Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4648569696731220476 18 Raziya the Conjurer (level 2, -1/13 HPs) Began as a Felid Conjurer on Sept 6, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:38 (841 turns). Raziya the Conjurer (Felid Conjurer) Turns: 841, Time: 00:07:38 Health: -1/13 AC: 1 Str: 3 XL: 2 Next: 51% Magic: 0/6 EV: 16 Int: 21 God: Gold: 107 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) a - amulet of the acrobat rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Jewellery a - an amulet of the acrobat (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic c - 4 potions of curing f - a potion of cancellation {unknown} j - a potion of lignification {unknown} Skills: - Level 2.6 Dodging * Level 3.7 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm bites you. You die... ............## ##........... ...........# . >..........# .. ...........######... ...<.............≈≈≈ ...........#...=~~≈≈≈# ...........#......∩≈≈ ########......#@...~≈~≈≈ #.............#.w...≈≈≈# #.............######.#.# # #....................#.####### # #.............#####..........# # ####..........#####..........# # #####'#######.................# # #.............................### #................................ You could see a ribbon worm (catching breath). Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raziya the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 210 | D:1 | Slain by an endoplasm 210 | D:1 | Lost a life (0 lives remaining) 353 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 397 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Found Xeirph Xoebash's General Store. 841 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: minmay_inner_zag, layout_basic, serial_shops, nicolae_shop_waterfront, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 23 Bite || 2 Cast: Magic Dart || 33 Searing Ray || 3 Drink: Curing || 1 Stab: Sleeping || 1 Armour: None || 12 Dodge: Dodged || 47