Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13319301223528769814 4 Raziya the Summoner (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Mar 8, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:13 (173 turns). Raziya the Summoner (Gnoll Wanderer) Turns: 173, Time: 00:05:14 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 2/4 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 9 Spells: 3/5 levels left rFire . . . f - +0 hand axe rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 hand axe (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (3) (quivered) Potions b - a potion of curing e - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 8.7 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 2.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 4.4 Evocations + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Freeze Ice 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 20% N/A 6% 3 Hailstorm Conj/Ice 5% 3d5 34% 3 Summon Lightning Spire Summ/Air 17% 3d4 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm attacks as it pursues you! The endoplasm completely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You miscast Freeze. Nothing appears to happen. The endoplasm hits you but does no damage. You completely miss the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Found a ring mail and 3 poisoned darts. There is a stone staircase leading down here. The endoplasm freezes you. You are frozen. You die... ∆ #.##.# #.##.##### ########.##(.>.. #........##..##### #####(###............. #.............#..##### .....###g###.###.#..# ########J......#.#..# ..[....@......#.#..# ###.......##..#.#... ..(...(.#.###.#.#.... ###...#.#.....#.##... ...#.#.#####.#.# #.#.#.#.#.......# #.# #.#.#.###...# #.#.# ###.## ## #.# #..# . You could see an endoplasm and a goblin. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raziya the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Raziya set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a wand of polymorph (3); and | the following spells available to memorise: Summon Small | Mammal, Summon Ice Beast, Freeze, Summon Lightning Spire, | Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D:1 | Learned a level 1 spell: Summon Small Mammal 5 | D:1 | Learned a level 1 spell: Freeze 9 | D:1 | Noticed a death yak 173 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, minmay_worlds_worst_comb Skill XL: | 1 | ---------------+----+----- Ice Magic | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 2.4 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 8.7 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 4.4 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Hand axe || 10 Bite || 2 Cast: Summon Small Mamm || 2 Freeze || 1 Armour: Robe || 7 Dodge: Dodged || 16