Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10011307903469686108 67 ReedsDad the Conjurer (level 4, -1/30 HPs) Began as a Barachi Conjurer on Dec 30, 2024. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:13 (1462 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 1462, Time: 00:08:14 Health: -1/30 AC: 3 Str: 10 XL: 4 Next: 16% Magic: 3/8 EV: 11 Int: 19 God: Gold: 50 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . f - +3 dagger (protect) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +3 dagger of protection (weapon) Missiles h - a throwing net Armour a - a +1 robe (worn) Scrolls b - a scroll of amnesia c - a scroll of fear j - a scroll of enchant armour Potions d - a potion of berserk rage {unknown} e - 2 potions of haste {unknown} g - a potion of ambrosia {unknown} i - a potion of might {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth * Level 3.1 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You're too confused to cast spells. Found a stone staircase leading down. Sigmund hits you from afar with a +0 scythe. Unknown command. You bump into the rock wall. Sigmund closely misses you. Your magical contamination has completely faded away. You bump into the rock wall. You're too confused to move! You feel less confused. Sigmund points at you and mumbles some strange words. The magic dart hits you. Sigmund points at you and mumbles some strange words. You are confused. Sigmund gestures at you while chanting. You resist with some effort. You bump into the rock wall. Sigmund gestures at you while chanting. The puff of flame hits you. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. ..... ... ##...##...... ........ #.#....# ##...#.#... .....# #.......#.# ..... #....(....# #...# # #..#.#..### #...# ###..###..#.#..# #...# ........@.#.#..#####...## ..###.##................. # #.....#............ #@#####............ #.# ########...## #.# #...# #.# #...## #.# #....# #.# #..... You could see Sigmund. Vanquished Creatures Natasha (D:2) 5 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 6 hobgoblins 6 kobolds A quokka (D:1) 5 bats 2 frilled lizards (D:1) 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 525 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 714 | D:1 | Found a faded altar of an unknown god. 1212 | D:2 | Noticed Natasha 1229 | D:2 | HP: 1/24 [Natasha (3)] 1233 | D:2 | Killed Natasha 1234 | D:2 | Reached XP level 4. HP: 7/30 MP: 8/8 1356 | D:1 | Learned a level 2 spell: Searing Ray 1435 | D:2 | Noticed Sigmund 1462 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, shapermc_ecumenical_altar_hornbeckon D:2: layout_loops_cross, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Spellcasting | 3 | 3.1 Dodging | | 2.8 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 84 | 2 || 86 Cast: Magic Dart | 33 | 9 || 42 Searing Ray | | 1 || 1 Use: Potion | 2 | || 2 Scroll | 8 | || 8 Armour: Robe | 114 | 9 || 123 Dodge: Dodged | 100 | 9 || 109