Redbrave Level 1 of the Dungeon (0, 14, D:1) a +0 sling (3, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 9, D:1) a +0 club (4, 10, D:1) a +0 dagger (5, 21, D:1) a +0 short sword (7, 26, D:1) a hobgoblin corpse (skeletalised by now) (12, 47, D:1) a rat skeleton (17, -2, D:1) a quokka corpse (skeletalised by now) (17, 41, D:1) a +0 spear (35, 45, D:1) a +0 whip a kobold skeleton (46, 15, D:1) a rat skeleton (51, 27, D:1) a +0 robe (51, 30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 9, D:2) a frilled lizard corpse (skeletalised by now) (7, 20, D:2) a bat skeleton (8, -7, D:2) a +0 ring mail (19, 29, D:2) a +0 whip (26, 35, D:2) a potion of curing (27, 35, D:2) a +0 sling (33, 37, D:2) a +0 short sword (45, 1, D:2) a frilled lizard skeleton (46, 0, D:2) a +0 club (48, -3, D:2) a bat skeleton (55, 9, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (4, -19, D:3) a +0 spear a +0 spear a +0 club a gnoll corpse (skeletalised by now) (11, -30, D:3) a medusa talisman (11, 3, D:3) a +0 short sword a hobgoblin corpse (skeletalised by now) (16, -4, D:3) a +0 hand axe (32, -42, D:3) an adder skeleton (34, -54, D:3) a +0 robe (36, -27, D:3) a +0 flail 2 boomerangs a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -25, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (40, -27, D:3) a +0 robe an adder skeleton (45, -48, D:3) a +0 short sword a kobold corpse (skeletalised by now) (52, -35, D:3) a +0 club an orc corpse (skeletalised by now) (58, -7, D:3) a +0 short sword Level 4 of the Dungeon (3, -21, D:4) a +0 dagger a +0 robe (4, -7, D:4) a +0 whip a kobold corpse (skeletalised by now) (5, -21, D:4) 3 boomerangs a +0 short sword a +0 plate armour a +0 short sword a +0 orcbow (5, -9, D:4) a hobgoblin corpse (skeletalised by now) (6, -7, D:4) a +0 dagger (12, -9, D:4) a quokka skeleton (12, 1, D:4) a jackal corpse (skeletalised by now) (13, 0, D:4) a +0 club a jackal corpse (skeletalised by now) (14, -25, D:4) a +0 cloak (24, -12, D:4) a +0 ring mail (29, -27, D:4) a ball python skeleton (29, -26, D:4) a ball python skeleton (29, -25, D:4) a hobgoblin skeleton (30, -27, D:4) a +0 short sword (30, -25, D:4) a +0 dagger a +0 ring mail (35, -36, D:4) a +0 dagger (41, -33, D:4) the felid skeleton of Natasha (41, 6, D:4) an adder skeleton (48, -4, D:4) a +0 dagger (50, -14, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon [Shop] Lohur's Antique Weapon Emporium a +0 great mace (230 gold) a +0 club (11 gold) a +0 falchion (69 gold) a +0 halberd (92 gold) a +0 glaive (230 gold) a +0 great mace of protection (322 gold) the +3 rapier "Test" {drain, rF+ rN+ rCorr} (1120 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. The Shining One disapproves of the use of such an item. (6, 23, D:5) a +0 mace (35, -1, D:5) a +0 dire flail a +0 robe (57, 3, D:5) a +0 scale mail (58, 24, D:5) a +0 leather armour (58, 26, D:5) a +0 club a +0 hand axe a +0 short sword a +0 ring mail an adder skeleton Level 6 of the Dungeon (0, 8, D:6) a +0 glaive (8, 19, D:6) a +0 shortbow (9, 10, D:6) a +0 hand axe (9, 20, D:6) a rimehorn talisman (9, 23, D:6) a +0 whip (13, 26, D:6) a +0 sling (15, -1, D:6) a +0 short sword a +0 robe (16, 0, D:6) a +0 dagger an orc corpse (16, 2, D:6) a +0 dagger a +0 robe an orc corpse (16, 5, D:6) a +0 flail a +0 chain mail (17, 29, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (29, 22, D:6) 19 gold pieces (55, -16, D:6) a +0 ring mail (55, -14, D:6) 13 gold pieces the Ecumenical Temple