Ravn Level 1 of the Dungeon (0, 15, D:1) a +0 short sword 2 stones (1, 11, D:1) a ball python corpse (skeletalised by now) (2, 9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (4, 10, D:1) a bat corpse (skeletalised by now) (4, 14, D:1) a bat corpse (skeletalised by now) (16, 28, D:1) a +0 dagger (17, -8, D:1) a quokka corpse (skeletalised by now) (17, -5, D:1) a frilled lizard skeleton (18, 13, D:1) a +0 dagger (18, 21, D:1) a +0 dagger a jackal skeleton a jackal skeleton a jackal skeleton (24, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -11, D:1) a hobgoblin corpse (skeletalised by now) (27, -11, D:1) a hobgoblin corpse (skeletalised by now) (28, -5, D:1) a frilled lizard skeleton (28, 7, D:1) a +0 sling (28, 30, D:1) a +0 club (30, -19, D:1) a +0 dagger (31, 0, D:1) a +0 leather armour (38, 2, D:1) a quokka corpse (skeletalised by now) (39, 18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -4, D:1) a jackal corpse (skeletalised by now) (54, 15, D:1) a ball python corpse (skeletalised by now) (57, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 34, D:2) a +0 dagger a kobold skeleton (3, 27, D:2) a +0 dagger a kobold skeleton (4, 4, D:2) a bat corpse (skeletalised by now) (15, 27, D:2) a +0 whip (22, -2, D:2) a frilled lizard corpse (skeletalised by now) (22, 19, D:2) a vision talisman (24, 7, D:2) a +0 dagger (29, 3, D:2) an adder skeleton (30, 8, D:2) a quokka skeleton (42, 24, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 21, D:3) a +0 whip a kobold corpse (skeletalised by now) (2, 21, D:3) the felid corpse of Natasha (skeletalised by now) (3, 27, D:3) a hobgoblin skeleton (13, 18, D:3) the felid corpse of Natasha (skeletalised by now) (16, -10, D:3) a +0 short sword a bat corpse (skeletalised by now) (20, 23, D:3) a ball python skeleton (27, 1, D:3) a +0 club an orc skeleton (32, -6, D:3) a ball python skeleton (37, 4, D:3) a +0 dagger (39, 19, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, 2, D:4) a +0 dagger (10, 8, D:4) an adder skeleton (18, 34, D:4) a +0 club a +0 flail (24, 0, D:4) a gecko talisman (30, -8, D:4) a +0 robe (31, 2, D:4) a +0 short sword an orc skeleton (34, 0, D:4) a +0 hand axe a +0 leather armour an orc skeleton (36, -1, D:4) a +0 leather armour an orc corpse (skeletalised by now) (48, -1, D:4) a +0 club (56, 6, D:4) a +0 trident (56, 19, D:4) an iguana skeleton (57, 17, D:4) a +0 club (58, 32, D:4) a +0 giant spiked club (60, 14, D:4) a hobgoblin skeleton (62, 36, D:4) a +0 quarterstaff (63, 40, D:4) a +0 dagger (65, 4, D:4) a ball python corpse (skeletalised by now) (66, 21, D:4) a +0 club Level 5 of the Dungeon (11, 19, D:5) an iguana corpse (skeletalised by now) (20, 0, D:5) a +0 scale mail (21, -12, D:5) a +0 sling (32, -17, D:5) a +0 scale mail an orc corpse (skeletalised by now) (40, -5, D:5) a parchment of Static Discharge (41, 4, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (6, -4, D:6) a +0 flail a +0 leather armour (7, -14, D:6) a +0 long sword (8, 18, D:6) a +0 scale mail (11, -12, D:6) a black bear skeleton (14, -8, D:6) a +0 halberd a gnoll skeleton (15, -8, D:6) a +0 whip a +0 club a +0 halberd a gnoll skeleton (26, 9, D:6) a +0 whip (27, -20, D:6) a +0 club (29, 0, D:6) an adder corpse (skeletalised by now) (32, -6, D:6) a +0 vampiric spear (35, -9, D:6) a hound skeleton (37, -27, D:6) a +0 leather armour (38, 1, D:6) a +0 mace a +0 flail a +0 club an orc skeleton an orc skeleton an orc skeleton (44, -21, D:6) a hound skeleton (44, 22, D:6) a +0 long sword (48, -19, D:6) a water moccasin skeleton (49, 5, D:6) a hound skeleton (56, 29, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (33, -7, D:7) a stone (33, -6, D:7) a stone (33, -5, D:7) a stone (34, -14, D:7) a black bear corpse (skeletalised by now) (34, -7, D:7) a stone (34, -6, D:7) a stone (35, -7, D:7) a stone (35, -5, D:7) a large rock (35, -4, D:7) a stone (36, -5, D:7) a stone (38, -20, D:7) a steam dragon skeleton (41, -15, D:7) a +0 ring mail (41, 9, D:7) a +0 dagger a +0 robe (42, 8, D:7) a +0 mace a +0 robe (42, 9, D:7) a +0 spear a +0 robe (42, 10, D:7) a +0 trident a +0 robe (43, 8, D:7) a +2 mace of freezing a +0 robe (44, 25, D:7) a +0 battleaxe (48, 5, D:7) a yak skeleton (49, 16, D:7) a +0 giant spiked club (49, 17, D:7) a +0 spear (50, 16, D:7) a +0 club a +0 spear a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (56, -16, D:7) a +0 long sword a +0 robe a +0 spear a +0 robe (56, 5, D:7) a +0 athame (57, -16, D:7) a +3 battleaxe a +0 robe a +0 robe Level 8 of the Dungeon (4, -3, D:8) a +0 leather armour (7, 8, D:8) a +0 pair of boots (10, -15, D:8) a +0 trident (16, 11, D:8) a +0 hand axe a +0 hand axe a goblin skeleton (16, 12, D:8) a +0 hand axe (17, 11, D:8) a +0 hand axe a goblin skeleton (18, -18, D:8) a yak skeleton (19, -37, D:8) a +0 robe (35, -26, D:8) a +0 ring mail a +0 falchion (36, -26, D:8) a +0 chain mail a +0 club (37, -24, D:8) a +0 robe a +0 dagger (38, -27, D:8) a +0 chain mail a +0 trident (41, 13, D:8) a +3 trident (43, -7, D:8) a +0 quarterstaff a +0 sling (45, -6, D:8) a +0 robe a +0 dagger (45, -3, D:8) a +2 dagger of venom (46, -4, D:8) a +0 robe a +0 dagger (46, -3, D:8) a +0 heavy hand axe a +0 leather armour (47, -6, D:8) a +0 chain mail a +0 hand axe (56, 12, D:8) a +0 scale mail (58, -16, D:8) 7 gold pieces Level 9 of the Dungeon [Shop] Lucle's Book Boutique a parchment of Slow (56 gold) a parchment of Splinterfrost Shell (459 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Summon Forest (257 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Fireball (257 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) (9, -2, D:9) a +0 robe a +0 dagger (9, -1, D:9) a +0 plate armour a +0 halberd (15, -5, D:9) a +0 sling (15, -1, D:9) a +0 mace a +0 ring mail a +0 short sword (15, 0, D:9) a +0 dagger (17, 0, D:9) a +0 robe a +0 dagger (18, -2, D:9) a +0 plate armour a +0 short sword (18, -1, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (18, 0, D:9) a +0 dagger of flaming a +0 leather armour a +0 robe (19, 0, D:9) a +0 chain mail a +0 dire flail a +0 leather armour a +0 hand axe (23, -8, D:9) a +0 leather armour a +0 short sword (24, -5, D:9) a +0 hand axe (25, -8, D:9) a +0 mace (25, -7, D:9) a +0 dagger of distortion a +0 robe (25, 0, D:9) a +0 whip a +0 robe (27, -5, D:9) a +0 mace (28, -13, D:9) a +0 orcbow (46, -10, D:9) a +0 shortbow (50, -6, D:9) a +0 scale mail (54, -52, D:9) a +0 whip a +0 leather armour (54, -11, D:9) a +2 dagger of venom (56, -51, D:9) a +0 dagger a +0 robe (57, -51, D:9) a +0 short sword a +0 ring mail (57, -49, D:9) a +0 hand axe a +0 leather armour (58, -48, D:9) a +0 club a +0 ring mail (62, -19, D:9) a +0 flail a +0 robe (62, -18, D:9) a +0 dire flail a +0 robe (63, -20, D:9) a +0 spear a +0 robe Level 10 of the Dungeon (9, -16, D:10) a +0 whip a +0 leather armour (12, -26, D:10) a +0 dagger a +0 robe (12, -11, D:10) a +0 dagger a +0 dagger a +0 leather armour (16, -21, D:10) a +0 battleaxe a +0 chain mail (29, -9, D:10) a +2 ring mail of poison resistance (29, -6, D:10) a +0 robe (32, -41, D:10) a +0 halberd (52, -32, D:10) a +0 robe a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (10, -2, D:11) a +0 heavy mace (11, 13, D:11) a +0 dagger a +0 robe (13, 13, D:11) a +0 whip a +0 robe a +0 dagger a +0 robe (14, 13, D:11) a +0 club (17, 40, D:11) a +1 hand axe of flaming a +0 flail (17, 41, D:11) a +0 robe a +0 dagger (17, 42, D:11) a +0 robe a +0 dagger (18, 41, D:11) a +0 hand axe (19, 13, D:11) a +0 athame (21, 5, D:11) a +0 leather armour (23, 43, D:11) a +0 ring mail (27, 5, D:11) a +0 scimitar (27, 30, D:11) a +0 robe a +0 dagger (28, 29, D:11) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (28, 30, D:11) a +0 chain mail a +0 flail (29, 12, D:11) a +0 spear (31, 30, D:11) a +0 giant club a +0 giant club (34, 30, D:11) a +0 giant spiked club a +0 giant club (35, 33, D:11) 4 large rocks (35, 36, D:11) a +0 mace (37, 27, D:11) a +0 leather armour (40, 37, D:11) a +0 long sword (47, 26, D:11) a +2 heavy war axe (47, 27, D:11) a +0 broad axe a +0 robe a +0 dagger (47, 28, D:11) a +0 hand axe a +0 leather armour a +0 dagger (47, 29, D:11) a +3 leather armour of willpower a +0 whip (48, 25, D:11) a +0 halberd (48, 30, D:11) a +0 scimitar a +0 arbalest a +0 chain mail (52, 30, D:11) the +1 robe of Darkness {*Corrode rElec Str+4 SInv} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +1 helmet of Perpetual Drought {Rampage *Slow Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 helmet "Woedwutz" {Snipe, rC- Regen+ Slay+3 SInv} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. a scarf of harm a +4 plate armour a +1 chain mail of cold resistance a +0 leather armour of poison resistance a +3 leather armour of fire resistance +0 steam dragon scales a +2 chain mail of fire resistance a +1 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 dagger a +0 robe (1, 0, D:12) a +1 dagger of draining a +0 robe (1, 2, D:12) a +0 hand axe (31, 9, D:12) a +0 trident (41, -4, D:12) a +0 dagger (44, 21, D:12) a +0 war axe (45, 21, D:12) a +0 mace a +0 scimitar (46, 21, D:12) a +2 heavy trident Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (3, 21, D:13) a +0 scimitar of flaming (6, 38, D:13) a +2 scimitar of flaming (17, 23, D:13) 5 large rocks (28, 16, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 robe (31, -18, D:13) a +0 mace (44, 5, D:13) a +0 pair of boots of earth (46, 39, D:13) the +2 ring mail of Yredelemnul's Whim {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (47, -7, D:13) a +0 chain mail (48, 13, D:13) a +0 giant club a +0 giant spiked club (55, -9, D:13) a +0 club Level 14 of the Dungeon (14, -8, D:14) a +0 leather armour a +0 war axe (16, -9, D:14) a +0 leather armour a +0 war axe (22, -13, D:14) a +2 robe of cold resistance a +0 heavy quarterstaff (30, 13, D:14) a +0 scale mail (36, -9, D:14) a +0 leather armour (42, -29, D:14) a +0 great mace a +0 ring mail (45, 0, D:14) a +0 club (51, 8, D:14) a +0 falchion (51, 12, D:14) a +0 trident (54, 10, D:14) a +0 trident a +0 chain mail (54, 11, D:14) a +0 glaive a +0 chain mail (55, 10, D:14) a +0 dagger a +0 robe (56, 10, D:14) a +0 flail a +0 plate armour (57, 11, D:14) a +2 long sword of electrocution a +0 chain mail (59, 9, D:14) a +0 halberd a +0 chain mail (59, 10, D:14) a +2 chain mail of fire resistance a +0 scimitar a +0 orcbow (59, 11, D:14) a +0 mace a +0 plate armour (61, -29, D:14) 3 large rocks (62, 8, D:14) a +0 buckler Level 15 of the Dungeon (0, 0, D:15) a +1 scimitar of flaming (1, -2, D:15) a +1 morningstar of distortion a +0 plate armour (1, 2, D:15) a parchment of Static Discharge (11, 2, D:15) a +0 ring mail (14, 23, D:15) a +0 leather armour a +0 chain mail (19, -18, D:15) a +0 giant club (19, 3, D:15) a +0 short sword a +0 robe (19, 8, D:15) a +3 scimitar of flaming (20, -19, D:15) a +0 giant club a +0 giant club (20, 3, D:15) a +2 scimitar of flaming a +0 giant spiked club (20, 5, D:15) a +0 dire flail a +0 giant club (20, 18, D:15) a +0 scale mail (20, 28, D:15) 5 large rocks (20, 31, D:15) a +0 cloak of stealth (21, -20, D:15) a +0 giant club a +0 giant club (21, -5, D:15) a +2 long sword of pain a +0 robe (21, 3, D:15) a +0 giant club a +0 giant club (21, 4, D:15) a +0 dire flail a +0 giant club a +0 dagger a +0 robe (21, 5, D:15) 2 large rocks (21, 6, D:15) a +1 whip of venom a +0 robe (22, -20, D:15) a +0 giant spiked club a +0 giant spiked club (22, -19, D:15) a +0 spear a +0 robe (25, -5, D:15) a +0 leather armour (28, 27, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (4, -1, Orc:1) a +0 chain mail a +0 flail (4, 0, Orc:1) a +0 leather armour a +0 dagger a +0 dagger (4, 13, Orc:1) a +0 giant club (5, 0, Orc:1) a +0 robe a +0 dagger (6, 29, Orc:1) a +0 flail a +0 robe (6, 30, Orc:1) a large rock (10, 35, Orc:1) a +0 hand axe a +0 ring mail (12, 27, Orc:1) a +0 dagger a +0 robe (15, 37, Orc:1) a +0 dire flail a +0 robe a large rock (22, 0, Orc:1) a +2 robe a +0 dagger (23, 23, Orc:1) a +0 dagger a +0 robe (23, 37, Orc:1) a +0 dire flail a +0 plate armour (28, 25, Orc:1) a +0 dagger a +0 robe (31, 9, Orc:1) a +0 flail a +0 leather armour (31, 29, Orc:1) a +0 long sword a +0 robe (32, 9, Orc:1) a +0 club a +0 chain mail a +0 giant club (32, 10, Orc:1) a +2 heavy war axe a +0 falchion a +0 plate armour (33, 9, Orc:1) a +0 trident a +0 leather armour (33, 10, Orc:1) a +0 trident a +0 plate armour (33, 11, Orc:1) a +0 scimitar a +0 plate armour (34, 12, Orc:1) a +0 falchion (48, 2, Orc:1) a +0 flail a +0 ring mail a +0 club (48, 3, Orc:1) a +0 flail a +0 leather armour (48, 4, Orc:1) a +0 glaive a +0 chain mail a +0 hand axe a +0 ring mail (49, 2, Orc:1) a +0 short sword a +0 ring mail (49, 3, Orc:1) a +0 halberd (49, 4, Orc:1) a +1 mace of draining a +0 plate armour Level 2 of the Orcish Mines [Shop] Debycw's Distillery 2 potions of magic (316 gold) [Shop] Hofecwap's Antique Weapon Shoppe a +0 morningstar (180 gold) a +3 vampiric dagger (690 gold) the +6 great sword of Innocence {venom, ^Fragile Dex+7 Stlth+} (1827 gold) ^Fragile: It will be destroyed if unequipped. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 great mace of concussion (510 gold) a +0 flail of venom (186 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3522 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 club (15 gold) [Shop] Kolamiogh's Weapon Emporium a +0 scimitar (120 gold) a +2 longbow of freezing (636 gold) 3 poisoned darts (36 gold) 3 large rocks (90 gold) a +0 quarterstaff (100 gold) a +2 falchion of electrocution (390 gold) a +0 war axe (70 gold) the +10 falchion "Dragonbane" {heavy, rN+ Int+3 Dex+2} (1542 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 long sword (70 gold) a +0 whip (50 gold) 5 atropa-tipped darts (90 gold) [Shop] Viratuan's General Store a parchment of Stone Arrow (132 gold) a parchment of Rimeblight (492 gold) 6 boomerangs (180 gold) a +0 quarterstaff (75 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (1207 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +2 spear of venom (234 gold) a +0 plate armour (270 gold) (11, 8, Orc:2) a +0 spear of venom (15, -11, Orc:2) a +0 flail (16, -11, Orc:2) a +0 falchion a +0 leather armour (17, -11, Orc:2) a +1 vampiric hand axe (32, 0, Orc:2) a +0 club a +0 leather armour (32, 6, Orc:2) a +0 vampiric dagger (34, 0, Orc:2) a +0 club a +0 leather armour (34, 2, Orc:2) a +0 hand axe a +0 ring mail a +0 giant spiked club (34, 3, Orc:2) a +0 battleaxe a +0 plate armour (35, 1, Orc:2) a +0 giant club (35, 2, Orc:2) a +0 giant club (35, 3, Orc:2) a +0 giant spiked club (36, 2, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club 8 large rocks (36, 3, Orc:2) a +0 short sword a +0 giant club a +0 giant club a +0 spear a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (36, 4, Orc:2) a +0 great mace a +0 giant club a +0 giant club a +0 giant club a +0 giant club (37, 1, Orc:2) a +0 short sword (37, 2, Orc:2) a +3 hand axe of sundering a +0 giant club a +0 dagger a +0 robe a +0 leather armour a +0 whip a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (37, 4, Orc:2) a +0 giant club a +0 giant club (38, 1, Orc:2) a +0 giant club (38, 2, Orc:2) a +0 dagger a +0 robe a +0 giant club (38, 3, Orc:2) a +0 short sword of venom a +0 flail a +0 plate armour a +0 giant club a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a human skeleton (1, -1, Lair:1) a human skeleton (49, -46, Lair:1) a +0 ring mail (50, -27, Lair:1) a +1 morningstar of protection a +2 dagger a +0 war axe a +0 buckler a +2 mace of protection a +0 hand axe a +0 long sword a +0 ring mail a +0 whip a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 bardiche (5, -29, Lair:2) a +4 dagger of protection a +0 robe (12, -34, Lair:2) a +0 spear (47, -54, Lair:2) a +0 scimitar a +0 chain mail (60, -11, Lair:2) a scarab talisman Level 3 of the Lair of Beasts (26, -4, Lair:3) a staff of cold (33, -25, Lair:3) a parchment of Metabolic Englaciation (33, 3, Lair:3) a staff of alchemy (40, -30, Lair:3) a ring of poison resistance (55, -24, Lair:3) a +0 sling (57, -37, Lair:3) a +2 flail of concussion Level 4 of the Lair of Beasts (0, 0, Lair:4) the +8 mace of Tenacity {freeze, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (2, 4, Lair:4) a +0 leather armour (6, 28, Lair:4) a +3 falchion of holy wrath (28, 3, Lair:4) a +0 whip (29, 41, Lair:4) a +0 ring mail (42, 36, Lair:4) a +0 scale mail (43, 33, Lair:4) a +0 trident (43, 38, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (1, -17, Lair:5) a +0 ring mail (14, -34, Lair:5) a +0 chain mail (17, 2, Lair:5) a +0 robe (46, -12, Lair:5) a +0 trident (48, 12, Lair:5) a +0 robe (61, -31, Lair:5) a +0 trident (61, -27, Lair:5) a +0 quarterstaff (61, -21, Lair:5) a +3 spectral quarterstaff (62, 14, Lair:5) a +0 scale mail (62, 20, Lair:5) a +0 ring mail (62, 23, Lair:5) a +0 scale mail (65, -28, Lair:5) a parchment of Dispel Undead (68, -19, Lair:5) a +0 halberd Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (1, -6, Spider:1) a +0 scale mail (27, -14, Spider:1) a +0 flail (30, 16, Spider:1) a +0 giant spiked club (32, 33, Spider:1) a +1 heavy quarterstaff (39, 6, Spider:1) a +0 ring mail (45, 34, Spider:1) a +0 shortbow Level 2 of the Spider Nest (0, 0, Spider:2) a +0 falchion (4, 16, Spider:2) the +0 leather armour "Mueduw" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (6, 20, Spider:2) a +0 leather armour (12, 25, Spider:2) a +0 war axe (14, 2, Spider:2) an orb of mayhem (18, 18, Spider:2) a +0 flail (26, 28, Spider:2) a +0 lajatang of electrocution a +0 robe (27, 0, Spider:2) a medusa talisman a medusa talisman (33, 15, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (22, -2, Spider:3) a +1 great mace of venom a +0 robe a +0 kite shield (24, -15, Spider:3) 3 gold pieces (24, -14, Spider:3) 7 gold pieces (27, -25, Spider:3) a +2 cloak of poison resistance (still there?) a +0 quarterstaff (still there?) (30, 15, Spider:3) the +0 ring mail of Fuloazuc {rN+} rN+: It protects you from negative energy. It cannot be enchanted further.