Raziel Level 1 of the Dungeon (3, 10, D:1) a +0 dagger (3, 22, D:1) a ball python corpse (skeletalised by now) (9, 4, D:1) a +0 robe (16, -3, D:1) a +0 club (22, 21, D:1) a hobgoblin corpse (skeletalised by now) (24, 4, D:1) a +0 barding (28, 19, D:1) a rat corpse (skeletalised by now) (28, 20, D:1) a +0 club a +0 robe (36, -3, D:1) a hobgoblin corpse (skeletalised by now) (39, 5, D:1) a +0 sling of flaming (40, 4, D:1) a +0 short sword a rat corpse (skeletalised by now) (41, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, -11, D:2) a +0 dagger (9, -32, D:2) a bat skeleton (9, -9, D:2) a +0 robe (12, -19, D:2) a +0 robe (15, -17, D:2) a +0 club a gnoll corpse (skeletalised by now) (16, -20, D:2) a ball python corpse (skeletalised by now) (19, -6, D:2) a +0 whip (22, -10, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, -18, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, -17, D:2) an adder corpse (skeletalised by now) (27, -35, D:2) a +0 leather armour (27, -27, D:2) a +0 leather armour (30, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, -6, D:2) a +0 club (32, -7, D:2) a hobgoblin corpse (skeletalised by now) (35, -26, D:2) a hobgoblin skeleton (36, -14, D:2) a +0 pair of gloves (36, 5, D:2) a bat skeleton (40, -8, D:2) a +0 dagger a goblin skeleton (47, -2, D:2) a +0 cloak (53, -4, D:2) a +0 leather armour (58, -14, D:2) a +0 mace (64, 3, D:2) a medusa talisman Level 3 of the Dungeon [Shop] Vohesch's Weapon Shoppe the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (880 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 long sword (38 gold) a +0 falchion (33 gold) the +1 falchion of Ehulig {flame, rF- rC+ Str+5} (306 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). a +0 rapier (60 gold) a +0 heavy quarterstaff (121 gold) a +0 rapier (60 gold) a +0 quarterstaff (55 gold) the +5 long sword "Sopnyinn" {venom, rF+ rC+ rCorr Int-5} (498 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). a +0 spear (33 gold) a +0 quarterstaff (55 gold) (0, 3, D:3) a +0 ring mail (2, 46, D:3) a +0 club a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (2, 48, D:3) a +0 short sword (6, 17, D:3) a hobgoblin skeleton a hobgoblin skeleton (13, 5, D:3) a +0 cloak (14, 3, D:3) an iguana skeleton (22, 17, D:3) a frilled lizard skeleton (39, 4, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, -2, D:4) a +0 flail (13, -16, D:4) a hobgoblin corpse (skeletalised by now) (16, 36, D:4) a +0 robe (17, -5, D:4) a +0 quarterstaff (19, 7, D:4) an adder skeleton (19, 21, D:4) a +0 club a hobgoblin skeleton (31, -6, D:4) a +0 mace (32, 10, D:4) the ring "Uthruf" {rC++ Int+6 Dex-5 Stlth+} [ring of intelligence] rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (32, 15, D:4) a ball python skeleton (35, 25, D:4) a hobgoblin skeleton (44, 2, D:4) a ball python skeleton (48, -2, D:4) a yak corpse (skeletalised by now) (50, 24, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces (2, -13, D:5) a +0 dagger (2, 2, D:5) 14 gold pieces (3, -14, D:5) a +0 dagger a +0 robe 2 poisoned darts an orc corpse (3, -13, D:5) a +0 dagger a +0 robe an orc corpse (4, -13, D:5) a +0 chain mail a +0 hand axe an orc corpse (5, -13, D:5) a +0 hand axe (6, -11, D:5) 2 poisoned darts (7, -11, D:5) 2 poisoned darts (8, -12, D:5) a poisoned dart (8, -9, D:5) a poisoned dart (9, -15, D:5) a +0 sling (9, -8, D:5) 4 poisoned darts