Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13187430619641044941 21 ReedsDad the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on Dec 27, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:46 (1621 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 1621, Time: 00:04:47 Health: 0/19 AC: 4 Str: 8 XL: 2 Next: 83% Magic: 2/5 EV: 11 Int: 18 God: Gold: 91 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +1 short sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons f - a +1 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves l - a +1 pair of gloves (worn) Scrolls d - a scroll of enchant weapon {unknown} g - 3 scrolls of poison h - 2 scrolls of teleportation Potions b - a potion of magic e - 2 potions of berserk rage i - a potion of mutation j - a potion of haste Skills: + Level 2.5 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the adder. The adder is heavily wounded. You die... #.#......#.....# #.##.#..## .. ..#.##......##.# #....#..# # ######.# .# ####.#..# #.##.# #....# #.#....# #.#.#### ##.# #.#.r###....# #...KS@..(# #...g###>## #....## # #.....# ##....# #....# #....# #........... .......)(##### You could see an adder, a quokka, a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:2) 2 goblins (D:1) A hobgoblin (D:2) A quokka (D:1) 4 ball pythons (D:1) 3 bats 2 frilled lizards A kobold (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Found a faded altar of an unknown god. 621 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 1621 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, ebering_ecumenical_altar_hall D:2: layout_basic, serial_shops, shop, dk_vineyard_3, minmay_cupped Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.5 Spellcasting | | 2.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 3 Short sword || 15 Cast: Magic Dart || 28 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 23