Raziel Level 1 of the Dungeon (6, 3, D:1) 5 stones (8, -3, D:1) a +0 leather armour (9, 6, D:1) a ball python skeleton (9, 7, D:1) a +0 club a kobold skeleton (17, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -19, D:1) a +0 club a kobold skeleton (18, -15, D:1) a frilled lizard skeleton (19, 5, D:1) a rat corpse (skeletalised by now) (19, 15, D:1) a frilled lizard skeleton (19, 16, D:1) a ball python skeleton (20, -13, D:1) a rat skeleton (21, -26, D:1) a +0 dagger (21, 4, D:1) a bat corpse (skeletalised by now) (23, 22, D:1) a ball python skeleton (27, -25, D:1) a +0 dagger (28, 15, D:1) a ball python corpse (skeletalised by now) (29, -9, D:1) a jackal skeleton (37, -12, D:1) a bat corpse (skeletalised by now) (39, 16, D:1) a bat corpse (skeletalised by now) (40, 15, D:1) a +0 whip (41, -29, D:1) a +0 hand axe (42, -17, D:1) a +0 helmet (44, -4, D:1) a rat skeleton (49, 15, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -6, D:2) a +0 whip a +0 club a gnoll corpse a gnoll corpse (6, -4, D:2) 6 stones (13, -10, D:2) a +0 club a goblin skeleton (17, 33, D:2) a +0 kite shield (22, 2, D:2) a +0 quarterstaff (25, -11, D:2) a bat corpse (skeletalised by now) (26, -7, D:2) a rimehorn talisman (37, 19, D:2) an adder corpse (skeletalised by now)