Ravn Level 1 of the Dungeon (5, -9, D:1) a +0 ring mail (14, -23, D:1) 6 poisoned darts (19, -5, D:1) a frilled lizard skeleton (20, -28, D:1) 4 javelins (22, 6, D:1) a staff of conjuration (25, 10, D:1) a +0 robe (26, -13, D:1) a +0 club a goblin skeleton (29, -12, D:1) a +0 dagger (32, 9, D:1) a rat skeleton (38, 10, D:1) a +0 short sword (52, 13, D:1) a +0 sling (54, 9, D:1) a +0 leather armour (58, 1, D:1) a +0 dagger 4 stones (60, -20, D:1) a ball python corpse (skeletalised by now) (62, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bohuzant's Book Boutique a parchment of Jinxbite (81 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Scorch (81 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Call Imp (81 gold) a parchment of Flame Wave (182 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Mercury Arrow (81 gold) a parchment of Static Discharge (81 gold) a parchment of Shock (56 gold) a parchment of Mephitic Cloud (123 gold) [Shop] Qecw's Armour Boutique a +2 robe of fire resistance (179 gold) a +0 plate armour (180 gold) the +0 plate armour of the Silversmith {^Contam +Inv rF+} (334 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) a +0 plate armour (180 gold) a +0 scale mail (40 gold) a +1 pair of gloves (115 gold) [Shop] Duokhed's Distillery a potion of brilliance (40 gold) a potion of moonshine (unknown) (10 gold) a potion of heal wounds (80 gold) 2 potions of curing (unknown) (60 gold) a potion of lignification (30 gold) a potion of enlightenment (50 gold) a potion of haste (unknown) (100 gold) a potion of might (40 gold) a potion of ambrosia (unknown) (80 gold) [Shop] Mewaoc's Weapon Shop a +0 dagger (24 gold) a +1 dire flail of venom (156 gold) a +0 flail (42 gold) a +0 long sword (42 gold) a +0 whip (30 gold) 5 curare-tipped darts (72 gold) a +0 war axe (42 gold) a +0 spear (36 gold) 2 poisoned darts (14 gold) a +0 quarterstaff (60 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a +0 club (10, -1, D:2) a +0 dagger (12, -19, D:2) a +0 robe (14, -5, D:2) a +0 whip a kobold skeleton (17, 4, D:2) a +0 short sword (21, 10, D:2) an amulet of magic regeneration (22, 6, D:2) a +0 chain mail (24, 6, D:2) a +0 falchion (25, 2, D:2) a +0 dagger (31, -6, D:2) a +0 dagger (33, -9, D:2) a +0 long sword (35, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zearrim's Antique Armour Shop a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 plate armour (468 gold) a +0 barding of stealth (780 gold) the +0 leather armour of the Farrier {rF+ Will+ SInv} (670 gold) rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. an orb of pyromania (676 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 robe (23 gold) (8, 16, D:3) a +0 club (21, 14, D:3) a +0 ring mail (37, 21, D:3) a +0 shortbow (40, 4, D:3) a +0 spear (41, 3, D:3) 2 potions of moonshine (45, 10, D:3) a +0 flail a gnoll corpse (46, 11, D:3) a +0 spear a +0 halberd a throwing net a gnoll corpse (46, 12, D:3) a +0 club a +0 robe a gnoll corpse (54, 33, D:3) a +0 club a goblin corpse (58, 24, D:3) a rat corpse (64, 30, D:3) 3 curare-tipped darts