Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4491387480831226254 36 ReedsDad the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Slain by a marrowcuda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (1470 turns). ReedsDad the Conjurer (Deep Elf Conjurer) Turns: 1470, Time: 00:06:06 Health: -2/19 AC: 3 Str: 5 (6) XL: 3 Next: 19% Magic: 5/10 EV: 11 Int: 21 (22) God: Gold: 65 SH: 0 Dex: 10 (13) Spells: 6/9 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons d - a +0 war axe f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls i - a scroll of summoning Potions b - a potion of magic g - 2 potions of brilliance h - a potion of lignification {unknown} j - a potion of berserk rage Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 3.7 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Curse of Agony Necr 3% N/A 98% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha The Shining One Shops: D:2 !* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! Found an escape hatch in the floor. Things that are here: a +2 dagger of venom; a kobold corpse f - a +2 dagger of venom Your +2 dagger of venom begins to drip with poison! f - a +2 dagger of venom (weapon) You drop a +0 short sword of flaming. A marrowcuda comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - marrowcuda Aim: a marrowcuda (77% to hit) The searing ray hits the marrowcuda. The marrowcuda is moderately damaged. (Press . to maintain the ray.) The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The searing ray misses the marrowcuda. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. The searing ray hits the marrowcuda but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda Aim: a marrowcuda (heavily damaged, 77% to hit) The searing ray misses the marrowcuda. The searing ray hits the marrowcuda. The marrowcuda is moderately damaged. (Press . to maintain the ray.) The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda bites you! You die... #<#.# #.# ## # ###.#.# #.# #. .. #. ...# #.# .. #.##.###.#####.# #. #....#>#.......# #..#####.....####### #............# ##.###.#######...## ......FF@F..)†..## ################# You could see 3 marrowcudas. Vanquished Creatures An adder (D:3) A dart slug (D:3) 2 ball pythons (D:1) A bat (D:2) 2 endoplasms (D:1) 4 giant cockroaches 2 goblins (D:2) 5 hobgoblins A frilled lizard (D:1) A kobold (D:3) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 457 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 462 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:2 | Found Unle's Assorted Antiques. 921 | D:2 | Found Luilib's Distillery. 1013 | D:2 | Bought 2 scrolls labelled LYOMMI VIOD for 48 gold pieces 1148 | D:3 | Got the Exposition on Toxicology 1151 | D:3 | Reached skill level 5 in Conjurations 1151 | D:3 | Reached XP level 3. HP: 15/19 MP: 6/10 1167 | D:3 | Found a glowing golden altar of the Shining One. 1248 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1465 | D:3 | Noticed a marrowcuda 1468 | D:3 | Noticed a marrowcuda 1469 | D:3 | Noticed a marrowcuda 1470 | D:3 | Noticed a marrowcuda 1470 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_cross D:2: layout_rooms, serial_shops, shop, nicolae_shop_tiny_glass D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, amcnicky_altar_gilded Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 2 War axe || 17 Cast: Magic Dart || 29 Searing Ray || 5 Use: Scroll || 8 Potion || 1 Armour: Robe || 27 Dodge: Dodged || 28