Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6838973927967858530 63 ReedsDad the Conjurer (level 4, 0/30 HPs) Began as a Barachi Conjurer on Feb 24, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:59 (3371 turns). ReedsDad the Conjurer (Barachi Conjurer) Turns: 3371, Time: 00:07:03 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 10% Magic: 7/8 EV: 11 Int: 18 God: Gold: 143 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of poison resistance (left hand) Potions b - a potion of magic c - a potion of might {unknown} e - a potion of invisibility f - a potion of curing {unknown} g - a potion of enlightenment {unknown} Skills: + Level 2.8 Dodging + Level 2.3 Stealth * Level 3.0 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You kill the hobgoblin! (Press . to maintain the ray.) The hobgoblin shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a +6 ring of strength and quivering stones (wandering, unable to see you, hasn't noticed you, 78% to hit) Okay, then. The hobgoblin shouts! The hobgoblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin throws a stone. The stone hits you. Robin throws the goblin out of sight! The goblin closely misses you. The goblin hits you with a +0 dagger. Robin says, "Duck!" The goblin shouts! You hear a shout! The goblin no longer looks unusually strong. You flicker for a moment. Robin says, "My goblins will feast on your bones." You flicker back into view. Robin roars a battlecry! The goblins go into a battle-frenzy! Robin throws the goblin at you! The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. Robin's horned helmet rattles. The goblin hits you with a +0 dagger. Unknown command. Robin closely misses you. The goblin attacks as it pursues you! The goblin completely misses you. Robin attacks as they pursue you! Robin hits you but does no damage. The goblin shouts! Robin attacks as they pursue you! Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #...#.#.......# #.# #..........#### #.# #..#####.### #.# #..#####)###### ### #.............# ###.#####....## #.# #....# ##.#####....# #.g.g@.#....# #.g###g##...# ß #....#.##...# .# #.##.#.##...####.# #.##g#...........# #...............# ##.#.#..........# #.#....g...### #...g......# You could see Robin, a hobgoblin (strong) and 3 goblins. Vanquished Creatures 3 dart slugs (D:1) A ribbon worm (D:2) 8 bats 5 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins A quokka (D:1) 5 ball pythons 4 frilled lizards 6 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReedsDad the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 379 | D:1 | Learned a level 2 spell: Searing Ray 1205 | D:1 | Found a faded altar of an unknown god. 1209 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 3053 | D:3 | Reached skill level 5 in Conjurations 3053 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 3318 | D:3 | Noticed Robin 3371 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, item_on_display_a, due_unseen_surprise, minmay_strange_pillars, shapermc_ecumenical_altar_gd, chequers_serial_rivers_large_b D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a D:3: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, grunt_ministairs_7, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.0 Conjurations | 5 | 5.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 51 | 2 || 53 Cast: Magic Dart | 57 | 3 || 60 Searing Ray | 4 | 3 || 7 Ability: Hop | | 1 || 1 Use: Scroll | 10 | 1 || 11 Potion | | 1 || 1 Armour: Robe | 54 | 20 || 74 Dodge: Dodged | 46 | 9 || 55