Ravn Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (2, -1, D:1) a +0 dagger (3, 3, D:1) a +0 whip (16, -20, D:1) a rat skeleton (16, -14, D:1) a +0 whip (17, 21, D:1) a +0 chain mail (29, -9, D:1) a +0 robe (30, -3, D:1) a +0 leather armour Level 2 of the Dungeon (5, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -17, D:2) an adder skeleton (14, -13, D:2) a +0 club (15, 18, D:2) a fortress talisman (15, 19, D:2) the +10 hand axe of Damp Defence {flame, ^Drain rN+ Int+3} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, -20, D:2) a jackal corpse (skeletalised by now) (16, 19, D:2) an inkwell talisman (19, 18, D:2) a ball python skeleton (20, -17, D:2) a +0 club (21, -18, D:2) a +0 mace (21, -7, D:2) a quokka skeleton (21, -6, D:2) a +0 whip a kobold skeleton (21, 13, D:2) a +0 dagger (24, -16, D:2) a +0 club (24, 12, D:2) a bat skeleton (33, 11, D:2) a jackal corpse (skeletalised by now) (35, -12, D:2) a +0 club (36, -9, D:2) a frilled lizard skeleton (40, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -14, D:2) a +0 sling (46, 19, D:2) a +0 ring mail (54, -5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 12, D:3) an adder corpse (skeletalised by now) (20, 16, D:3) a quokka skeleton (21, 25, D:3) a -1 sling of chaos (26, 13, D:3) a +0 sling (27, -19, D:3) a +0 dagger 4 poisoned darts a +0 dagger a goblin skeleton a kobold skeleton (34, 26, D:3) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (37, 17, D:3) a +0 dagger a kobold skeleton (49, -4, D:3) 10 gold pieces (50, 17, D:3) a +0 ring mail (56, 1, D:3) a +0 dagger an orc skeleton (58, -20, D:3) a +0 dagger (64, 38, D:3) 6 javelins (66, 25, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon