Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11393114554998461949 732 Ravn the Magician (level 7, -2/57 HPs) Began as a Pale Draconian Fire Elementalist on Sept 13, 2026. Slain by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:10:53 (4963 turns). Ravn the Magician (DrFE) Turns: 4963, Time: 00:10:54 Health: -2/57 AC: 6 Str: 10 XL: 7 Next: 45% Magic: 3/16 EV: 11 Int: 17 God: Gold: 138 SH: 0 Dex: 12 Spells: 15/18 levels left rFire + . . (50%) e - air staff "Qaovitou" {rElec rF+ Summ Forge Air} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.15/turn %: no passive effects @: no status effects A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath (1%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 short sword of speed Missiles d - a throwing net Magical Staves e - the air staff "Qaovitou" (weapon) {rElec rF+ Summ Forge Air} (You found it on level 4 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Jewellery a - a +4 ring of slaying (worn) Wands a - a wand of flame (20) e - a wand of paralysis (10) Scrolls f - a scroll of fear h - a scroll of revelation {unknown} j - 3 scrolls of vulnerability {unknown} w - a scroll of enchant weapon c - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} k - a potion of curing {unknown} f - a potion of moonshine {unknown} n - a potion of attraction {unknown} Skills: + Level 3.0 Fighting + Level 1.8 Dodging + Level 1.8 Stealth - Level 6.0 Spellcasting - Level 3.0 Conjurations - Level 5.0 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Jinxbite Hex 10% 2d2 19% 2 Sublimation of Blood Necr 5% N/A 19% 2 Flame Wave Conj/Fire 18% 2d7 24% 4 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter a phantom. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is heavily wounded. The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 dire flail!! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. The foxfire burns the two-headed ogre. The two-headed ogre is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The two-headed ogre is no longer more vulnerable to fire. The foxfire burns the two-headed ogre. The two-headed ogre is almost dead. The foxfire burns the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... #.......# ########.........## #.#####.#######..........†.J..... #.# #.........####.....####.### #.# #########.# ##...##./#.# #.# #.# ##.##Jo.#.# #.# #.## #.#..O##.# #.# #..## '#.#'O##..# #.# ###########.v§###...###...### #.# #.......)..v@O....ß..†....o.# #.###.#########.§W###)..###.h.#.# ......# #..## '#.#' ##..... ..##### #.## #.# ##.... ..#### #.# ##.## #.### .....# #.# ##...## #.# ..##.##### #.####.....####.# .))......# #...............# ..##.###.# #####..........## You could see a two-headed ogre (ally target) and a phantom. Vanquished Creatures 2 ogres (D:4) 2 scorpions (D:4) A howler monkey (D:4) A hound (D:3) A gnoll bouda (D:4) A drude (D:3) An iguana (D:4) 4 orc wizards 7 gnolls 6 adders 2 ufetubi (D:4) 5 ribbon worms 2 dart slugs 11 orcs 7 endoplasms 5 hobgoblins 3 jackals (D:4) A quokka (D:2) 2 ball pythons (D:2) 6 bats A frilled lizard (D:3) 6 goblins 8 kobolds 4 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Encountered an electric eel 499 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1042 | D:2 | Reached skill level 3 in Spellcasting 1042 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/7 1628 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/9 2087 | D:3 | Learned a level 2 spell: Scorch 2264 | D:3 | Found a faded altar of an unknown god. 2527 | D:3 | Reached skill level 4 in Spellcasting 2718 | D:3 | Reached XP level 5. HP: 30/39 MP: 5/11 2733 | D:3 | Reached skill level 1 in Fighting 2833 | D:3 | Identified the +2 ring mail of Optimism {rF+ Will- Dex+3} 3480 | D:4 | Encountered a two-headed ogre 3480 | D:4 | Encountered an ogre 3539 | D:4 | Reached XP level 6. HP: 47/47 MP: 5/13 3717 | D:4 | Identified the air staff "Qaovitou" {rElec rF+ Summ Forge | Air} 3748 | D:4 | Reached skill level 5 in Spellcasting 4460 | D:4 | Reached skill level 6 in Spellcasting 4460 | D:4 | Your scales start taking on a pale cyan-grey colour. 4460 | D:4 | Reached XP level 7. HP: 44/55 MP: 5/16 4460 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 4854 | D:4 | Reached skill level 5 in Fire Magic 4963 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, grunt_decor_arrowhead, serial_bayou_pond_d D:2: layout_rooms D:3: layout_basic, dreamdust_ecumenical_altar_grove, chequers_serial_rivers_marsh D:4: cheibrodos_barr_body, layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 6 | 6.0 Conjurations | 2 3 | 3.0 Fighting | 1 2 3 | 3.0 Fire Magic | 4 5 | 5.0 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 9 | || 10 Melee: Unarmed | 1 | | || 1 Short sword | | 5 | || 5 Tailslap | | 2 | || 2 Staff | | 4 | || 4 Cast: Foxfire | 68 | 171 | 37 || 276 Scorch | | | 3 || 3 Read: Identify | | 2 | || 2 Teleportation | | 1 | || 1 Fear | | | 1 || 1 Armour: None | 16 | 34 | 4 || 54 Dodge: Dodged | 15 | 40 | 2 || 57