Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6653594365727579196 2 ReedsDad the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Oct 18, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (57 turns). ReedsDad the Magician (Djinni Conjurer) Turns: 57, Time: 00:00:25 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal completely misses you. There is an open door here. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal barely misses you. You reach down and open the door. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. x2 Found a scroll labelled HUNULUCIGE. The jackal closely misses you. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) Okay, then. The jackal bites you. You die... #.#.#.#.# ##.......## ##.#.#..####.........# ....#......'.).......+ #....####.........# # #.#..# ##.......## #.#.##.# ##.....## #.#.##.# ##.hh## #......##### ##h## ###.#...... #@# ####....[..## #.# .....#####..## #.# .#..#.....#..# ... ...#.......#....?. ..#....<....# ....# ...#.......#...#.## .#..#.....#..#.#.# .##..#####..... You could see 3 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ReedsDad set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_corners, dk_noncrumbling_4, nicolae_grassy_gnolls Action || total ---------------------------++------- Cast: Magic Dart || 6 Armour: Robe || 8 Dodge: Dodged || 15