Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6150564904789968593 102 ReedsDad the Magician (level 5, -3/35 HPs) Began as a Djinni Conjurer on Jan 11, 2025. Slain by a white imp (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:41 (2640 turns). ReedsDad the Magician (Djinni Conjurer) Turns: 2640, Time: 00:08:44 Health: -3/35 AC: 3 Str: 8 XL: 5 Next: 6% Gold: 206 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . j - +0 falchion rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons b - a +0 dagger i - a +0 short sword j - a +0 falchion (weapon) k - a +1 dagger of draining Missiles c - 5 curare-tipped darts m - 2 poisoned darts Armour a - a +1 robe (worn) Wands h - a wand of light (2) (quivered) o - a wand of charming (11) Scrolls l - a scroll of immolation Potions d - a potion of heal wounds {unknown} e - 2 potions of curing f - 2 potions of mutation {unknown} g - a potion of lignification {unknown} n - a potion of invisibility {unknown} Skills: + Level 3.5 Dodging + Level 2.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Summon Small Mammal Summ 76% N/A 2% 1 f - Call Imp Summ 38% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:1 [ D:2 [ Annotations: D:3 3 runed translucent doors, Goldiamond's ghost, weakling MDBe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The white imp shouts! The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 78% to hit) The searing ray hits the white imp but does no damage. The white imp is lightly wounded. (Press . to maintain the ray.) Unknown command. You closely miss the white imp. The white imp is lightly wounded. The white imp closely misses you. You hit the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 78% to hit) The searing ray misses the white imp. (Press . to maintain the ray.) The white imp closely misses you. Unknown command. The searing ray hits the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The searing ray hits the white imp. The white imp is moderately wounded. * * * LOW HITPOINT WARNING * * * The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You feel a terrible chill! You die... ####.##### #..# #.#. #....# ##.# #.#. #.#### #.# #.#. #.# #.# #.## #.# #.# #.# #.# #.# #.# #.# ##### #.####.## #.#####)..## ##........ #.......5@.######..####.## #.#####..............##.# #.# ####...[..........# #.# #..#####.##.#### #.# #..# #.##.# #.# #..# #.##.# #.# ########.##:# ... #.ß..W#..##.## #.(.[.#..##..# You could see a white imp. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 3 dart slugs 4 orcs (D:3) A ball python (D:2) An endoplasm (D:3) 2 giant cockroaches 2 hobgoblins 8 jackals 2 quokkas (D:1) 3 bats (D:2) 3 frilled lizards 2 goblins (D:3) 8 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ReedsDad set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 356 | D:1 | Found Zerghoss's Antique Armour Shoppe. 396 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1048 | D:2 | Found Viumpoip's Antique Armour Shop. 1102 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1102 | D:2 | Learned a level 1 spell: Summon Small Mammal 1501 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2216 | D:3 | Found a basalt altar of Yredelemnul. 2267 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2267 | D:3 | Learned a level 2 spell: Call Imp 2579 | D:3 | Found a runed translucent gate. 2579 | D:3 | Noticed Goldiamond's ghost (weakling MDBe) 2580 | D:3 | Found a runed translucent gate. 2580 | D:3 | Found a runed translucent gate. 2640 | D:3 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_rows D:2: layout_loops_ring, serial_shops, shop, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_doors, minmay_gold_behind_fungi D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, chequers_temple_overflow_minitemple, ebering_ghost_rock_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 5 || 20 Short sword | | 15 || 15 Falchion | | 2 || 2 Cast: Magic Dart | 36 | 8 || 44 Searing Ray | 8 | 8 || 16 Use: Scroll | 4 | 1 || 5 Armour: Robe | 11 | 11 || 22 Dodge: Dodged | 14 | 15 || 29