Ravn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 2, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (3, 5, D:1) a bat corpse (skeletalised by now) (6, -22, D:1) a jackal corpse (skeletalised by now) (6, -20, D:1) a hobgoblin corpse (skeletalised by now) (11, -4, D:1) a jackal skeleton (12, -4, D:1) a jackal skeleton (12, 19, D:1) a +0 club a goblin skeleton (13, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 19, D:1) a +0 club a goblin skeleton (15, 19, D:1) a +0 club a goblin skeleton (20, -26, D:1) a +0 dagger (21, -14, D:1) a quokka skeleton (26, -18, D:1) a +0 short sword a kobold skeleton (29, -19, D:1) a frilled lizard skeleton (29, 12, D:1) a +0 sling (32, -20, D:1) a +0 club a goblin skeleton (41, -8, D:1) a +0 pair of boots (43, -5, D:1) a rat corpse (skeletalised by now) (46, -19, D:1) a +0 scale mail (46, 6, D:1) a +0 robe (52, 6, D:1) a ball python skeleton (54, 17, D:1) a +0 leather armour (58, -15, D:1) a ball python skeleton (58, 7, D:1) a +1 dagger of venom a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (9, 42, D:2) a hobgoblin corpse (skeletalised by now) (10, 52, D:2) a bat corpse (skeletalised by now) (12, 8, D:2) a hobgoblin corpse (skeletalised by now) (15, -5, D:2) a +0 short sword (20, 19, D:2) a +0 pair of gloves (32, 41, D:2) a hobgoblin corpse (skeletalised by now) (32, 47, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (56, -9, D:2) a +0 club (57, 5, D:2) a +0 dagger a stone (59, 33, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qacoykh's General Store 2 potions of magic (unknown) (208 gold) a parchment of Animate Dead (169 gold) a parchment of Confusing Touch (114 gold) an inkwell talisman (97 gold) the ring of Xom's Fair Game {rC+ rN+ Will+ Int+3 Slay+4} (843 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 leather armour (26 gold) a scroll of enchant armour (unknown) (97 gold) a parchment of Call Imp (75 gold) a phial of floods (520 gold) a parchment of Freeze (52 gold) (0, 0, D:3) 6 javelins (6, 38, D:3) a rat corpse (skeletalised by now) (7, -2, D:3) a +0 dagger an orc skeleton (7, -1, D:3) a +0 dagger a +0 robe (8, -3, D:3) a +0 hand axe an orc skeleton (9, 10, D:3) a +0 rapier (13, -3, D:3) a +0 dagger an orc skeleton (28, 28, D:3) a +0 hand axe (29, 5, D:3) a staff of cold (32, 11, D:3) a potion of lignification (35, 2, D:3) a +0 falchion (45, 12, D:3) a +0 scale mail Level 4 of the Dungeon (3, 10, D:4) a quokka skeleton (9, -5, D:4) a +0 morningstar (11, -2, D:4) a +0 ring mail (14, 4, D:4) a +0 flail a gnoll skeleton (15, 8, D:4) a +0 dagger (18, -8, D:4) a +0 leather armour (19, -12, D:4) a ball python skeleton (19, 5, D:4) a +0 trident (19, 9, D:4) 3 poisoned darts a +0 club a kobold skeleton (24, -12, D:4) a staff of fire (26, -25, D:4) a +0 dagger (27, 6, D:4) a +0 whip 4 stones a kobold skeleton (29, 7, D:4) a hobgoblin skeleton (29, 24, D:4) a +0 club (31, 19, D:4) a +0 dagger 4 stones (47, 4, D:4) a +0 quarterstaff (50, 6, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (2, 0, D:5) a bat corpse (5, -5, D:5) a ball python corpse (5, 5, D:5) a potion of curing a sewer (0, 0, Sewer) a +0 leather armour (1, 1, Sewer) a +0 club a kobold corpse (3, 1, Sewer) a +0 dagger (5, 4, Sewer) an adder corpse (40, 1, Sewer) a scroll of enchant armour (41, 1, Sewer) 2 potions of brilliance (42, 0, Sewer) a potion of brilliance