Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13253591098898025712 1554 ReedsDad the Conjurer (level 8, -14/52 HPs) Began as a Barachi Conjurer on Dec 7, 2024. Demolished by Duvessa ... wielding a +0 short sword (16 damage) ... on level 6 of the Dungeon. The game lasted 00:23:40 (6624 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 6624, Time: 00:23:41 Health: -14/52 AC: 5 Str: 11 XL: 8 Next: 88% Magic: 0/17 EV: 10 Int: 19 God: Gold: 234 SH: 0 Dex: 10 Spells: 8/19 levels left rFire . . . k - +6 sling of Dissatisfaction {drain, rElec Will+ Dex-3 SInv} rCold + + . (no shield) rNeg . . . f - +0 ring mail {Will+} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth + l - ring of Axtaler {rC++ Wiz Dex+3 SInv} HPRegen 0.28/turn m - ring of poison resistance MPRegen 0.15/turn %: wizardry (x1) @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons d - a +0 dagger k - the +6 sling of Dissatisfaction (weapon) {drain, rElec Will+ Dex-3 SInv} (You found it on level 3 of the Dungeon) Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. Armour a - a +0 robe f - a +0 ring mail of willpower (worn) Magical Staves i - a staff of cold Jewellery l - the ring of Axtaler (left hand) {rC++ Wiz Dex+3 SInv} (You found it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. SInv: It lets you see invisible. Wiz: It increases the success rate of your magical spells. m - a ring of poison resistance (right hand) Wands n - a wand of light (6) (quivered) Scrolls h - a scroll of amnesia Potions b - 3 potions of brilliance c - a potion of enlightenment e - 2 potions of magic Skills: + Level 3.1 Ranged Weapons + Level 3.7 Armour + Level 5.0 Dodging - Level 2.9 Stealth * Level 6.2 Spellcasting * Level 7.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 1% 1 Slow Hex 20% N/A 11% 1 Confusing Touch Hex 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Dispel Undead Necr 5% 3d7 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom The Shining One Shops: D:1 ( D:4 ( Annotations: D:6 Duvessa Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your fulminant prism crackles loudly. Duvessa barely misses you. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. Your fulminant prism explodes! The blast of energy engulfs Dowan!! Dowan is almost dead. The blast of energy engulfs Duvessa! Duvessa is severely wounded. Duvessa hits you with a +0 short sword. You hear an angry buzzing noise. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (almost dead, 73% to hit) The searing ray hits Duvessa. Duvessa is severely wounded. The searing ray hits Dowan! You kill Dowan! Duvessa screams, "No! How DARE you!" Duvessa goes berserk! (Press . to maintain the ray.) Duvessa hits you with a +0 short sword. Your Dodging skill increases to level 5! The searing ray hits Duvessa. Duvessa is almost dead. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Duvessa but does no damage. Duvessa is almost dead. Duvessa hits you but does no damage. Duvessa hits you with a +0 short sword! You die... ########## ########### #........# #.........# #........######.........# #........##..e@.........# #.........)..##.........# ###..........############## ......)...#### ........### ##.#.#..# .....e..... ..##.#.###.. ..#..#.# . You could see Duvessa (berserk, fast). Vanquished Creatures Grinder (D:3) Prince Ribbit (D:5) Sigmund (D:2) 2 ogres A black bear (D:5) A centaur (D:5) 3 phantoms 2 scorpions (D:4) Dowan (D:6) 2 bombardier beetles (D:5) A sleepcap (D:5) An iguana (D:5) Natasha (thrice) (D:2) 4 adders 2 ufetubi (D:5) A ribbon worm (D:3) 2 dart slugs 10 orcs 5 ball pythons 9 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 2 kobolds 8 bats 5 rats 82 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Found Jurphyf's Antique Weapon Shoppe. 372 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 830 | D:1 | Learned a level 2 spell: Searing Ray 1120 | D:2 | Noticed Natasha 1124 | D:2 | Killed Natasha 1125 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 1256 | D:2 | Reached skill level 5 in Conjurations 1256 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1258 | D:2 | Noticed Natasha 1273 | D:2 | Killed Natasha 1595 | D:2 | Noticed Natasha 1603 | D:2 | Killed Natasha 2011 | D:2 | Noticed Sigmund 2020 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/10 2021 | D:2 | Killed Sigmund 2022 | D:2 | Reached XP level 6. HP: 41/41 MP: 0/12 2667 | D:3 | Noticed Grinder 2738 | D:3 | Identified the +6 sling of Dissatisfaction {drain, rElec | Will+ Dex-3 SInv} 2812 | D:3 | HP: 2/41 [Grinder (4)] 2814 | D:3 | Killed Grinder 2815 | D:3 | Reached skill level 1 in Ranged Weapons 2815 | D:3 | Reached skill level 1 in Armour 2815 | D:3 | Reached skill level 6 in Conjurations 2815 | D:3 | Reached XP level 7. HP: 3/46 MP: 3/13 4288 | D:4 | Found Hamo's Weapon Emporium. 4332 | D:4 | Reached skill level 5 in Spellcasting 4518 | D:4 | Identified the ring of Axtaler {rC++ Wiz Dex+3 SInv} 4914 | D:5 | Entered Level 5 of the Dungeon 4932 | D:5 | Noticed Prince Ribbit 4941 | D:5 | Killed Prince Ribbit 4942 | D:5 | Reached skill level 7 in Conjurations 4942 | D:5 | Reached XP level 8. HP: 52/52 MP: 6/16 5698 | D:5 | Learned a level 4 spell: Fulminant Prism 5703 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5741 | D:5 | Found a staircase to the Ecumenical Temple. 5785 | Temple | Entered the Ecumenical Temple 6507 | D:6 | Noticed Duvessa 6507 | D:6 | Noticed Dowan 6621 | D:6 | Killed Dowan 6622 | D:6 | Reached skill level 5 in Dodging 6622 | D:6 | HP: 1/52 [Duvessa/+0 short sword (12)] 6624 | D:6 | Demolished by Duvessa Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop D:2: layout_loops_ring, uniq_natasha, uniq_sigmund D:3: layout_basic, portal_sewer_entry_d, hex_intersection, serial_park_tiny_2, uniq_grinder D:4: layout_gridville, serial_shops, shop_fountains D:5: layout_loops_ring, minmay_temple_entry_steel_oval, uniq_prince_ribbit1 D:6: layout_rooms, uniq_duvessa Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.9 Spellcasting | 3 4 5 6 | 6.2 Conjurations | 5 6 7 | 7.9 Dodging | 3 4 5 | 5.0 Ranged Weapons | 1 2 3 | 3.1 Armour | 1 2 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Punch | 1 | | || 1 Dagger | 30 | 8 | || 38 Fire: Sling | | 9 | 73 || 82 Cast: Magic Dart | 31 | 18 | 3 || 52 Searing Ray | 2 | 7 | 21 || 30 Fulminant Prism | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Use: Scroll | 1 | 4 | 5 || 10 Potion | | 2 | 2 || 4 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 31 | 17 | 46 || 94 Ring mail | | | 12 || 12 Dodge: Dodged | 40 | 15 | 58 || 113