Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 899818107483963306

4 ReedsDad the Magician (level 1, -1/15 HPs)
             Began as a Djinni Conjurer on Dec 14, 2024.
             Slain by a jackal (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:26 (121 turns).

ReedsDad the Magician (Djinni Conjurer)              Turns: 121, Time: 00:00:27

Health: -1/15      AC:  2    Str:  6    XL:     1   Next: 77%
Gold:   0          EV: 11    Int: 19    God:    
                   SH:  0    Dex: 11

rFire   + + .        (no weapon)
rCold   x . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)

%: infuse magic (-2 HP)
@: flying, very slightly contaminated
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)


   Skills:
 + Level 2.3 Dodging
 + Level 1.7 Stealth
 + Level 3.6 Spellcasting
 + Level 3.6 Conjurations
 + Level 3.6 Hexes
 + Level 3.6 Summonings
 + Level 3.6 Necromancy
 + Level 3.6 Translocations
 + Level 3.6 Fire Magic
 + Level 3.6 Ice Magic
 + Level 3.6 Air Magic
 + Level 3.6 Earth Magic
 + Level 3.6 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           68%        1d6       3%          1
b - Searing Ray           Conj           34%        2d5       4%          2
c - Fulminant Prism       Conj/Alch      8%         3d7       32%         4
d - Iskenderun's Mystic   Conj/Tloc      17%        2d5 (+2d2 32%         4

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal but does no damage.
The jackal is almost dead.
The jackal bites you. The jackal barely misses you. x2
Unknown command.
Your magical contamination has completely faded away.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal but does no damage.
* * * LOW HITPOINT WARNING * * *
Unknown command.
The jackal bites you but does no damage.
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (almost dead, 100% to hit)
You miscast Magic Dart.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
* * * LOW HITPOINT WARNING * * *
The jackal barely misses you. The jackal completely misses you.
The jackal attacks as it pursues you! The jackal barely misses you.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - jackal
Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal.
You kill the jackal!
* * * LOW HITPOINT WARNING * * *
The jackal bites you.
You die...

             ####.##....
   ..#########....##....
.  .............#####...
.. ........##...######..
.#..#########.#.........
....##     ##.#.........
 .....######..#.........
 #!##........##...♣.....
 #.....@h...†##....ß....
.............##.........
##.######....##.........
  ...........##.....<...
  .:#####..####.........
        #.............##
        #..##########.#
        #..#         .#
        #K##         .#


You could see a jackal.

Vanquished Creatures
  A dart slug (D:1)
  An endoplasm (D:1)
  A jackal (D:1)
  A ball python (D:1)
4 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | ReedsDad the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | ReedsDad set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   121 | D:1      | Slain by a jackal

Illustrated notes

Levels and vault maps discovered:
D:1:      wander_arrival_peaceful_grave, layout_rooms,
          chequers_serial_rivers_small_b, st_stairs_1

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    12
 Armour: Robe              ||     9
  Dodge: Dodged            ||     9