Raziel Level 1 of the Dungeon (2, -15, D:1) a bat skeleton (4, -13, D:1) a hobgoblin skeleton (9, -14, D:1) a ball python skeleton (10, 8, D:1) a +0 club a goblin skeleton (10, 9, D:1) a gnoll skeleton a frilled lizard skeleton (13, -5, D:1) a +0 club (19, -23, D:1) a +0 dagger (25, -4, D:1) a +0 whip (35, -11, D:1) a quokka corpse (skeletalised by now) (40, -28, D:1) a +0 club (54, -4, D:1) a bat corpse (skeletalised by now) (55, -23, D:1) a +0 spear (56, -27, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 rapier a kobold corpse (skeletalised by now) (13, 22, D:2) a bat corpse (skeletalised by now) (17, 11, D:2) a +0 short sword (24, 13, D:2) a +0 dagger a goblin skeleton (27, -12, D:2) a +0 mace (27, 8, D:2) a +0 falchion (29, -4, D:2) a +0 leather armour (34, 25, D:2) a +0 club a goblin skeleton (39, 23, D:2) a +0 whip (42, 12, D:2) a +0 club (45, -4, D:2) an orb of energy a +0 sling a hobgoblin corpse (58, -12, D:2) a staff of conjuration (61, -6, D:2) a +3 leather armour Level 3 of the Dungeon