Ravn Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -58, D:1) a ball python corpse (skeletalised by now) (6, -42, D:1) a +0 dagger a stone a kobold skeleton (13, -46, D:1) a +0 dagger a goblin skeleton (13, -17, D:1) a frilled lizard skeleton (14, -51, D:1) a bat skeleton (17, -46, D:1) a +0 dagger (34, -13, D:1) a quokka skeleton a rat skeleton (35, -33, D:1) a +0 ring mail (44, -13, D:1) a +0 short sword a stone a kobold skeleton (47, -56, D:1) a +0 dagger (48, 2, D:1) a frilled lizard corpse (skeletalised by now) (55, -13, D:1) a +0 dagger a +0 club (56, -39, D:1) a hobgoblin corpse (skeletalised by now) (56, -14, D:1) a +0 spear (59, -50, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 33, D:2) a bat corpse (skeletalised by now) (10, 20, D:2) a +0 club a goblin skeleton (12, -1, D:2) a +0 whip 5 stones (13, 46, D:2) a jackal corpse (skeletalised by now) (26, 36, D:2) a +0 whip (28, 32, D:2) a +0 club an adder skeleton (42, 18, D:2) a frilled lizard corpse (skeletalised by now) (43, 41, D:2) a ball python skeleton (44, 33, D:2) a +0 club (47, 28, D:2) a +0 dagger a goblin skeleton (53, 12, D:2) a ball python skeleton Level 3 of the Dungeon (1, 15, D:3) a rat skeleton (3, 15, D:3) a +0 sling (4, 0, D:3) a bat skeleton (23, 5, D:3) a +0 club (29, 13, D:3) a rat corpse (skeletalised by now) (34, 36, D:3) a quokka skeleton (35, 36, D:3) a +0 club (38, -4, D:3) a +0 dagger (38, 20, D:3) a +0 mace (41, -4, D:3) a +0 short sword (43, -4, D:3) a ball python corpse (skeletalised by now) (47, 31, D:3) a rat skeleton (47, 34, D:3) a +0 ring mail (48, 26, D:3) a +0 ring mail (49, 33, D:3) a +0 spear (53, 36, D:3) a +0 giant club (58, 39, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (2, 0, D:4) a staff of earth (4, -3, D:4) a +0 ring mail (15, -13, D:4) a +0 robe (17, -12, D:4) a +0 dagger (17, -10, D:4) a hobgoblin skeleton (17, 11, D:4) a +0 club (18, -14, D:4) a +0 flail a +0 ring mail (18, -11, D:4) a +0 dagger of venom a +0 robe an orc skeleton (19, -14, D:4) a +0 club a +0 leather armour (20, -15, D:4) a +0 dagger (22, -16, D:4) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (22, -15, D:4) a +0 dagger a +0 chain mail an orc skeleton (23, -13, D:4) a hobgoblin skeleton (28, -3, D:4) a +0 dagger (30, -13, D:4) a hobgoblin skeleton (35, -4, D:4) a +0 mace (37, 12, D:4) a ball python skeleton (38, 13, D:4) a +0 club (40, -1, D:4) a +0 helmet (42, -3, D:4) a +0 dagger a goblin skeleton a hobgoblin skeleton (43, 2, D:4) a +0 morningstar Level 5 of the Dungeon [Shop] Wewon's Antique Armour Emporium a +1 pair of gloves (207 gold) an orb of stardust (468 gold) the +1 leather armour "Zeguryir" {rF+ Str+2} (453 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 scale mail (72 gold) a +0 scale mail (72 gold) a +0 chain mail (108 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) (13, 31, D:5) an adder skeleton (16, 26, D:5) a parchment of Shock (35, 52, D:5) a +0 giant club (46, 27, D:5) an adder skeleton (50, 17, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Lijaghi's Overcharged Wands a wand of light (18) (1134 gold) a wand of light (18) (1134 gold) a wand of digging (11) (unknown) (693 gold) a wand of light (18) (1134 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) (6, 3, D:6) a +0 orcbow a centaur corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (18, 0, D:6) a +6 spear a +0 robe (19, 0, D:6) a +5 battleaxe of freezing a +0 robe (20, 0, D:6) a +1 war axe of venom a +0 robe (20, 1, D:6) a +3 dagger a +0 robe a +0 robe (22, -27, D:6) a +0 hand axe (22, -26, D:6) a black bear skeleton an adder skeleton (23, -13, D:6) a +0 orcbow (26, -30, D:6) a +0 war axe (27, -27, D:6) a +0 short sword an orc skeleton (27, -9, D:6) a +0 chain mail a +0 short sword of venom an orc skeleton (29, -28, D:6) a +0 hand axe (41, -5, D:6) a black bear corpse (skeletalised by now) (41, 16, D:6) a +0 club (43, -31, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 21, D:7) a +0 club (15, 0, D:7) a +0 dagger a +0 leather armour a kobold corpse (skeletalised by now) (19, 12, D:7) a +0 flail (20, 12, D:7) a +0 dagger an orc corpse (skeletalised by now) (20, 14, D:7) a +0 dagger (21, 13, D:7) a +0 club an orc skeleton (25, 8, D:7) a +0 falchion a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (25, 9, D:7) a +0 whip a +0 scale mail (37, 22, D:7) a +0 orcbow (51, 11, D:7) an iguana skeleton (51, 25, D:7) the +0 spear of the Healing Messenger {entangle, rElec rC- Dex+5 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (52, -10, D:7) a +0 scale mail (52, 24, D:7) a +0 spear (52, 26, D:7) a +0 spear (53, 25, D:7) a +0 spear (54, 38, D:7) a +0 ring mail (55, 6, D:7) a +0 falchion (60, 5, D:7) a +3 short sword of speed an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Zomejaath's Magic Scroll Shoppe a scroll of teleportation (54 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) a scroll of poison (72 gold) a scroll of vulnerability (72 gold) a scroll of identify (36 gold) a scroll of fog (72 gold) (10, 5, D:8) a +0 chain mail (13, 8, D:8) a +0 ring mail (14, -1, D:8) a +0 shortbow (26, -7, D:8) a +0 chain mail a +0 hand axe an orc skeleton (26, -6, D:8) a +0 robe a +0 dagger an orc skeleton (26, -5, D:8) a +0 leather armour a +0 club an orc skeleton (31, -7, D:8) a +0 hand axe (34, -6, D:8) 3 large rocks a cyclops skeleton (41, 20, D:8) a +0 leather armour (49, 0, D:8) a +0 chain mail (50, 14, D:8) a +0 hand axe (50, 18, D:8) a +0 robe (52, 17, D:8) a +0 robe a +0 great sword a +0 robe a howler monkey corpse (skeletalised by now) (68, 3, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (10, -33, D:9) 2 large rocks a cyclops corpse (skeletalised by now) (19, -6, D:9) a basilisk skeleton (22, -6, D:9) a komodo dragon skeleton (26, -34, D:9) a +0 whip a +0 robe (27, -5, D:9) a komodo dragon skeleton (27, -4, D:9) a +0 orcbow a centaur skeleton (41, 8, D:9) a +0 mace (45, -5, D:9) a basilisk corpse (skeletalised by now) (47, 0, D:9) a +0 helmet (48, -18, D:9) a +0 robe (49, -34, D:9) a +4 dagger of electrocution a +0 robe (52, -14, D:9) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (52, -13, D:9) a +0 spear (52, -12, D:9) a +0 spear (52, -11, D:9) a +0 buckler a +0 ring mail a +0 spear (53, -31, D:9) a +0 spear (53, -30, D:9) 15 gold pieces (53, -29, D:9) 12 gold pieces (54, -31, D:9) 7 gold pieces (54, -30, D:9) a parchment of Freezing Cloud (54, -29, D:9) 7 gold pieces (55, -31, D:9) 21 gold pieces (55, -30, D:9) 20 gold pieces (55, -29, D:9) a parchment of Foxfire (55, 0, D:9) a yak skeleton (56, -17, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Qakhli's Changing Room a staff of alchemy (unknown) (300 gold) a potion of mutation (96 gold) a manual of Shapeshifting (960 gold) Sif Muna's Directory of Melanosis (301 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Irradiate Conjuration/Alchemy 5 a potion of mutation (96 gold) the Folio of Congelation (979 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Irradiate Conjuration/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 e - Fulsome Fusillade Conjuration/Alchemy 8 a potion of lignification (36 gold) Widil's Almanac of the Decanter (428 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Irradiate Conjuration/Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 (0, 0, D:10) a +0 spear (0, 2, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (1, -1, D:10) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (1, 0, D:10) a +0 leather armour a +0 club (2, 0, D:10) a +0 halberd (8, -29, D:10) a +0 war axe (8, -23, D:10) a +0 robe (10, 1, D:10) a +0 leather armour (22, -20, D:10) the +3 leather armour of Eternal Night {rN+ Slay+5} rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a kobold skeleton (22, -19, D:10) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (27, -22, D:10) a +2 whip of venom a wyvern skeleton (30, -22, D:10) a +0 dagger (36, -21, D:10) a +0 robe (37, -15, D:10) a +0 hand axe (38, -15, D:10) a +0 whip (39, -4, D:10) a +0 hand axe (40, -17, D:10) a +0 hand axe (42, -16, D:10) a +0 spear (44, -12, D:10) a rat skeleton (44, -11, D:10) a rat skeleton (48, -20, D:10) a +0 spear Level 11 of the Dungeon (19, -13, D:11) an electric eel skeleton (28, -15, D:11) a +0 dagger (29, -2, D:11) a +0 dagger (30, -1, D:11) a +0 dagger a +0 robe (31, -2, D:11) a +0 short sword a stone a +0 dagger a +0 robe (31, -1, D:11) a +0 dagger (38, 9, D:11) 3 large rocks (47, -8, D:11) a +0 war axe (56, -9, D:11) a +0 mace of holy wrath (unseen) (59, -12, D:11) a +0 dagger of holy wrath (unseen) (62, -9, D:11) a +0 short sword of holy wrath (unseen) Level 12 of the Dungeon (10, 13, D:12) a +0 dagger a +0 robe (10, 14, D:12) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (11, 12, D:12) a +0 dagger a manticore skeleton an orc skeleton (11, 13, D:12) a +0 scimitar a +0 chain mail a +3 hand axe a +1 leather armour of cold resistance (11, 14, D:12) a +0 dagger of electrocution a +0 robe an orc skeleton (12, 13, D:12) a +0 short sword a +0 leather armour (13, 27, D:12) a +0 glaive (14, 21, D:12) a +0 ring mail (17, -4, D:12) a +0 hand axe an orc corpse (skeletalised by now) (26, -8, D:12) a +0 buckler (26, 28, D:12) a +0 robe (28, 8, D:12) a +0 chain mail (30, -1, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (30, 7, D:12) a +0 mace (37, 0, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (9, -21, Lair:1) a cane toad corpse (skeletalised by now) (13, 0, Lair:1) 19 gold pieces (16, -12, Lair:1) a blink frog corpse (skeletalised by now) a volcano (0, 0, Volcano) the +3 leather armour of Inurhafomu {rF+ Dex+6} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (1, 0, Volcano) a +2 great mace of flaming (unseen) (2, 15, Volcano) a +5 trident of flaming a salamander corpse (3, 0, Volcano) the +0 chain mail "Rosid" {rF+ rN+ Int+2 Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (4, 0, Volcano) 11 gold pieces