Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 5316825733608135035 51 Ravn the Trooper (level 3, 0/33 HPs) Began as a Minotaur Mystic on Oct 12, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1402 turns). Ravn the Trooper (Minotaur Mystic) Turns: 1402, Time: 00:04:20 Health: 0/33 AC: 4 Str: 14 XL: 3 Next: 55% Magic: 2/5 EV: 10 Int: 20 God: Gold: 120 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . (100%) e - +2 sling of Parts Unknown {holy, rN++ Int+5 Dex-3} rCold . . . (100%) (no offhand) rNeg + + . (25%) f - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) g - +0 cloak rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn b - vision talisman %: no passive effects @: confused, vision-form A: glimmercast, see invisible, horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 whip e - the +2 sling of Parts Unknown (weapon) {holy, rN++ Int+5 Dex-3} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. h - a +2 dagger of venom Armour a - a +0 robe f - a +0 leather armour (worn) g - a +0 cloak (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of vulnerability {unknown} d - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 4.1 Fighting - Level 2.1 Dodging - Level 2.1 Spellcasting - Level 0.6 Fire Magic - Level 0.6 Ice Magic - Level 0.6 Air Magic - Level 0.7 Earth Magic - Level 2.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 17% 1 Sirocco Fire/Air 8% 2d6 24% 2 Dragon Veins Fire/Ice/Erth/A5% 3d(3/3/3/241% 3 Summon Ice Beast Ice/Summ 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Sigmund hits you but does no damage. You bump into the rock wall. You condense the glimmer around your hands and fire it at Sigmund! The glimmering dart hits Sigmund. Sigmund is severely wounded. You feel less confused. Sigmund closely misses you. Casting: Ice Thorns (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 16% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) Thorns of ice sprout around Sigmund. The residue of your spell condenses into glimmer. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. The ice thorns skewer Sigmund but do no damage. Sigmund is severely wounded. The residue of Sigmund's spell condenses into glimmer. Fire: e) +2 sling of Parts Unknown {holy, rN++ Int+5 Dex-3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (faint frost, severely wounded, slightly transparent, 50% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The residue of Sigmund's spell condenses into glimmer. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund gestures at you while chanting. You are confused. Sigmund barely misses you. You bump into the rock wall. You bump into the rock wall. Sigmund hits you but does no damage. You bump into the rock wall. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ..........# #.# .# #.# #.######.## #.. .# #.# ##.######.# #### ## #.# ..........# #############.## ##.#####..# #...§..........# ##.#####..# #§###########..### .......#..######.## #..... .#.###.....<...§§@# ##.### .#.# ###..######@.# #.# .#.# #..# #..# #######.### ...# #..######..# #.......... ...# #..........# #.......### ...# ##.#######.# #..###### ...# #.# #.### #..# ...# #.## #...# #..######## ...######..# ###.# #.......... #........#.# #)# ##.######## You could see Sigmund (invisible). Vanquished Creatures Robin (D:2) 8 hobgoblins (D:2) 3 jackals (D:1) A quokka (D:1) 6 ball pythons 2 bats (D:2) 4 endoplasms (D:2) A frilled lizard (D:2) 10 goblins 3 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ravn the Minotaur Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 77 | D:1 | Reached skill level 1 in Fighting 474 | D:1 | Reached skill level 2 in Fighting 557 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/4 770 | D:2 | Identified the +2 sling of Parts Unknown {holy, rN++ Int+5 | Dex-3} 965 | D:2 | Reached skill level 3 in Fighting 1070 | D:2 | Encountered Robin 1098 | D:2 | Killed Robin 1099 | D:2 | Reached XP level 3. HP: 17/33 MP: 3/5 1258 | D:2 | Reached skill level 4 in Fighting 1374 | D:2 | Encountered Sigmund 1402 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_cross D:2: layout_loops_ring, chequers_serial_rivers_room_a, wad_floor_pattern_untrapped, grunt_ministairs_6, minmay_split_cup_small, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.1 Dodging | | 2.1 Spellcasting | | 2.1 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.7 Shapeshifting | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Headbutt || 8 Fire: Sling || 96 Cast: Ice Thorns || 19 Armour: Robe || 27 Leather armour || 40 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1428 | 13 | 0 | 1113 | 2 | 720.5 | Dungeon | 1441 | 1428 | 13 | 0 | 1113 | 2 | 720.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 781 daAuts D:1: 659 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+