Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18200650539022417043 130 ReedsDad the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on Dec 14, 2024. Slain by an iguana (13 damage) ... on level 4 of the Dungeon. The game lasted 00:08:04 (4117 turns). ReedsDad the Magician (Djinni Conjurer) Turns: 4117, Time: 00:08:04 Health: -5/35 AC: 2 Str: 8 XL: 5 Next: 36% Gold: 168 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles l - a throwing net Armour a - a +0 robe (worn) Magical Staves g - a staff of death Jewellery c - a ring of fire Wands d - a wand of flame (16) i - a wand of roots (7) Scrolls e - a scroll of fear f - 3 scrolls of teleportation o - a scroll of poison {unknown} Potions h - a potion of invisibility j - a potion of enlightenment n - a potion of might p - a potion of attraction {unknown} Skills: + Level 3.5 Dodging + Level 2.7 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 84% N/A 2% 1 f - Momentum Strike Conj/Tloc 42% 3d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Qazlal Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. You reach down and open the door. There is an open door here. Done exploring. Done exploring. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found a stone staircase leading up. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The searing ray hits the iguana but does no damage. The iguana hisses angrily. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is lightly wounded. The searing ray hits the iguana. The iguana is moderately wounded. The iguana bites you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 81% to hit) The searing ray hits the iguana! The iguana is severely wounded. (Press . to maintain the ray.) The iguana bites you. The searing ray hits the iguana. The iguana is almost dead. The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * The iguana bites you! You die... #. #. #.# ##.. ##...## #.....# ##.....## ##.......## #.....l@..# #...<.....# ...........# ...........# ...........# #........#.. ##......###.# ##..#### .. You could see an iguana. Vanquished Creatures Ijyb (D:3) Jessica (D:3) An adder (D:3) 3 dart slugs 4 ribbon worms A ball python (D:2) 4 endoplasms 3 goblins 2 hobgoblins 10 jackals (D:3) 2 quokkas (D:1) 6 bats 7 frilled lizards 6 kobolds 3 rats (D:1) 54 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ReedsDad set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 239 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 748 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 748 | D:1 | Learned a level 1 spell: Summon Small Mammal 1064 | D:2 | Found a faded altar of an unknown god. 2277 | D:3 | Noticed Ijyb 2284 | D:3 | Killed Ijyb 2285 | D:3 | Reached XP level 4. HP: 17/31 MP: 0/0 2754 | D:3 | Found Diopiof's Armour Boutique. 2818 | D:3 | Found a stormy altar of Qazlal. 2825 | D:3 | Found a shadowy altar of Dithmenos. 3682 | D:3 | Noticed Jessica 3691 | D:3 | Killed Jessica 3692 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 3692 | D:3 | Learned a level 2 spell: Momentum Strike 4117 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon, interstate_on_off D:3: layout_basic, grunt_temple_overflow_open, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_jessica, uniq_ijyb D:4: layout_cave_pods, minmay_small_thing, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 10 || 16 Cast: Magic Dart | 53 | 20 || 73 Searing Ray | 7 | 9 || 16 Fulminant Prism | | 1 || 1 Use: Scroll | 6 | 3 || 9 Stab: Sleeping | | 1 || 1 Armour: Robe | 19 | 20 || 39 Dodge: Dodged | 12 | 16 || 28