3) a +0 flail (15, 2, D:3) a +0 ring mail a +0 trident (15, 4, D:3) a +0 whip a +0 club a +0 spear a +0 flail an orc skeleton (15, 5, D:3) a +2 dagger of venom a +0 flail an orc skeleton (19, -1, D:3) a +0 flail (21, -19, D:3) a +0 robe (22, 0, D:3) a +0 halberd (25, 8, D:3) a +0 hand axe (26, 12, D:3) a +0 club a +0 ring mail a gnoll corpse (skeletalised by now) (27, 5, D:3) a +0 hand axe (28, -28, D:3) a +0 trident (30, -11, D:3) a +0 dagger (37, -31, D:3) a frilled lizard skeleton (38, -31, D:3) a hobgoblin skeleton (40, -15, D:3) a +0 club (40, -14, D:3) a +0 club a goblin skeleton (47, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (8, 5, D:4) a +0 mace a goblin corpse (skeletalised by now) (13, 9, D:4) a +0 club a +0 leather armour the goblin skeleton of Ijyb (22, 28, D:4) a jackal corpse (skeletalised by now) (25, 9, D:4) a +0 spear a gnoll skeleton (25, 10, D:4) a +0 spear (26, 9, D:4) a +0 flail a +0 flail a gnoll skeleton (26, 12, D:4) an orb of stardust (26, 19, D:4) a +0 dagger (27, 15, D:4) a +0 club a +0 chain mail a +0 mace (27, 16, D:4) a +0 club a +0 scale mail an orc skeleton (27, 28, D:4) an adder corpse (skeletalised by now) (28, 15, D:4) a +0 flail (28, 16, D:4) a +0 hand axe (34, -1, D:4) a +0 leather armour (36, 2, D:4) a +0 club (46, 21, D:4) a +0 dagger (46, 37, D:4) a ball python corpse (skeletalised by now) (48, 26, D:4) an iguana skeleton (52, 38, D:4) a +0 hand axe Level 5 of the Dungeon (0, 4, D:5) a +0 giant club (0, 8, D:5) a +0 ring mail a +0 flail an adder skeleton an orc skeleton (1, 7, D:5) a +0 dagger a +0 club an orc skeleton an orc skeleton (1, 8, D:5) a +0 short sword an orc skeleton (7, -3, D:5) a +0 spear (8, -3, D:5) a +0 club a +0 spear a +0 robe a gnoll skeleton (8, 6, D:5) a +0 great sword (9, -3, D:5) a +0 flail a gnoll skeleton (9, 18, D:5) a +0 club a gnoll skeleton (10, -4, D:5) a +0 hand axe a +0 leather armour (10, 25, D:5) a +0 dagger a +0 robe (10, 29, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 34, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 4, D:5) a +0 club (12, -3, D:5) a +0 spear (16, 20, D:5) a +0 robe (18, 15, D:5) a +0 club a +0 leather armour a gnoll skeleton (19, 14, D:5) a river rat skeleton (32, -9, D:5) a +0 plate armour (36, 17, D:5) a river rat skeleton (37, 7, D:5) a +0 hand axe (41, 25, D:5) a +0 rapier (42, -9, D:5) a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (43, 26, D:5) a +0 leather armour (45, -5, D:5) a +1 whip of venom an orc corpse (skeletalised by now) (45, 26, D:5) a +0 ring mail (46, -5, D:5) a +0 mace a +0 robe a +0 dagger an orc skeleton (46, 29, D:5) a +0 giant club an ogre corpse (skeletalised by now) (47, 26, D:5) a hound corpse (skeletalised by now) (48, -5, D:5) a +0 leather armour a +0 short sword Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 spear "Sesa" {spect, rF+} (3650 gold) rF+: It protects you from fire. It cannot be enchanted further. the +5 hand axe "Jetups" {pain, rN+ Int+2} (4790 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Duagrah" {rPois Will+ Str-5 Dex+6} (4230 gold) [ring of dexterity] rPois: It protects you from poison. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). the blade talisman of a bazaar {Rampage Stlth+} (7200 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. the amulet "Yhobabes" {Dissipate Fly Str-4 SInv} (3490 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. Str-4: It affects your strength (-4). SInv: It lets you see invisible. the quill talisman "Pish" {Fly Stlth+} (2700 gold) [quill talisman] Fly: It grants you flight. Stlth+: It makes you more stealthy. the ring "Ylusic" {rF- Str+5 SInv} (2550 gold) [ring of see invisible] rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). SInv: It lets you see invisible. the ring "Acaer" {EV+5 Slay+3} (5560 gold) [ring of evasion] EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Onawoeriuwn" {rPois rF+ Str+3 Slay+3 SInv} (5930 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +2 orcbow of freezing (1920 gold) the amulet of Virtue {Reflect +Inv Will+ rCorr SH+5} (5520 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). the +1 whip "Demon's Nightmare" {pain, rPois rC+ Str+5} (3990 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. the inkwell talisman of Weseex {rN++ Dex-4} (2300 gold) [inkwell talisman] rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). a +2 partisan of protection (2040 gold) the ring "Honwohut" {rCorr AC+4 SInv} (5280 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the riddle talisman of Yesterday {Rampage rN+ Int+3} (10350 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the alchemy staff "Amekum" {rPois rN+ Dex+3 Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the +0 cloak of the Slug {rElec rN+ rCorr Slay-4} (1150 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +9 sling of Veedd {heavy, rElec} (6170 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +4 short sword of the Burning God {freeze, *Slow rN+++ Int+3 Stlth+} (5690 gold) *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 6, D:6) a +0 shortbow (18, -7, D:6) a +0 mace a +0 ring mail a +0 club a +0 leather armour a +0 dagger an orc skeleton (18, -6, D:6) a +0 dagger a +0 leather armour an orc skeleton (18, 19, D:6) a +0 spear (19, -7, D:6) a +0 hand axe a +0 ring mail an orc skeleton (19, 20, D:6) a +2 whip of venom (19, 21, D:6) a +0 flail (22, 21, D:6) a +0 chain mail (26, -2, D:6) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (26, 39, D:6) a +0 club (27, -2, D:6) a +0 short sword a +0 scale mail an orc skeleton (32, -7, D:6) a +0 mace a +0 leather armour (33, -7, D:6) a +0 flail (33, -6, D:6) a +0 flail (33, -5, D:6) a +0 dagger a +0 robe an orc skeleton (34, -6, D:6) a +0 trident a +0 leather armour (40, 27, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Teghonel's Jewellery Shop a storm talisman (600 gold) a +4 ring of slaying (unknown) (540 gold) a +4 ring of slaying (unknown) (540 gold) a ring of protection from fire (unknown) (375 gold) an amulet of the acrobat (unknown) (450 gold) a ring of willpower (375 gold) the ring of Foolhardiness {rF+ rCorr MP+4 Dex+3 Slay+2} (856 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +4 ring of protection (540 gold) (2, 22, D:7) a +0 hand axe (2, 24, D:7) a +0 hand axe a +0 chain mail (3, 23, D:7) a +0 dagger a +0 robe (7, 14, D:7) a +2 flail a +0 robe (8, 13, D:7) a +4 short sword a +0 robe a +0 falchion a +0 robe (10, 31, D:7) a +0 war axe (12, 15, D:7) a +0 hand axe (18, 0, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (18, 34, D:7) a +0 dagger (28, 23, D:7) a +0 whip (31, 29, D:7) a +0 falchion (51, 50, D:7) a +0 rapier (52, 15, D:7) a +0 flail (52, 48, D:7) a +0 leather armour (53, 14, D:7) a +0 whip (53, 15, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Ahimies's Weapon Emporium a +0 spear (39 gold) a +0 falchion (39 gold) a +0 arbalest (97 gold) a +0 spear (39 gold) 2 atropa-tipped darts (23 gold) a +0 flail (45 gold) (15, -33, D:8) a +0 long sword (15, -26, D:8) a +0 mace (15, -25, D:8) a +0 club a +0 ring mail a +0 club a +0 scale mail (16, -20, D:8) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 long sword a +0 chain mail (17, -19, D:8) a +0 dagger a +0 ring mail (17, -16, D:8) a +0 dagger (17, -14, D:8) a +0 short sword (20, -33, D:8) a riddle talisman (24, -22, D:8) a +0 dagger (24, -21, D:8) a +0 club a +0 leather armour (26, -19, D:8) a +0 flail a +1 whip of flaming a +0 club a +0 whip a +0 robe (27, -20, D:8) a +0 halberd (35, -32, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 3 poisoned darts (1, -9, D:9) 17 gold pieces (1, -1, D:9) 9 gold pieces (1, 4, D:9) a parchment of Searing Ray (2, -18, D:9) 19 gold pieces (2, -8, D:9) 19 gold pieces (3, -9, D:9) 31 gold pieces (4, -11, D:9) 21 gold pieces a +0 club a +0 ring mail (4, -10, D:9) 36 gold pieces (4, -8, D:9) 8 gold pieces a +0 spear (4, -7, D:9) a +0 spear (5, -11, D:9) 6 gold pieces a +0 plate armour (5, -10, D:9) 7 gold pieces a +0 dagger a +0 robe (5, -9, D:9) 5 gold pieces a +0 spear (5, 5, D:9) a parchment of Freeze (7, 6, D:9) a +0 spear (8, -14, D:9) a +0 spear (9, -15, D:9) a +0 flail (9, -14, D:9) a +0 flail a +0 trident a +0 ring mail a +0 buckler (10, -13, D:9) a +0 flail (17, -29, D:9) a +0 war axe a +0 plate armour (17, -26, D:9) a parchment of Animate Dead (18, -28, D:9) a +0 short sword a +0 leather armour (19, -31, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (19, -30, D:9) a +0 dagger a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear a +0 chain mail (1, -1, Bailey) a +0 trident a +0 chain mail (1, 0, Bailey) a +0 spear a +0 chain mail (2, -2, Bailey) a +0 trident a +0 ring mail (2, 3, Bailey) a +0 trident a +0 chain mail (3, -2, Bailey) a +0 spear a +0 scale mail (3, 6, Bailey) a +0 glaive a +0 plate armour (3, 17, Bailey) a +0 trident a +0 scale mail (7, 16, Bailey) a +0 trident a +0 scale mail (8, 15, Bailey) a +0 trident a +0 scale mail (8, 16, Bailey) a +0 halberd a +0 chain mail (9, 7, Bailey) 8 gold pieces a +0 glaive a +0 chain mail (9, 8, Bailey) 7 gold pieces (10, 6, Bailey) 8 gold pieces a +0 spear a +0 ring mail (10, 7, Bailey) 9 gold pieces a +0 glaive a +0 chain mail