Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4674940520499503600 144 ReedsDad the Conjurer (level 5, 0/38 HPs) Began as a Barachi Conjurer on Jan 5, 2025. Slain by a ball python (3 damage) ... in a sewer. The game lasted 00:09:27 (3584 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 3584, Time: 00:09:27 Health: 0/38 AC: 2 Str: 10 XL: 5 Next: 26% Magic: 7/9 EV: 1 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . g - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -5), constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 27 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +1 dagger of speed (weapon) Missiles e - 3 datura-tipped darts Armour a - a +0 robe (worn) Scrolls h - a scroll of identify Potions b - a potion of magic i - a potion of resistance Skills: + Level 1.6 Fighting + Level 3.1 Dodging + Level 2.5 Stealth * Level 3.3 Spellcasting * Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The ball python bites you. The ball python constricts you. The adder bites you. You are more poisoned. The adder poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (water, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You feel very sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of lignification. You feel woody for a moment. * * * LOW HITPOINT WARNING * * * You feel sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The ball python bites you. You die... #### ######## ##~.## #~~....# ###~~~.########~..#..# #∩∩~~~~...†.†.....##.# ####################.# #≈~≈≈≈≈†@≈~≈≈≈≈≈...# ~~~~~~r~~.S~..~~.~≈≈..# ###########..####.~≈~≈## #### ##..~~≈# ####### You could see a quokka and a ball python. Vanquished Creatures 4 adders 2 river rats (Sewer) A ribbon worm (D:3) 2 dart slugs (D:1) 3 orcs (D:3) 3 ball pythons 4 endoplasms 5 giant cockroaches 9 goblins 7 hobgoblins 5 jackals (D:1) 8 kobolds 4 quokkas 3 bats 6 frilled lizards 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 565 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 572 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:1 | Reached XP level 3. HP: 23/24 MP: 1/6 2681 | D:2 | Reached skill level 1 in Fighting 2720 | D:2 | Reached XP level 4. HP: 25/32 MP: 2/8 2935 | D:2 | Reached skill level 5 in Conjurations 3304 | D:3 | Found a glowing drain. 3335 | Sewer | Entered a sewer 3346 | Sewer | Reached XP level 5. HP: 37/37 MP: 9/9 3584 | Sewer | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners D:2: layout_loops_cross D:3: layout_rooms, okawaru_metal_pillars_1_2, mainiacjoe_sewer_entry_somewhere_in_here_2, chequers_serial_rivers_large_b, minmay_goblin_outpost, uniq_crazy_yiuf_cottage Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Fighting | 1 | 1.6 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.3 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 55 | 81 || 136 Cast: Magic Dart | 47 | 16 || 63 Searing Ray | 6 | 7 || 13 Use: Scroll | 2 | 1 || 3 Potion | | 2 || 2 Stab: Sleeping | | 2 || 2 Armour: Robe | 64 | 54 || 118 Dodge: Dodged | 70 | 38 || 108